Player Matchup

Yemoja
Yemoja
Maddyloonybatty
Yemoja
Level 126
God Stats
0W - 3L
1,489 SR
Queue Stats
102W - 110L
1,441 Elo+
Party 1
Thoth
Thoth
Miss-Play98
Thoth
Level 126
God Stats
2W - 3L
1,285 SR
Queue Stats
140W - 145L
1,424 Elo+
Party 1
Charybdis
Charybdis
qssdfre
Charybdis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,504 Elo+
Solo
Team Averages
Level 101
1,425 SR
1,457 Elo+

VS

Team Averages
Level 127
1,472 SR
1,480 Elo+
Chang'e
Chang'e
SHAMUROKKU_
Chang'e
Level 128
God Stats
11W - 9L
1,640 SR
Queue Stats
73W - 78L
1,484 Elo+
Solo
Medusa
Medusa
indigo97
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
rey-pollete
Ares
Level 127
God Stats
1W - 0L
1,276 SR
Queue Stats
51W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,049
542
3,622
14,003
12,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 8 / 0
7,719
594
11,391
10,175
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
qssdfre
Charybdis
9
0 / 6 / 1
7,008
539
6,707
11,555
5,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SHAMUROKKU_
Chang'e
14
8 / 0 / 9
9,890
761
16,139
12,424
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
indigo97
Medusa
13
3 / 0 / 13
9,087
699
7,670
10,429
3,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
6 / 1 / 11
9,618
740
7,906
14,383
15,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
17
17
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
8
0
0.13
W
Chang'e
SHAMUROKKU_
Chang'e
8
0
9
12.5
W
Medusa
indigo97
Medusa
3
0
13
9.5
L
Charybdis
qssdfre
Charybdis
0
6
1
0.08
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
31,715
35,733
Taken
37,236
22,130
Mitigated
23,895
6,020
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,622
1,585
3,583
2,152
14,003
12,407
52
8,186
5,817
9,872
0
L
11,391
857
0
33
10,175
4,291
0
8,038
2,137
38,883
0
W
Chang'e
SHAMUROKKU_
Chang'e
16,139
298
6,131
8,764
12,424
4,540
351
4,613
7,563
53,351
0
W
Medusa
indigo97
Medusa
7,670
4,506
0
2,854
10,429
3,839
2,497
4,771
5,460
0
37,474
L
Charybdis
qssdfre
Charybdis
6,707
2,716
0
252
11,555
5,432
0
8,433
3,122
0
20,768
W
7,906
416
0
1,525
14,383
15,516
275
5,629
8,350
17,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
28,595
122
Minions Killed
158
2
Camps Cleared
7
603,672
Distance Traveled
719,027
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,049
542
13
1
0
204,015
2
L
Thoth
7,719
594
67
5
1
195,619
3
W
Chang'e
9,890
761
82
6
3
249,152
3
W
Medusa
9,087
699
59
5
4
229,580
2
L
Charybdis
7,008
539
42
3
1
204,038
1
W
Ares
9,618
740
17
1
0
240,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role