Player Matchup

Cthulhu
Cthulhu
Blaakened
Cthulhu
Level 18
God Stats
10W - 6L
1,281 SR
Queue Stats
73W - 95L
1,368 Elo+
Party 1
Fenrir
Fenrir
GingerNerd
Fenrir
Level 43
God Stats
2W - 0L
1,714 SR
Queue Stats
49W - 60L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
MyNameIsGonna
Hou Yi
Level 29
God Stats
5W - 0L
1,854 SR
Queue Stats
71W - 32L
1,717 Elo+
Solo
Bellona
Bellona
Sartael666
Bellona
Level 31
God Stats
16W - 12L
1,535 SR
Queue Stats
134W - 164L
1,393 Elo+
Solo
Khepri
Khepri
abandon343
Khepri
Level 5
God Stats
5W - 3L
1,600 SR
Queue Stats
10W - 10L
1,337 Elo+
Solo
Team Averages
Level 25
1,597 SR
1,460 Elo+

VS

Team Averages
Level 13
1,555 SR
1,442 Elo+
Ullr
Ullr
BlingoDJ
Ullr
Level 27
God Stats
1W - 2L
1,429 SR
Queue Stats
197W - 157L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Global vh
Xing Tian
Level 8
God Stats
2W - 1L
1,790 SR
Queue Stats
11W - 14L
1,351 Elo+
Party 2
Kali
Kali
JayyLoMein
Kali
Level 10
God Stats
2W - 1L
1,719 SR
Queue Stats
60W - 46L
1,310 Elo+
Solo
Vamana
Vamana
MYoniichan
Vamana
Level 5
God Stats
4W - 7L
1,326 SR
Queue Stats
14W - 12L
1,365 Elo+
Solo
Zeus
Zeus
Mcdoomed
Zeus
Level 17
God Stats
1W - 1L
1,510 SR
Queue Stats
55W - 39L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaakened
Cthulhu
20
0 / 3 / 34
12,113
1,009
11,301
11,122
11,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
GingerNerd
Fenrir
19
7 / 6 / 17
12,180
1,015
18,334
15,098
13,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
32 / 3 / 6
18,126
1,511
54,646
17,784
7,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Sartael666
Bellona
19
4 / 6 / 20
11,313
943
8,355
16,855
10,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
abandon343
Khepri
19
3 / 3 / 28
12,233
1,019
4,706
11,571
15,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
8 / 4 / 9
13,466
1,122
15,026
16,216
6,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Global vh
Xing Tian
18
0 / 8 / 13
10,459
872
2,658
17,340
19,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 10 / 13
12,704
1,059
13,097
25,921
12,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
MYoniichan
Vamana
18
4 / 12 / 9
12,048
1,004
10,637
27,860
16,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
5 / 12 / 12
12,426
1,036
26,620
20,985
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
77
46
Kills
21
21
Deaths
46
105
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blaakened
Cthulhu
0
3
34
5.67
L
Ullr
8
4
9
3.13
W
Fenrir
GingerNerd
Fenrir
7
6
17
2.58
L
Xing Tian
Global vh
Xing Tian
0
8
13
0.81
L
4
10
13
1.05
L
Vamana
MYoniichan
Vamana
4
12
9
0.71
L
Zeus
5
12
12
0.92
W
32
3
6
11.67
W
Bellona
Sartael666
Bellona
4
6
20
2.33
W
Khepri
abandon343
Khepri
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,342
Damage
68,038
72,430
Taken
108,322
59,000
Mitigated
61,953
9,548
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blaakened
Cthulhu
11,301
613
575
870
11,122
11,787
0
5,770
5,352
29,222
0
L
Ullr
15,026
7,430
0
576
16,216
6,551
0
1,237
14,979
0
46,414
W
Fenrir
GingerNerd
Fenrir
18,334
4,674
0
900
15,098
13,823
0
5,374
9,724
577
24,240
L
Xing Tian
Global vh
Xing Tian
2,658
657
0
0
17,340
19,164
0
4,074
13,266
7,564
0
L
13,097
6,009
0
3,095
25,921
12,465
0
3,437
22,484
0
23,585
L
Vamana
MYoniichan
Vamana
10,637
5,440
472
3,592
27,860
16,613
0
5,161
22,699
0
34,646
L
Zeus
26,620
2,152
88
1,836
20,985
7,160
0
2,846
18,139
52,578
0
W
54,646
35,217
0
6,649
17,784
7,338
0
6,084
11,700
0
104,023
W
Bellona
Sartael666
Bellona
8,355
2,371
0
554
16,855
10,381
0
7,160
9,695
234
15,434
W
Khepri
abandon343
Khepri
4,706
660
0
0
11,571
15,671
0
4,890
6,681
16,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,965
Gold Earned
61,103
201
Minions Killed
185
5
Camps Cleared
7
1,065,833
Distance Traveled
1,078,124
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,113
1,009
39
3
0
224,981
0
L
Ullr
13,466
1,122
42
4
3
208,057
0
W
Fenrir
12,180
1,015
5
0
0
207,884
0
L
Xing Tian
10,459
872
5
0
0
234,420
0
L
Kali
12,704
1,059
18
2
2
201,968
1
L
Vamana
12,048
1,004
61
5
1
246,265
0
L
Zeus
12,426
1,036
59
5
1
187,414
0
W
Hou Yi
18,126
1,511
120
10
3
193,227
1
W
Bellona
11,313
943
6
1
0
215,298
3
W
Khepri
12,233
1,019
31
3
2
224,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role