Player Matchup

Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
SuiCrazy
Bacchus
Level 158
God Stats
40W - 61L
1,404 SR
Queue Stats
257W - 261L
1,561 Elo+
Solo
Hera
Hera
Vespanes
Hera
Level 104
God Stats
0W - 1L
1,648 SR
Queue Stats
3W - 6L
1,479 Elo+
Party 2
Team Averages
Level 125
1,517 SR
1,513 Elo+

VS

Team Averages
Level 131
1,586 SR
1,551 Elo+
Bacchus
Bacchus
Emilsen03
Bacchus
Level 74
God Stats
10W - 7L
1,565 SR
Queue Stats
124W - 126L
1,493 Elo+
Party 1
Thoth
Thoth
Larsi_NnT
Thoth
Level 159
God Stats
42W - 44L
1,571 SR
Queue Stats
999W - 809L
1,586 Elo+
Party 1
Loki
Loki
Sacred9000
Loki
Level 160
God Stats
42W - 35L
1,622 SR
Queue Stats
249W - 277L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 5 / 5
6,336
634
4,356
9,360
2,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SuiCrazy
Bacchus
10
4 / 3 / 5
7,222
722
5,124
8,383
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
12
5 / 3 / 3
8,091
809
7,476
7,509
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emilsen03
Bacchus
10
2 / 2 / 6
7,277
728
5,861
9,208
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Larsi_NnT
Thoth
13
5 / 1 / 6
8,104
810
6,745
6,230
2,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 6 / 6
7,579
758
8,927
8,475
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
11
11
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
5
0.5
W
Bacchus
Emilsen03
Bacchus
2
2
6
2.5
W
Thoth
Larsi_NnT
Thoth
5
1
6
8
W
4
6
6
1.17
L
Bacchus
SuiCrazy
Bacchus
4
3
5
2.17
L
Hera
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
21,533
25,252
Taken
23,913
13,634
Mitigated
13,506
5,962
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,356
1,618
348
2,724
9,360
2,987
27
4,534
4,821
0
19,931
W
Bacchus
Emilsen03
Bacchus
5,861
709
0
1,173
9,208
8,437
0
3,590
5,256
15,263
0
W
Thoth
Larsi_NnT
Thoth
6,745
483
0
1,379
6,230
2,408
522
3,351
2,709
31,482
0
W
8,927
2,619
0
1,349
8,475
2,661
0
5,633
2,719
0
24,370
L
Bacchus
SuiCrazy
Bacchus
5,124
1,139
42
1,741
8,383
8,283
0
3,558
4,825
7,139
0
L
Hera
7,476
1,317
0
1,107
7,509
2,364
0
4,735
2,774
26,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,649
Gold Earned
22,960
93
Minions Killed
113
3
Camps Cleared
7
487,567
Distance Traveled
585,152
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,336
634
42
4
0
164,297
4
W
Bacchus
7,277
728
18
2
1
199,756
1
W
Thoth
8,104
810
73
7
1
195,617
3
W
Loki
7,579
758
22
2
5
189,779
1
L
Bacchus
7,222
722
7
1
1
136,089
0
L
Hera
8,091
809
44
4
2
187,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role