Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AMCSoloLane
Ah Muzen Cab
Level 19
God Stats
18W - 5L
1,862 SR
Queue Stats
70W - 24L
1,795 Elo+
Solo
Kukulkan
Kukulkan
InochiTabekata
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,648 Elo+
Solo
Erlang Shen
Erlang Shen
SmokedDat
Erlang Shen
Level 10
God Stats
7W - 5L
1,806 SR
Queue Stats
12W - 8L
1,701 Elo+
Solo
Jing Wei
Jing Wei
naldington
Jing Wei
Level 13
God Stats
7W - 8L
1,555 SR
Queue Stats
30W - 36L
1,497 Elo+
Solo
Athena
Athena
xHyletx
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,537 Elo+
Solo
Team Averages
Level 15
1,645 SR
1,635 Elo+

VS

Team Averages
Level 20
1,419 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CallMeBadStuff
Kali
Level 28
God Stats
2W - 0L
1,260 SR
Queue Stats
64W - 39L
1,636 Elo+
Solo
Bellona
Bellona
Chaddix
Bellona
Level 13
God Stats
3W - 1L
1,609 SR
Queue Stats
59W - 58L
1,528 Elo+
Solo
Rama
Rama
Daemon215
Rama
Level 12
God Stats
7W - 17L
1,223 SR
Queue Stats
156W - 148L
1,553 Elo+
Solo
Cthulhu
Cthulhu
MrZoro15
Cthulhu
Level 25
God Stats
8W - 1L
1,500 SR
Queue Stats
119W - 115L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMCSoloLane
Ah Muzen Cab
12
2 / 2 / 2
7,097
591
6,613
9,001
2,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
8
0 / 7 / 0
5,010
418
2,538
6,277
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
SmokedDat
Erlang Shen
12
0 / 0 / 3
6,648
554
2,175
5,517
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
naldington
Jing Wei
10
2 / 3 / 0
6,153
513
4,207
8,542
2,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
xHyletx
Athena
8
1 / 1 / 2
5,298
442
2,938
9,952
5,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 0 / 2
9,180
765
9,549
8,465
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 3 / 2
6,754
563
2,549
7,470
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Chaddix
Bellona
11
2 / 2 / 0
6,870
573
6,976
9,608
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
11
1 / 1 / 1
6,627
552
5,347
5,818
1,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MrZoro15
Cthulhu
11
0 / 1 / 1
6,678
557
2,625
6,101
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
13
13
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
2
9
L
Ah Muzen Cab
AMCSoloLane
Ah Muzen Cab
2
2
2
1.5
W
2
3
2
1
W
Bellona
Chaddix
Bellona
2
2
0
1
W
Rama
1
1
1
1.5
L
Kukulkan
0
7
0
0
W
Cthulhu
MrZoro15
Cthulhu
0
1
1
0.5
L
Erlang Shen
SmokedDat
Erlang Shen
0
0
3
1.5
L
Jing Wei
naldington
Jing Wei
2
3
0
0.67
L
Athena
xHyletx
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
27,046
39,289
Taken
37,462
15,487
Mitigated
20,764
11,928
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,549
5,465
0
5,876
8,465
3,201
840
1,836
6,373
75,109
10,141
L
Ah Muzen Cab
AMCSoloLane
Ah Muzen Cab
6,613
2,239
0
5,231
9,001
2,991
102
0
9,001
0
42,906
W
2,549
797
0
2,589
7,470
3,182
0
624
6,798
0
35,620
W
Bellona
Chaddix
Bellona
6,976
1,678
0
3,318
9,608
8,133
0
536
9,072
0
33,094
W
Rama
5,347
4,741
0
2,265
5,818
1,950
0
1,247
4,571
0
57,649
L
Kukulkan
2,538
598
0
250
6,277
2,126
0
4,652
1,625
13,993
0
W
Cthulhu
MrZoro15
Cthulhu
2,625
479
0
1,480
6,101
4,298
0
987
5,114
15,741
0
L
Erlang Shen
SmokedDat
Erlang Shen
2,175
1,080
0
3,603
5,517
2,585
0
1,354
4,163
0
46,390
L
Jing Wei
naldington
Jing Wei
4,207
3,275
0
1,844
8,542
2,429
0
2,591
5,951
0
35,308
L
Athena
xHyletx
Athena
2,938
889
0
1,000
9,952
5,356
0
3,003
6,949
12,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
36,109
323
Minions Killed
418
0
Camps Cleared
0
1,162,542
Distance Traveled
1,211,138
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,180
765
139
12
0
246,599
3
L
Ah Muzen Cab
7,097
591
94
8
0
226,726
4
W
Kali
6,754
563
65
5
0
241,494
2
W
Bellona
6,870
573
80
7
0
264,897
0
W
Rama
6,627
552
101
8
0
210,937
0
L
Kukulkan
5,010
418
28
2
0
196,948
2
W
Cthulhu
6,678
557
33
3
0
247,211
4
L
Erlang Shen
6,648
554
101
8
0
266,467
3
L
Jing Wei
6,153
513
84
7
0
238,285
1
L
Athena
5,298
442
16
1
0
234,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role