Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Joizz
Hera
Level 127
God Stats
4W - 3L
1,624 SR
Queue Stats
311W - 327L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wuwpy
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,169 Elo+
Solo
Chernobog
Chernobog
frescopowers
Chernobog
Level 127
God Stats
4W - 5L
1,350 SR
Queue Stats
871W - 953L
1,470 Elo+
Solo
Merlin
Merlin
timoteoivanez
Merlin
Level 95
God Stats
8W - 8L
1,525 SR
Queue Stats
313W - 322L
1,468 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,421 Elo+

VS

Team Averages
Level 79
1,596 SR
1,446 Elo+
Da Ji
Da Ji
JaelUchiha77
Da Ji
Level 66
God Stats
2W - 1L
1,562 SR
Queue Stats
89W - 111L
1,418 Elo+
Solo
Cthulhu
Cthulhu
PurpleOverLord
Cthulhu
Level 68
God Stats
2W - 3L
1,812 SR
Queue Stats
113W - 93L
1,574 Elo+
Solo
Artemis
Artemis
RIP_KOBE_BEAN824
Artemis
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
613W - 690L
1,312 Elo+
Solo
Scylla
Scylla
Romulo2016
Scylla
Level 123
God Stats
3W - 1L
1,695 SR
Queue Stats
101W - 108L
1,437 Elo+
Solo
Hercules
Hercules
colossal-streak7
Hercules
Level 29
God Stats
1W - 4L
1,409 SR
Queue Stats
87W - 114L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 4 / 7
9,206
767
10,946
10,156
4,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Joizz
Hera
15
0 / 5 / 8
8,763
730
12,095
9,033
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Wuwpy
Morgan Le Fay
15
4 / 7 / 3
8,719
727
7,013
11,483
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
frescopowers
Chernobog
13
5 / 8 / 4
8,890
741
6,607
11,469
4,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 5 / 7
9,448
787
14,743
15,522
7,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
10,057
838
8,197
9,341
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 3 / 12
10,654
888
9,449
18,809
16,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 4 / 7
9,740
812
11,607
10,469
4,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Romulo2016
Scylla
18
7 / 4 / 12
10,955
913
14,985
10,313
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 20
10,362
864
8,869
20,741
23,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
16
Kills
29
29
Deaths
17
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
4
7
2.13
W
6
3
11
3.83
L
Hera
Joizz
Hera
0
5
8
0.8
W
7
3
12
4.33
W
5
4
7
2.13
W
Scylla
Romulo2016
Scylla
7
4
12
3.25
L
Morgan Le Fay
Wuwpy
Morgan Le Fay
4
7
3
0.79
W
4
3
20
4.67
L
Chernobog
frescopowers
Chernobog
5
8
4
0.88
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,404
Damage
53,107
57,663
Taken
69,673
24,235
Mitigated
54,149
15,063
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,946
1,694
735
2,492
10,156
4,317
128
3,456
6,550
0
20,536
W
8,197
751
1,158
907
9,341
4,290
1,276
4,647
4,694
0
14,538
L
Hera
Joizz
Hera
12,095
2,214
1,177
1,758
9,033
3,453
275
3,806
5,103
26,352
0
W
9,449
385
4,648
4,957
18,809
16,747
0
8,230
10,579
21,076
0
W
11,607
4,272
789
1,441
10,469
4,488
2,609
6,507
3,962
0
25,383
W
Scylla
Romulo2016
Scylla
14,985
553
2,292
2,781
10,313
4,931
1,019
4,908
5,405
36,474
0
L
Morgan Le Fay
Wuwpy
Morgan Le Fay
7,013
517
480
1,505
11,483
4,661
108
4,764
6,402
10,544
0
W
8,869
1,409
1,595
9,121
20,741
23,693
493
9,559
11,182
232
18,592
L
Chernobog
frescopowers
Chernobog
6,607
2,855
221
750
11,469
4,736
0
7,018
4,053
0
10,821
L
14,743
1,041
1,191
4,754
15,522
7,068
185
5,448
9,743
34,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
51,768
111
Minions Killed
151
0
Camps Cleared
0
1,028,108
Distance Traveled
1,194,754
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,206
767
15
1
0
231,343
0
W
Da Ji
10,057
838
21
2
0
241,133
2
L
Hera
8,763
730
37
3
0
205,902
0
W
Cthulhu
10,654
888
18
2
0
265,050
1
W
Artemis
9,740
812
26
2
0
212,451
0
W
Scylla
10,955
913
69
6
0
228,598
0
L
Morgan Le Fay
8,719
727
2
0
0
201,441
0
W
Hercules
10,362
864
17
1
0
247,522
0
L
Chernobog
8,890
741
11
1
0
186,476
1
L
Merlin
9,448
787
46
4
0
202,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role