Player Matchup

Hun Batz
Hun Batz
RustyChingon
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
331W - 277L
1,615 Elo+
Solo
Nox
Nox
Skeletor7
Nox
Level 29
God Stats
6W - 3L
1,795 SR
Queue Stats
17W - 14L
1,588 Elo+
Solo
Fafnir
Fafnir
brother2all
Fafnir
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 175L
1,545 Elo+
Solo
Neith
Neith
l3aked
Neith
Level 28
God Stats
93W - 74L
1,587 SR
Queue Stats
140W - 123L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
rufftoke
Heimdallr
Level 25
God Stats
55W - 38L
1,542 SR
Queue Stats
130W - 115L
1,590 Elo+
Party 1
Team Averages
Level 27
1,585 SR
1,573 Elo+

VS

Team Averages
Level 22
1,433 SR
1,552 Elo+
Thanatos
Thanatos
BaconSchmitt
Thanatos
Level 29
God Stats
6W - 9L
1,457 SR
Queue Stats
51W - 62L
1,467 Elo+
Solo
Medusa
Medusa
JCN30
Medusa
Level 18
God Stats
1W - 2L
1,588 SR
Queue Stats
68W - 74L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Simp4Aphro69
Cthulhu
Level 29
God Stats
3W - 4L
1,279 SR
Queue Stats
87W - 85L
1,598 Elo+
Solo
Freya
Freya
wasupbois
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,677 Elo+
Solo
Ymir
Ymir
xPIKACHUxLOVEx2
Ymir
Level 23
God Stats
19W - 16L
1,338 SR
Queue Stats
137W - 140L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RustyChingon
Hun Batz
15
7 / 3 / 7
9,504
528
9,599
12,138
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 1 / 8
7,849
436
5,587
7,202
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
14
4 / 0 / 12
9,806
545
6,832
11,717
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
l3aked
Neith
17
1 / 0 / 8
9,929
552
10,078
11,785
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
rufftoke
Heimdallr
16
6 / 3 / 6
9,514
529
13,826
12,511
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaconSchmitt
Thanatos
13
2 / 5 / 3
8,383
466
5,239
15,044
5,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
JCN30
Medusa
14
1 / 3 / 3
8,244
458
8,683
12,380
4,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Simp4Aphro69
Cthulhu
16
1 / 4 / 0
9,238
513
9,383
14,728
15,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
wasupbois
Freya
14
3 / 4 / 1
9,285
516
10,320
15,122
5,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 3
7,349
408
2,587
10,769
9,528
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
20
Kills
7
7
Deaths
20
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaconSchmitt
Thanatos
2
5
3
0.7
L
Medusa
JCN30
Medusa
1
3
3
0.83
W
Hun Batz
RustyChingon
Hun Batz
7
3
7
3.5
L
Cthulhu
Simp4Aphro69
Cthulhu
1
4
0
0.25
W
2
1
8
6
W
Fafnir
4
0
12
10
W
Neith
l3aked
Neith
1
0
8
5
W
Heimdallr
rufftoke
Heimdallr
6
3
6
3
L
Freya
wasupbois
Freya
3
4
1
0.88
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
36,212
55,353
Taken
68,043
29,197
Mitigated
40,747
16,918
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaconSchmitt
Thanatos
5,239
971
0
9,845
15,044
5,336
0
2,555
12,489
0
49,188
L
Medusa
JCN30
Medusa
8,683
4,593
0
4,724
12,380
4,707
55
1,088
11,292
0
62,326
W
Hun Batz
RustyChingon
Hun Batz
9,599
3,230
0
330
12,138
4,238
0
5,179
6,959
0
52,797
L
Cthulhu
Simp4Aphro69
Cthulhu
9,383
719
136
2,668
14,728
15,354
280
1,143
13,585
61,683
0
W
5,587
221
105
2,397
7,202
3,076
88
4,233
2,969
30,185
0
W
Fafnir
6,832
1,787
688
4,196
11,717
12,747
0
1,967
9,750
25,370
0
W
Neith
l3aked
Neith
10,078
4,136
0
4,584
11,785
4,669
964
7,302
4,483
0
79,874
W
Heimdallr
rufftoke
Heimdallr
13,826
8,055
0
4,618
12,511
4,467
1,075
3,609
8,902
0
66,607
L
Freya
wasupbois
Freya
10,320
3,384
0
5,457
15,122
5,822
662
3,973
11,149
55,815
0
L
2,587
586
323
1,662
10,769
9,528
0
3,759
7,010
16,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
42,499
448
Minions Killed
425
0
Camps Cleared
0
1,619,055
Distance Traveled
1,682,297
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,383
466
79
4
0
324,841
3
L
Medusa
8,244
458
98
5
0
364,368
3
W
Hun Batz
9,504
528
87
5
0
362,752
1
L
Cthulhu
9,238
513
125
7
0
309,701
2
W
Nox
7,849
436
58
3
0
305,880
1
W
Fafnir
9,806
545
30
2
0
323,032
0
W
Neith
9,929
552
158
9
0
307,826
4
W
Heimdallr
9,514
529
115
6
0
319,565
0
L
Freya
9,285
516
94
5
0
379,646
3
L
Ymir
7,349
408
29
2
0
303,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role