Player Matchup

Bakasura
Bakasura
ImAlwaysGreen
Bakasura
Level 16
God Stats
4W - 4L
1,456 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Bellona
Bellona
Malachite-o-
Bellona
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 58L
1,464 Elo+
Solo
Cerberus
Cerberus
X_NeTriX_X
Cerberus
Level 13
God Stats
1W - 2L
1,434 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 1
Izanami
Izanami
Zoya7
Izanami
Level 26
God Stats
12W - 11L
1,556 SR
Queue Stats
22W - 23L
1,516 Elo+
Solo
Thor
Thor
holasinmas
Thor
Level 17
God Stats
2W - 3L
1,506 SR
Queue Stats
8W - 13L
1,361 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,437 Elo+

VS

Team Averages
Level 23
1,546 SR
1,471 Elo+
Cernunnos
Cernunnos
HaZe Executor
Cernunnos
Level 28
God Stats
21W - 12L
1,490 SR
Queue Stats
69W - 61L
1,460 Elo+
Solo
Hachiman
Hachiman
Holaputo
Hachiman
Level 20
God Stats
38W - 48L
1,379 SR
Queue Stats
45W - 57L
1,378 Elo+
Solo
Kukulkan
Kukulkan
deft_premises83
Kukulkan
Level 17
God Stats
3W - 0L
1,699 SR
Queue Stats
74W - 33L
1,638 Elo+
Solo
Ganesha
Ganesha
jakealfiecook
Ganesha
Level 29
God Stats
17W - 15L
1,662 SR
Queue Stats
66W - 59L
1,569 Elo+
Solo
Ah Puch
Ah Puch
yamauss
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImAlwaysGreen
Bakasura
17
2 / 19 / 6
9,980
998
11,341
26,156
11,300
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Malachite-o-
Bellona
17
3 / 6 / 7
10,271
1,027
9,432
20,161
11,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
X_NeTriX_X
Cerberus
16
2 / 10 / 7
10,513
1,051
4,825
28,321
30,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zoya7
Izanami
16
4 / 6 / 6
11,316
1,132
14,224
12,132
4,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 13 / 7
9,849
985
7,185
18,985
6,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaZe Executor
Cernunnos
19
13 / 3 / 21
11,909
1,191
16,975
10,857
7,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Holaputo
Hachiman
18
13 / 5 / 19
11,844
1,184
15,053
12,146
5,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
23 / 0 / 23
14,707
1,471
43,474
6,909
3,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
19
1 / 4 / 41
12,135
1,214
10,285
16,219
26,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
yamauss
Ah Puch
19
4 / 1 / 33
11,385
1,139
9,544
5,067
4,486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
191
13
Kills
54
54
Deaths
13
33
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HaZe Executor
Cernunnos
13
3
21
7.83
W
Hachiman
Holaputo
Hachiman
13
5
19
4.5
L
Bakasura
ImAlwaysGreen
Bakasura
2
19
6
0.26
L
Bellona
Malachite-o-
Bellona
3
6
7
1.08
L
Cerberus
X_NeTriX_X
Cerberus
2
10
7
0.55
L
Izanami
Zoya7
Izanami
4
6
6
1.17
W
Kukulkan
23
0
23
34.5
L
2
13
7
0.42
W
Ganesha
1
4
41
5.38
W
Ah Puch
yamauss
Ah Puch
4
1
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,007
Damage
95,331
105,755
Taken
51,198
64,523
Mitigated
48,501
6,140
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HaZe Executor
Cernunnos
16,975
11,181
110
2,502
10,857
7,893
0
292
9,879
0
31,131
W
Hachiman
Holaputo
Hachiman
15,053
11,472
0
1,068
12,146
5,212
0
2,110
9,756
0
22,798
L
Bakasura
ImAlwaysGreen
Bakasura
11,341
7,809
0
814
26,156
11,300
0
12,178
13,978
0
28,796
L
Bellona
Malachite-o-
Bellona
9,432
2,103
0
1,782
20,161
11,856
0
13,473
6,688
281
25,365
L
Cerberus
X_NeTriX_X
Cerberus
4,825
567
0
1,531
28,321
30,075
0
17,933
10,388
13,746
0
L
Izanami
Zoya7
Izanami
14,224
11,689
0
1,793
12,132
4,343
0
8,087
4,045
0
49,653
W
Kukulkan
43,474
5,699
0
246
6,909
3,960
0
369
6,470
73,732
0
L
7,185
994
0
220
18,985
6,949
0
11,632
7,353
0
21,639
W
Ganesha
10,285
1,305
251
1,536
16,219
26,950
0
1,901
13,444
18,221
0
W
Ah Puch
yamauss
Ah Puch
9,544
743
0
215
5,067
4,486
0
420
4,647
22,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
61,980
212
Minions Killed
168
6
Camps Cleared
6
865,912
Distance Traveled
826,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,909
1,191
40
4
3
165,816
0
W
Hachiman
11,844
1,184
22
2
2
157,936
1
L
Bakasura
9,980
998
40
4
0
181,937
0
L
Bellona
10,271
1,027
34
3
1
196,092
1
L
Cerberus
10,513
1,051
21
2
1
172,190
0
L
Izanami
11,316
1,132
92
9
3
159,688
0
W
Kukulkan
14,707
1,471
79
8
1
184,377
0
L
Thor
9,849
985
25
3
1
156,005
0
W
Ganesha
12,135
1,214
0
0
0
157,427
0
W
Ah Puch
11,385
1,139
27
3
0
161,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role