Player Matchup

Cthulhu
Cthulhu
L0NEn
Cthulhu
Level 128
God Stats
23W - 19L
1,423 SR
Queue Stats
248W - 241L
1,479 Elo+
Party 2
Charybdis
Charybdis
PoshTurtle
Charybdis
Level 129
God Stats
33W - 45L
1,587 SR
Queue Stats
423W - 379L
1,596 Elo+
Party 2
Merlin
Merlin
ysaul196
Merlin
Level 93
God Stats
0W - 2L
1,724 SR
Queue Stats
87W - 104L
1,595 Elo+
Solo
Team Averages
Level 117
1,578 SR
1,557 Elo+

VS

Team Averages
Level 101
1,572 SR
1,504 Elo+
Thoth
Thoth
fShaad
Thoth
Level 62
God Stats
36W - 22L
1,668 SR
Queue Stats
130W - 94L
1,605 Elo+
Solo
Heimdallr
Heimdallr
miota05
Heimdallr
Level 139
God Stats
1W - 0L
1,593 SR
Queue Stats
38W - 54L
1,467 Elo+
Party 1
King Arthur
King Arthur
terminator246801
King Arthur
Level 101
God Stats
2W - 1L
1,457 SR
Queue Stats
59W - 75L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L0NEn
Cthulhu
16
7 / 5 / 9
14,209
677
20,849
28,497
44,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
PoshTurtle
Charybdis
16
4 / 8 / 9
13,142
626
17,101
21,538
8,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ysaul196
Merlin
17
7 / 7 / 7
13,759
655
16,915
18,034
7,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
fShaad
Thoth
18
8 / 6 / 12
15,356
731
24,878
20,788
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
miota05
Heimdallr
16
4 / 7 / 7
13,237
630
16,494
17,992
6,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
terminator246801
King Arthur
17
7 / 5 / 6
14,659
698
11,262
25,688
17,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
18
Kills
19
20
Deaths
18
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
L0NEn
Cthulhu
7
5
9
2.3
L
Charybdis
PoshTurtle
Charybdis
4
8
9
1.06
W
Thoth
fShaad
Thoth
8
6
12
2.33
W
Heimdallr
miota05
Heimdallr
4
7
7
1.07
W
King Arthur
terminator246801
King Arthur
7
5
6
2
L
Merlin
ysaul196
Merlin
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,865
Damage
52,634
68,069
Taken
64,468
60,314
Mitigated
30,354
10,216
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
L0NEn
Cthulhu
20,849
1,200
439
2,745
28,497
44,544
0
7,432
20,465
40,323
0
L
Charybdis
PoshTurtle
Charybdis
17,101
12,947
0
4,642
21,538
8,111
1,020
9,414
11,605
0
65,134
W
Thoth
fShaad
Thoth
24,878
450
0
6,197
20,788
6,311
644
13,266
7,381
70,200
0
W
Heimdallr
miota05
Heimdallr
16,494
9,647
0
2,621
17,992
6,443
1,797
12,796
5,196
0
67,347
W
King Arthur
terminator246801
King Arthur
11,262
1,072
191
2,412
25,688
17,600
492
12,052
13,636
3,011
24,272
L
Merlin
ysaul196
Merlin
16,915
653
0
2,390
18,034
7,659
494
8,096
9,334
56,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
43,252
227
Minions Killed
239
9
Camps Cleared
7
1,161,959
Distance Traveled
1,077,193
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,209
677
30
1
1
489,424
4
L
Charybdis
13,142
626
107
5
2
312,382
5
W
Thoth
15,356
731
95
5
4
380,992
5
W
Heimdallr
13,237
630
111
5
1
334,476
3
W
King Arthur
14,659
698
33
2
2
361,725
0
L
Merlin
13,759
655
90
4
6
360,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role