Player Matchup

Cthulhu
Cthulhu
OoLoop
Cthulhu
Level 108
God Stats
12W - 9L
1,818 SR
Queue Stats
49W - 58L
1,436 Elo+
Solo
Vulcan
Vulcan
Subtlesloth
Vulcan
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 147L
1,261 Elo+
Solo
Neith
Neith
ginngler
Neith
Level 69
God Stats
97W - 116L
1,439 SR
Queue Stats
219W - 308L
1,275 Elo+
Solo
Team Averages
Level 107
1,586 SR
1,324 Elo+

VS

Team Averages
Level 70
1,457 SR
1,291 Elo+
Arachne
Arachne
EidolonBae
Arachne
Level 105
God Stats
2W - 1L
1,756 SR
Queue Stats
19W - 25L
1,430 Elo+
Solo
Yemoja
Yemoja
Tilted Fard
Yemoja
Level 46
God Stats
0W - 5L
1,305 SR
Queue Stats
8W - 15L
1,007 Elo+
Solo
Charybdis
Charybdis
the master VIP0
Charybdis
Level 60
God Stats
26W - 30L
1,310 SR
Queue Stats
65W - 65L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OoLoop
Cthulhu
14
6 / 0 / 7
11,268
704
11,705
11,638
13,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
15
7 / 2 / 6
11,381
711
14,249
7,885
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ginngler
Neith
12
1 / 7 / 9
9,926
620
6,476
12,424
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EidolonBae
Arachne
14
5 / 5 / 3
10,555
660
6,038
15,777
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
14
0 / 2 / 9
10,571
661
10,520
11,839
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
the master VIP0
Charybdis
13
4 / 8 / 2
9,987
624
11,876
16,268
5,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
9
9
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
EidolonBae
Arachne
5
5
3
1.3
W
Cthulhu
OoLoop
Cthulhu
6
0
7
9.5
W
Vulcan
7
2
6
5
L
Yemoja
0
2
9
2.25
W
Neith
ginngler
Neith
1
7
9
0.79
L
Charybdis
the master VIP0
Charybdis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
28,434
31,947
Taken
43,884
21,332
Mitigated
25,278
8,885
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EidolonBae
Arachne
6,038
4,067
0
3,803
15,777
7,821
0
9,234
6,543
0
33,592
W
Cthulhu
OoLoop
Cthulhu
11,705
735
1,048
1,680
11,638
13,261
507
4,417
7,092
33,391
0
W
Vulcan
14,249
5,371
0
1,070
7,885
3,401
995
2,597
5,201
38,049
0
L
Yemoja
10,520
478
1,631
3,022
11,839
11,635
132
8,379
3,460
33,286
0
W
Neith
ginngler
Neith
6,476
4,611
1,092
3,995
12,424
4,670
735
3,562
8,650
0
21,610
L
Charybdis
the master VIP0
Charybdis
11,876
4,582
0
1,254
16,268
5,822
687
9,472
6,796
0
43,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
31,113
164
Minions Killed
134
1
Camps Cleared
10
869,959
Distance Traveled
732,525
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,555
660
40
3
7
262,595
0
W
Cthulhu
11,268
704
55
3
0
310,385
4
W
Vulcan
11,381
711
70
4
1
318,618
4
L
Yemoja
10,571
661
25
2
0
260,939
1
W
Neith
9,926
620
39
2
0
240,956
0
L
Charybdis
9,987
624
69
4
3
208,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role