Player Matchup

Skadi
Skadi
KeyBoredGamer
Skadi
Level 43
God Stats
10W - 6L
1,400 SR
Queue Stats
187W - 134L
1,391 Elo+
Party 1
Hel
Hel
mashiraoBNHA
Hel
Level 26
God Stats
2W - 2L
1,078 SR
Queue Stats
33W - 49L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
olwhitey
Gilgamesh
Level 28
God Stats
16W - 8L
1,462 SR
Queue Stats
107W - 107L
1,270 Elo+
Party 1
Team Averages
Level 32
1,313 SR
1,312 Elo+

VS

Team Averages
Level 43
1,462 SR
1,403 Elo+
Thoth
Thoth
GemaLantern1
Thoth
Level 23
God Stats
0W - 1L
1,270 SR
Queue Stats
19W - 19L
1,354 Elo+
Solo
Nemesis
Nemesis
TiNiO128
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,332 Elo+
Party 2
Hun Batz
Hun Batz
diegolas314
Hun Batz
Level 100
God Stats
11W - 9L
1,615 SR
Queue Stats
257W - 302L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 3
10,323
860
21,588
10,071
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 9
8,942
745
1,997
13,655
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
olwhitey
Gilgamesh
12
2 / 4 / 5
8,280
690
6,369
9,229
4,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,469
622
9,701
11,056
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TiNiO128
Nemesis
9
1 / 7 / 6
7,475
623
3,506
10,988
3,765
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
diegolas314
Hun Batz
12
5 / 3 / 2
8,383
699
10,829
13,820
5,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
7
7
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
10
1
3
11.5
L
Nemesis
TiNiO128
Nemesis
1
7
6
0.57
L
Hun Batz
diegolas314
Hun Batz
5
3
2
2
W
1
2
9
2.75
W
Gilgamesh
olwhitey
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
24,036
32,955
Taken
35,864
11,701
Mitigated
12,586
12,326
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,701
729
222
830
11,056
3,444
0
535
10,521
23,297
0
W
21,588
11,407
0
837
10,071
2,824
1,934
2,965
7,106
0
52,171
L
Nemesis
TiNiO128
Nemesis
3,506
569
0
1,272
10,988
3,765
0
628
10,360
0
9,287
L
Hun Batz
diegolas314
Hun Batz
10,829
1,142
0
3,344
13,820
5,377
0
834
12,986
0
29,681
W
1,997
255
4,475
6,338
13,655
3,949
515
4,682
8,973
11,999
0
W
Gilgamesh
olwhitey
Gilgamesh
6,369
470
0
676
9,229
4,928
0
2,253
6,976
0
19,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
23,327
129
Minions Killed
86
4
Camps Cleared
1
676,638
Distance Traveled
625,713
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,469
622
33
3
1
207,687
0
W
Skadi
10,323
860
67
6
4
227,318
6
L
Nemesis
7,475
623
14
1
0
175,890
1
L
Hun Batz
8,383
699
39
3
0
242,136
2
W
Hel
8,942
745
23
2
0
229,186
0
W
Gilgamesh
8,280
690
39
3
0
220,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role