Player Matchup

Neith
Neith
Antonis_games
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
Deathstroke05200
Kukulkan
Level 6
God Stats
2W - 2L
1,603 SR
Queue Stats
3W - 4L
1,551 Elo+
Solo
Guan Yu
Guan Yu
nikolaslazovic20
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Janus
Janus
upriver_glass5
Janus
Level 20
God Stats
2W - 7L
1,370 SR
Queue Stats
12W - 11L
1,524 Elo+
Solo
Loki
Loki
xXAGLEZXx
Loki
Level 20
God Stats
5W - 10L
1,538 SR
Queue Stats
104W - 122L
1,468 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,475 Elo+

VS

Team Averages
Level 17
1,560 SR
1,442 Elo+
Xing Tian
Xing Tian
EL_RENEGADO504
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,167 Elo+
Solo
Nemesis
Nemesis
FlatFoal7470729
Nemesis
Level 18
God Stats
8W - 7L
1,588 SR
Queue Stats
40W - 34L
1,450 Elo+
Solo
Raijin
Raijin
V0LT4G3xKaMaKaZ
Raijin
Level 27
God Stats
4W - 0L
1,724 SR
Queue Stats
72W - 36L
1,654 Elo+
Solo
Skadi
Skadi
deadspace0910
Skadi
Level 17
God Stats
15W - 12L
1,487 SR
Queue Stats
63W - 62L
1,425 Elo+
Solo
King Arthur
King Arthur
xForeverTrxgic
King Arthur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,624
420
2,055
5,684
1,417
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 3
5,222
475
4,490
6,020
1,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 5 / 1
4,745
431
1,533
6,467
2,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 6 / 1
5,127
466
1,908
6,515
4,220
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
8
5 / 7 / 0
5,891
536
2,472
6,485
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EL_RENEGADO504
Xing Tian
6
0 / 8 / 0
4,741
431
193
11,305
8,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 0 / 2
6,690
608
3,590
5,341
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 0 / 2
7,779
707
9,757
6,138
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
7 / 2 / 1
6,675
607
7,603
4,799
1,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xForeverTrxgic
King Arthur
12
3 / 1 / 3
6,742
613
1,829
5,761
2,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
24
27
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
2
3
3
1.17
W
Xing Tian
EL_RENEGADO504
Xing Tian
0
8
0
0
W
6
0
2
7
W
8
0
2
9
W
7
2
1
3.75
L
1
5
1
0.3
L
1
6
1
0.25
W
King Arthur
xForeverTrxgic
King Arthur
3
1
3
4.5
L
Loki
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,458
Damage
22,972
31,171
Taken
33,344
11,686
Mitigated
15,238
2,256
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,055
1,371
0
216
5,684
1,417
445
703
4,957
0
14,590
L
4,490
871
0
372
6,020
1,660
0
3,315
2,465
23,909
0
W
Xing Tian
EL_RENEGADO504
Xing Tian
193
60
0
0
11,305
8,352
190
2,730
8,575
5,228
0
W
3,590
1,711
0
250
5,341
1,728
26
0
5,341
0
37,903
W
9,757
1,164
0
2,561
6,138
2,075
0
2,153
3,913
50,124
0
W
7,603
3,856
0
861
4,799
1,000
923
344
4,405
0
23,105
L
1,533
398
110
1,014
6,467
2,881
92
1,473
4,898
0
8,822
L
1,908
356
0
300
6,515
4,220
52
2,264
4,090
11,687
0
W
King Arthur
xForeverTrxgic
King Arthur
1,829
401
0
1,198
5,761
2,083
604
1,049
4,712
0
32,686
L
Loki
2,472
544
0
244
6,485
1,508
0
1,568
4,811
0
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
32,627
144
Minions Killed
274
0
Camps Cleared
0
952,088
Distance Traveled
991,363
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,624
420
28
3
0
175,872
0
L
Kukulkan
5,222
475
35
3
0
199,000
0
W
Xing Tian
4,741
431
8
1
0
170,252
0
W
Nemesis
6,690
608
66
6
0
217,937
2
W
Raijin
7,779
707
93
8
0
198,026
1
W
Skadi
6,675
607
33
3
0
194,872
1
L
Guan Yu
4,745
431
25
2
0
197,695
0
L
Janus
5,127
466
19
2
0
157,046
0
W
King Arthur
6,742
613
74
7
0
210,276
1
L
Loki
5,891
536
37
3
0
222,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role