Player Matchup

Tiamat
Tiamat
AtramentoXIII
Tiamat
Level 144
God Stats
18W - 10L
1,570 SR
Queue Stats
25W - 30L
1,517 Elo+
Party 1
Loki
Loki
Hasorii
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Solo
Cthulhu
Cthulhu
KiryuRage
Cthulhu
Level 103
God Stats
35W - 31L
1,555 SR
Queue Stats
53W - 68L
1,462 Elo+
Party 1
Team Averages
Level 87
1,542 SR
1,525 Elo+

VS

Team Averages
Level 116
1,603 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Artquiles
Merlin
Level 123
God Stats
12W - 10L
1,415 SR
Queue Stats
428W - 422L
1,490 Elo+
Solo
Sobek
Sobek
TheSlimson
Sobek
Level 66
God Stats
8W - 1L
1,893 SR
Queue Stats
67W - 81L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,558
630
9,396
5,652
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Hasorii
Loki
11
5 / 8 / 0
8,673
723
5,534
10,641
3,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KiryuRage
Cthulhu
12
1 / 2 / 4
8,310
693
5,055
10,413
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
11 / 3 / 2
9,691
808
11,736
10,344
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Artquiles
Merlin
12
1 / 1 / 10
8,252
688
8,316
4,752
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
11
1 / 2 / 9
7,858
655
2,454
10,659
9,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
13
13
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
3
2
4
W
Merlin
Artquiles
Merlin
1
1
10
6
L
0
3
4
0.67
L
Loki
Hasorii
Loki
5
8
0
0.63
L
Cthulhu
KiryuRage
Cthulhu
1
2
4
1.5
W
Sobek
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
22,506
26,706
Taken
25,755
12,145
Mitigated
14,995
1,632
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,736
5,597
0
500
10,344
3,969
68
6,607
3,371
0
29,357
W
Merlin
Artquiles
Merlin
8,316
342
0
0
4,752
1,664
625
1,876
2,726
39,213
0
L
9,396
151
0
459
5,652
2,703
0
2,372
3,280
22,634
0
L
Loki
Hasorii
Loki
5,534
1,872
0
0
10,641
3,028
0
4,719
5,922
0
20,175
L
Cthulhu
KiryuRage
Cthulhu
5,055
354
75
1,098
10,413
6,414
0
4,318
6,095
22,072
0
W
Sobek
2,454
381
369
1,406
10,659
9,362
0
5,126
5,061
9,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
25,801
115
Minions Killed
140
4
Camps Cleared
6
754,639
Distance Traveled
641,895
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,691
808
36
3
2
211,866
2
W
Merlin
8,252
688
79
7
2
195,541
3
L
Tiamat
7,558
630
46
4
1
241,291
6
L
Loki
8,673
723
32
3
3
241,093
2
L
Cthulhu
8,310
693
37
3
0
272,255
2
W
Sobek
7,858
655
25
2
2
234,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role