Player Matchup

Hera
Hera
Baxxstarxd
Hera
Level 49
God Stats
0W - 4L
1,090 SR
Queue Stats
66W - 106L
1,341 Elo+
Party 3
Yemoja
Yemoja
DelioShpeka
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 3
Nike
Nike
HugePanda
Nike
Level 16
God Stats
2W - 3L
1,397 SR
Queue Stats
15W - 16L
1,521 Elo+
Party 1
Anhur
Anhur
Kuzulis
Anhur
Level 16
God Stats
1W - 1L
1,704 SR
Queue Stats
10W - 10L
1,372 Elo+
Solo
Thanatos
Thanatos
Lunagath
Thanatos
Level 18
God Stats
3W - 7L
1,389 SR
Queue Stats
22W - 19L
1,537 Elo+
Party 1
Team Averages
Level 21
1,416 SR
1,490 Elo+

VS

Team Averages
Level 21
1,470 SR
1,460 Elo+
King Arthur
King Arthur
AggroMoscow
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,381 Elo+
Party 2
Chernobog
Chernobog
Polvooron
Chernobog
Level 29
God Stats
11W - 11L
1,605 SR
Queue Stats
120W - 141L
1,463 Elo+
Party 4
Set
Set
Vhp98
Set
Level 16
God Stats
5W - 6L
1,244 SR
Queue Stats
82W - 73L
1,363 Elo+
Party 4
Khepri
Khepri
demonshiva
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,546 Elo+
Party 2
Tiamat
Tiamat
maremak
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
10,963
392
17,625
18,796
7,593
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
13
0 / 9 / 4
8,648
309
2,602
15,783
17,728
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
15
3 / 13 / 7
10,771
385
20,416
31,539
32,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Kuzulis
Anhur
11
1 / 11 / 4
8,729
312
3,813
14,088
3,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lunagath
Thanatos
18
9 / 12 / 3
12,821
458
19,445
33,572
16,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AggroMoscow
King Arthur
19
4 / 6 / 11
13,615
486
11,400
22,166
21,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Polvooron
Chernobog
20
28 / 1 / 14
17,144
612
44,812
23,836
12,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
Vhp98
Set
20
11 / 3 / 20
14,651
523
14,993
18,692
10,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
demonshiva
Khepri
16
1 / 3 / 27
12,562
449
7,600
17,867
18,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
maremak
Tiamat
17
9 / 3 / 11
12,872
460
16,592
17,803
11,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
15
Kills
53
54
Deaths
16
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AggroMoscow
King Arthur
4
6
11
1.58
L
2
9
3
0.39
L
Yemoja
0
9
4
0.22
L
Nike
3
13
7
0.5
L
Anhur
Kuzulis
Anhur
1
11
4
0.27
L
Thanatos
Lunagath
Thanatos
9
12
3
0.88
W
Chernobog
Polvooron
Chernobog
28
1
14
35
W
Set
Vhp98
Set
11
3
20
7
W
Khepri
demonshiva
Khepri
1
3
27
4.83
W
Tiamat
maremak
Tiamat
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,901
Damage
95,397
113,778
Taken
100,364
78,078
Mitigated
75,077
30,357
Healing
33,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AggroMoscow
King Arthur
11,400
1,967
0
4,869
22,166
21,564
1,654
2,936
19,230
427
81,433
L
17,625
5,445
0
991
18,796
7,593
0
5,291
13,505
83,412
0
L
Yemoja
2,602
662
3,199
799
15,783
17,728
0
3,978
11,698
14,420
0
L
Nike
20,416
5,075
387
4,423
31,539
32,801
211
7,162
24,377
0
56,818
L
Anhur
Kuzulis
Anhur
3,813
1,541
0
1,613
14,088
3,019
0
2,249
11,663
0
21,019
L
Thanatos
Lunagath
Thanatos
19,445
4,192
0
18,945
33,572
16,937
0
5,766
27,806
0
67,648
W
Chernobog
Polvooron
Chernobog
44,812
27,002
0
16,004
23,836
12,426
6,885
5,285
18,345
0
167,503
W
Set
Vhp98
Set
14,993
5,957
0
5,215
18,692
10,174
3,920
2,218
16,474
0
79,678
W
Khepri
demonshiva
Khepri
7,600
1,006
0
271
17,867
18,958
322
5,945
11,922
22,088
0
W
Tiamat
maremak
Tiamat
16,592
2,077
620
6,407
17,803
11,955
948
3,843
13,960
56,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
70,844
353
Minions Killed
511
0
Camps Cleared
0
2,066,216
Distance Traveled
2,719,403
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,615
486
122
4
0
480,871
1
L
Hera
10,963
392
127
5
0
488,822
2
L
Yemoja
8,648
309
25
1
0
420,695
2
L
Nike
10,771
385
86
3
0
439,171
1
L
Anhur
8,729
312
33
1
0
303,753
2
L
Thanatos
12,821
458
82
3
0
413,775
1
W
Chernobog
17,144
612
183
7
0
623,840
0
W
Set
14,651
523
107
4
0
537,237
0
W
Khepri
12,562
449
27
1
0
562,026
0
W
Tiamat
12,872
460
72
3
0
515,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role