Player Matchup

Charybdis
Charybdis
About_26_Mangos
Charybdis
Level 101
God Stats
7W - 9L
1,865 SR
Queue Stats
114W - 142L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
GavinPlaysSR
Zhong Kui
Level 83
God Stats
4W - 1L
1,554 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
PeenerPirate
Xing Tian
Level 47
God Stats
6W - 2L
1,730 SR
Queue Stats
75W - 85L
1,474 Elo+
Party 1
Team Averages
Level 77
1,716 SR
1,447 Elo+

VS

Team Averages
Level 65
1,533 SR
1,435 Elo+
Ah Puch
Ah Puch
Brobabyface1
Ah Puch
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 122L
1,410 Elo+
Solo
Chaac
Chaac
Doug Merl
Chaac
Level 27
God Stats
1W - 1L
1,560 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Danzaburou
Danzaburou
JoeB1Kanoby
Danzaburou
Level 101
God Stats
14W - 8L
1,541 SR
Queue Stats
65W - 64L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
About_26_Mangos
Charybdis
12
2 / 1 / 7
7,868
656
4,205
7,381
2,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
GavinPlaysSR
Zhong Kui
12
5 / 1 / 5
8,671
723
5,548
8,916
5,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
PeenerPirate
Xing Tian
12
3 / 1 / 7
9,110
759
13,234
10,996
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brobabyface1
Ah Puch
11
1 / 4 / 2
7,377
615
10,423
9,452
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Doug Merl
Chaac
10
0 / 3 / 2
6,776
565
3,896
7,885
5,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
JoeB1Kanoby
Danzaburou
11
2 / 3 / 1
7,458
622
6,747
9,458
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
About_26_Mangos
Charybdis
2
1
7
5.5
L
Ah Puch
Brobabyface1
Ah Puch
1
4
2
0.5
L
Chaac
Doug Merl
Chaac
0
3
2
0.33
W
Zhong Kui
GavinPlaysSR
Zhong Kui
5
1
5
7.5
L
Danzaburou
JoeB1Kanoby
Danzaburou
2
3
1
0.83
W
Xing Tian
PeenerPirate
Xing Tian
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
21,066
27,293
Taken
26,795
19,774
Mitigated
11,466
7,324
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
About_26_Mangos
Charybdis
4,205
1,059
0
851
7,381
2,549
232
3,331
4,050
0
20,722
L
Ah Puch
Brobabyface1
Ah Puch
10,423
591
0
976
9,452
2,868
136
7,505
1,947
29,283
0
L
Chaac
Doug Merl
Chaac
3,896
250
0
814
7,885
5,697
0
5,444
2,441
2,502
5,604
W
Zhong Kui
GavinPlaysSR
Zhong Kui
5,548
740
328
3,530
8,916
5,797
1,755
4,009
4,907
21,715
0
L
Danzaburou
JoeB1Kanoby
Danzaburou
6,747
1,455
0
2,451
9,458
2,901
0
6,499
2,959
0
31,369
W
Xing Tian
PeenerPirate
Xing Tian
13,234
786
651
1,964
10,996
11,428
460
4,287
6,709
25,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
21,611
148
Minions Killed
111
4
Camps Cleared
6
657,640
Distance Traveled
602,977
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,868
656
58
5
1
199,729
2
L
Ah Puch
7,377
615
54
5
2
207,967
0
L
Chaac
6,776
565
8
1
0
216,163
0
W
Zhong Kui
8,671
723
74
6
2
209,313
3
L
Danzaburou
7,458
622
49
4
4
178,847
2
W
Xing Tian
9,110
759
16
1
1
248,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role