Player Matchup

Nike
Nike
JosuStyle
Nike
Level 19
God Stats
4W - 6L
1,500 SR
Queue Stats
327W - 346L
1,385 Elo+
Solo
Neith
Neith
LegolasGR
Neith
Level 28
God Stats
1W - 0L
1,416 SR
Queue Stats
5W - 2L
1,220 Elo+
Solo
Odin
Odin
McDonnell60
Odin
Level 27
God Stats
23W - 12L
1,711 SR
Queue Stats
48W - 51L
1,404 Elo+
Solo
Arachne
Arachne
Raging9Beaver
Arachne
Level 18
God Stats
11W - 3L
1,368 SR
Queue Stats
49W - 42L
1,205 Elo+
Solo
Raijin
Raijin
adriancf04
Raijin
Level 28
God Stats
3W - 1L
1,501 SR
Queue Stats
7W - 6L
1,212 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,285 Elo+

VS

Team Averages
Level 10
1,248 SR
1,189 Elo+
Charybdis
Charybdis
BlackHawkFAT
Charybdis
Level 18
God Stats
6W - 14L
1,354 SR
Queue Stats
64W - 58L
1,399 Elo+
Solo
Cthulhu
Cthulhu
CptPoyo
Cthulhu
Level 8
God Stats
7W - 7L
1,121 SR
Queue Stats
18W - 16L
1,197 Elo+
Solo
Sol
Sol
StRYx319
Sol
Level 8
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 15L
1,116 Elo+
Party 1
Thanatos
Thanatos
cooraaznn
Thanatos
Level 8
God Stats
2W - 5L
1,410 SR
Queue Stats
4W - 12L
1,168 Elo+
Party 1
Nemesis
Nemesis
husohn
Nemesis
Level 8
God Stats
0W - 4L
1,145 SR
Queue Stats
5W - 16L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 4 / 10
10,691
535
6,297
14,416
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
LegolasGR
Neith
18
7 / 1 / 8
11,847
592
13,174
11,014
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 6
10,957
548
5,944
12,148
9,913
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
18
13 / 6 / 7
12,106
605
16,818
19,290
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
adriancf04
Raijin
18
11 / 4 / 7
12,140
607
21,841
16,305
6,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackHawkFAT
Charybdis
16
4 / 7 / 3
10,194
510
9,346
13,783
3,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
CptPoyo
Cthulhu
16
3 / 6 / 5
9,695
485
8,168
18,089
15,703
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 8 / 2
8,910
446
8,248
15,040
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
cooraaznn
Thanatos
15
3 / 10 / 3
9,767
488
8,245
16,441
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
husohn
Nemesis
15
2 / 10 / 3
9,720
486
9,849
17,809
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
40
Kills
15
16
Deaths
41
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlackHawkFAT
Charybdis
4
7
3
0.79
L
Cthulhu
CptPoyo
Cthulhu
3
6
5
0.92
W
Nike
2
4
10
1.75
W
Neith
LegolasGR
Neith
7
1
8
11
W
7
1
6
10
W
Arachne
13
6
7
2.75
L
3
8
2
0.5
W
Raijin
adriancf04
Raijin
11
4
7
3.63
L
Thanatos
cooraaznn
Thanatos
3
10
3
0.45
L
Nemesis
husohn
Nemesis
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
43,856
73,173
Taken
81,162
38,501
Mitigated
37,657
19,736
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlackHawkFAT
Charybdis
9,346
5,724
0
2,519
13,783
3,881
2,434
3,443
10,130
0
68,108
L
Cthulhu
CptPoyo
Cthulhu
8,168
890
155
2,658
18,089
15,703
666
4,249
13,580
27,481
0
W
Nike
6,297
1,512
0
2,865
14,416
6,203
576
4,502
9,814
0
58,528
W
Neith
LegolasGR
Neith
13,174
8,687
0
4,245
11,014
3,705
1,100
3,840
7,174
0
80,814
W
5,944
1,090
0
2,301
12,148
9,913
0
2,848
9,258
10,243
51,154
W
Arachne
16,818
10,699
0
5,476
19,290
11,802
2,046
2,420
16,790
0
85,018
L
8,248
2,101
0
1,589
15,040
4,106
776
6,791
8,107
31,616
0
W
Raijin
adriancf04
Raijin
21,841
2,749
0
4,849
16,305
6,878
928
6,445
9,465
73,633
0
L
Thanatos
cooraaznn
Thanatos
8,245
2,342
0
5,307
16,441
6,677
1,130
3,357
13,084
0
38,619
L
Nemesis
husohn
Nemesis
9,849
4,237
0
2,240
17,809
7,290
1,087
5,296
12,393
0
62,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,741
Gold Earned
48,286
523
Minions Killed
377
0
Camps Cleared
0
1,840,414
Distance Traveled
1,738,885
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,194
510
125
6
0
338,618
6
L
Cthulhu
9,695
485
48
2
0
308,350
4
W
Nike
10,691
535
95
5
0
349,308
2
W
Neith
11,847
592
130
7
0
369,898
3
W
Odin
10,957
548
91
5
0
442,768
7
W
Arachne
12,106
605
104
5
0
354,350
4
L
Sol
8,910
446
51
3
0
328,674
1
W
Raijin
12,140
607
103
5
0
324,090
0
L
Thanatos
9,767
488
57
3
0
347,371
4
L
Nemesis
9,720
486
96
5
0
415,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role