Player Matchup

Zeus
Zeus
BOBERTALDO
Zeus
Level 47
God Stats
7W - 8L
1,430 SR
Queue Stats
109W - 136L
1,338 Elo+
Solo
Amaterasu
Amaterasu
Umbriielle
Amaterasu
Level 37
God Stats
7W - 3L
1,660 SR
Queue Stats
49W - 69L
1,349 Elo+
Solo
Ne Zha
Ne Zha
istvan198213
Ne Zha
Level 60
God Stats
6W - 14L
1,288 SR
Queue Stats
310W - 526L
1,246 Elo+
Solo
Team Averages
Level 48
1,459 SR
1,311 Elo+

VS

Team Averages
Level 74
1,618 SR
1,473 Elo+
Sol
Sol
Sewnxgrey
Sol
Level 64
God Stats
10W - 4L
1,852 SR
Queue Stats
30W - 30L
1,419 Elo+
Solo
Tyr
Tyr
shinesun2run
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nox
Nox
siljespd1234
Nox
Level 69
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 4
10,184
727
15,329
14,440
5,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Umbriielle
Amaterasu
12
1 / 7 / 3
8,864
633
9,061
20,537
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
12
2 / 8 / 2
8,792
628
8,607
12,651
7,628
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 5
12,178
870
20,536
15,057
4,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 15
10,487
749
8,459
21,625
13,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
7 / 4 / 8
11,058
790
10,041
9,099
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
23
23
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
13
1
5
15.5
L
Amaterasu
Umbriielle
Amaterasu
1
7
3
0.36
L
Ne Zha
2
8
2
0.38
W
3
4
15
2.63
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,997
Damage
39,036
47,628
Taken
45,781
32,479
Mitigated
20,376
6,145
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,329
3,255
0
1,881
14,440
5,060
0
10,118
4,322
36,957
0
W
20,536
9,826
0
9,977
15,057
4,239
2,164
6,871
7,883
67,226
0
L
Amaterasu
Umbriielle
Amaterasu
9,061
2,564
0
3,610
20,537
19,791
0
13,934
6,603
0
18,095
L
Ne Zha
8,607
2,940
0
654
12,651
7,628
0
7,203
5,448
0
32,314
W
8,459
1,660
0
7,931
21,625
13,429
352
6,613
14,484
0
23,925
W
10,041
1,252
0
1,520
9,099
2,708
259
2,707
6,139
32,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
33,723
125
Minions Killed
158
4
Camps Cleared
9
650,723
Distance Traveled
744,906
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,184
727
57
4
2
186,278
1
W
Sol
12,178
870
83
6
4
244,438
0
L
Amaterasu
8,864
633
27
2
0
236,932
4
L
Ne Zha
8,792
628
41
3
2
227,513
0
W
Tyr
10,487
749
30
2
1
263,020
2
W
Nox
11,058
790
45
3
4
237,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role