Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrFauciFraud
Ah Muzen Cab
Level 24
God Stats
2W - 2L
1,609 SR
Queue Stats
7W - 7L
1,457 Elo+
Solo
Sobek
Sobek
JonOssim
Sobek
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
328W - 322L
1,551 Elo+
Solo
Bellona
Bellona
Scheffman01
Bellona
Level 27
God Stats
16W - 13L
1,529 SR
Queue Stats
192W - 211L
1,486 Elo+
Solo
Vulcan
Vulcan
V20comerS70corre
Vulcan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,481 Elo+
Solo
Fenrir
Fenrir
themightythore
Fenrir
Level 25
God Stats
3W - 4L
1,759 SR
Queue Stats
64W - 77L
1,481 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,491 Elo+

VS

Team Averages
Level 12
1,524 SR
1,475 Elo+
Ares
Ares
Octupusasy
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Solo
Danzaburou
Danzaburou
RaiGaret
Danzaburou
Level 15
God Stats
2W - 3L
1,618 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
RyomenSukuna
Tiamat
Level 20
God Stats
14W - 9L
1,500 SR
Queue Stats
239W - 124L
1,667 Elo+
Party 1
Ravana
Ravana
Rzbabydragon
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaucyLoki
Morgan Le Fay
Level 5
God Stats
26W - 13L
1,500 SR
Queue Stats
301W - 166L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrFauciFraud
Ah Muzen Cab
19
16 / 0 / 6
12,740
607
22,862
16,504
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
JonOssim
Sobek
14
3 / 0 / 21
10,176
485
6,857
13,332
12,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Scheffman01
Bellona
16
3 / 5 / 8
10,677
508
9,701
13,957
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 8
10,884
518
7,886
10,074
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 1 / 6
13,577
647
13,687
14,871
13,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
8,183
390
5,342
21,283
9,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RaiGaret
Danzaburou
13
1 / 10 / 0
8,347
397
5,603
13,446
4,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
5 / 8 / 1
10,077
480
15,095
22,271
13,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
13
0 / 5 / 0
8,223
392
1,730
10,225
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SaucyLoki
Morgan Le Fay
14
2 / 7 / 1
9,189
438
11,069
14,589
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
40
Kills
8
9
Deaths
40
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrFauciFraud
Ah Muzen Cab
16
0
6
19
W
Sobek
JonOssim
Sobek
3
0
21
13.5
L
0
10
0
0
L
Danzaburou
RaiGaret
Danzaburou
1
10
0
0.1
L
Tiamat
5
8
1
0.69
L
Ravana
0
5
0
0
L
Morgan Le Fay
SaucyLoki
Morgan Le Fay
2
7
1
0.36
W
Bellona
Scheffman01
Bellona
3
5
8
1.4
W
4
3
8
2.67
W
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,993
Damage
38,839
68,738
Taken
81,814
46,194
Mitigated
35,893
25,014
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrFauciFraud
Ah Muzen Cab
22,862
9,108
0
12,836
16,504
7,335
4,136
8,262
8,194
0
104,232
W
Sobek
JonOssim
Sobek
6,857
1,114
0
3,011
13,332
12,019
244
5,017
7,968
21,506
0
L
5,342
971
70
1,232
21,283
9,607
24
3,487
17,762
32,654
0
L
Danzaburou
RaiGaret
Danzaburou
5,603
1,722
0
590
13,446
4,939
302
2,520
10,825
0
44,939
L
Tiamat
15,095
1,614
0
8,186
22,271
13,429
501
3,000
19,184
60,094
0
L
Ravana
1,730
536
0
3,454
10,225
3,250
1,149
2,088
8,137
0
48,614
L
Morgan Le Fay
SaucyLoki
Morgan Le Fay
11,069
1,655
0
2,111
14,589
4,668
449
3,725
10,448
47,621
0
W
Bellona
Scheffman01
Bellona
9,701
2,572
0
3,327
13,957
9,583
146
6,968
6,989
4,010
54,442
W
7,886
1,900
0
1,761
10,074
3,677
1,352
6,425
3,565
51,438
0
W
13,687
4,241
0
4,079
14,871
13,580
5,091
4,405
10,345
0
113,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
44,019
576
Minions Killed
460
0
Camps Cleared
0
2,061,563
Distance Traveled
1,564,994
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,740
607
157
7
0
407,079
4
W
Sobek
10,176
485
27
1
0
432,515
2
L
Ares
8,183
390
59
3
0
281,756
2
L
Danzaburou
8,347
397
82
4
0
299,599
2
L
Tiamat
10,077
480
128
6
0
306,452
3
L
Ravana
8,223
392
89
4
0
345,317
0
L
Morgan Le Fay
9,189
438
102
5
0
331,870
2
W
Bellona
10,677
508
108
5
0
447,088
2
W
Vulcan
10,884
518
115
5
0
367,679
7
W
Fenrir
13,577
647
169
8
0
407,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role