Player Matchup

Scylla
Scylla
Bellona3842
Scylla
Level 96
God Stats
11W - 9L
1,446 SR
Queue Stats
22W - 22L
1,322 Elo+
Party 1
Charybdis
Charybdis
Llenn5748
Charybdis
Level 28
God Stats
10W - 8L
1,667 SR
Queue Stats
17W - 15L
1,348 Elo+
Party 1
Chang'e
Chang'e
goudugado
Chang'e
Level 21
God Stats
3W - 2L
1,708 SR
Queue Stats
15W - 13L
1,394 Elo+
Party 1
Team Averages
Level 48
1,607 SR
1,355 Elo+

VS

Team Averages
Level 29
1,506 SR
1,258 Elo+
Cerberus
Cerberus
Horizone_Ghosts
Cerberus
Level 28
God Stats
12W - 23L
1,439 SR
Queue Stats
58W - 117L
1,252 Elo+
Solo
Janus
Janus
II___QuaS4R___II
Janus
Level 30
God Stats
2W - 8L
1,580 SR
Queue Stats
26W - 38L
1,261 Elo+
Party 2
Da Ji
Da Ji
NightKing963
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
12 / 1 / 3
12,758
750
25,075
11,341
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Llenn5748
Charybdis
14
3 / 5 / 8
10,649
626
6,538
13,470
4,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
goudugado
Chang'e
14
0 / 2 / 13
10,562
621
3,899
8,016
4,647
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 5 / 4
9,138
538
9,590
18,361
20,347
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 3 / 3
10,671
628
10,372
9,785
3,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 5
10,469
616
4,473
13,733
5,041
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
1
3
13.5
L
Cerberus
0
5
4
0.4
L
5
3
3
2.17
W
Charybdis
Llenn5748
Charybdis
3
5
8
1.4
L
3
7
5
0.79
W
Chang'e
goudugado
Chang'e
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
24,435
32,827
Taken
41,879
13,111
Mitigated
28,418
12,797
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
25,075
655
0
1,574
11,341
3,761
344
7,518
3,823
54,878
0
L
Cerberus
9,590
312
0
1,593
18,361
20,347
0
12,013
6,348
24,023
0
L
10,372
106
0
675
9,785
3,030
34
8,963
822
45,317
0
W
Charybdis
Llenn5748
Charybdis
6,538
3,143
341
1,709
13,470
4,703
1,574
8,030
5,440
0
35,580
L
4,473
458
0
3,702
13,733
5,041
0
8,839
4,894
0
11,833
W
Chang'e
goudugado
Chang'e
3,899
1,109
5,418
3,755
8,016
4,647
947
4,890
3,126
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
30,278
172
Minions Killed
130
7
Camps Cleared
6
822,002
Distance Traveled
867,160
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,758
750
78
5
3
296,647
1
L
Cerberus
9,138
538
27
2
0
295,931
2
L
Janus
10,671
628
84
5
5
298,261
2
W
Charybdis
10,649
626
63
4
4
253,591
3
L
Da Ji
10,469
616
19
1
1
272,968
2
W
Chang'e
10,562
621
31
2
0
271,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role