Player Matchup

Thoth
Thoth
IsisBlessing
Thoth
Level 21
God Stats
8W - 2L
1,702 SR
Queue Stats
79W - 44L
1,739 Elo+
Solo
Charybdis
Charybdis
Karmen Cola
Charybdis
Level 16
God Stats
10W - 5L
1,594 SR
Queue Stats
26W - 21L
1,550 Elo+
Solo
Horus
Horus
Skeletor7
Horus
Level 29
God Stats
1W - 0L
1,696 SR
Queue Stats
17W - 14L
1,569 Elo+
Solo
Arachne
Arachne
SteamTarantula
Arachne
Level 25
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SubparPond86220
Baron Samedi
Level 28
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 19L
1,520 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,576 Elo+

VS

Team Averages
Level 16
1,520 SR
1,521 Elo+
Ares
Ares
DERKSIDE
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Solo
Ra
Ra
JCN30
Ra
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 74L
1,529 Elo+
Solo
Arachne
Arachne
Laaaaaaazy
Arachne
Level 15
God Stats
20W - 10L
1,788 SR
Queue Stats
81W - 71L
1,670 Elo+
Solo
Sol
Sol
Tomy213
Sol
Level 8
God Stats
1W - 2L
1,310 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo
Artemis
Artemis
WizzyCoxJR
Artemis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 100L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,904
628
8,134
5,102
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Karmen Cola
Charybdis
12
4 / 3 / 0
7,063
642
3,815
7,333
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Skeletor7
Horus
9
1 / 2 / 7
5,537
503
1,442
4,930
2,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
7 / 2 / 2
7,015
638
5,232
5,108
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SubparPond86220
Baron Samedi
11
0 / 2 / 1
5,924
539
3,069
4,461
2,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 6 / 2
4,361
396
1,160
7,738
3,500
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
11
1 / 1 / 2
6,336
576
2,244
5,742
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Laaaaaaazy
Arachne
12
8 / 0 / 1
7,003
637
7,544
6,789
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
8
0 / 6 / 0
4,592
417
751
5,985
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
WizzyCoxJR
Artemis
6
1 / 3 / 2
4,559
414
2,235
3,883
995
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
10
10
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
2
0.17
W
4
1
5
6.5
L
Ra
1
1
2
2
W
Charybdis
Karmen Cola
Charybdis
4
3
0
1.33
L
Arachne
Laaaaaaazy
Arachne
8
0
1
8.5
W
Horus
Skeletor7
Horus
1
2
7
2.25
W
7
2
2
4
W
Baron Samedi
SubparPond86220
Baron Samedi
0
2
1
0.25
L
Sol
0
6
0
0
L
Artemis
WizzyCoxJR
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
13,934
26,934
Taken
30,137
11,237
Mitigated
10,017
11,609
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,160
273
0
0
7,738
3,500
0
4,070
3,668
7,106
0
W
8,134
375
0
2,136
5,102
2,029
700
998
4,104
50,616
0
L
Ra
2,244
332
151
2,863
5,742
1,896
364
2,981
2,761
36,330
0
W
Charybdis
Karmen Cola
Charybdis
3,815
1,921
0
2,966
7,333
2,387
2,174
550
6,783
0
38,889
L
Arachne
Laaaaaaazy
Arachne
7,544
4,805
0
3,356
6,789
2,513
0
1,984
4,805
0
36,966
W
Horus
Skeletor7
Horus
1,442
922
1,014
1,609
4,930
2,169
636
427
4,503
0
4,360
W
5,232
3,925
0
2,136
5,108
2,433
0
555
4,553
0
32,943
W
Baron Samedi
SubparPond86220
Baron Samedi
3,069
251
151
1,597
4,461
2,219
700
1,625
2,836
29,543
0
L
Sol
751
60
0
545
5,985
1,113
0
185
5,800
12,064
0
L
Artemis
WizzyCoxJR
Artemis
2,235
644
0
989
3,883
995
0
1,983
1,900
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
26,851
311
Minions Killed
208
0
Camps Cleared
0
942,678
Distance Traveled
914,287
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,361
396
10
1
0
207,719
1
W
Thoth
6,904
628
99
9
0
194,874
2
L
Ra
6,336
576
85
8
0
219,966
1
W
Charybdis
7,063
642
88
8
0
143,268
5
L
Arachne
7,003
637
62
6
0
226,947
1
W
Horus
5,537
503
6
1
0
194,326
4
W
Arachne
7,015
638
60
5
0
225,418
0
W
Baron Samedi
5,924
539
58
5
0
184,792
0
L
Sol
4,592
417
20
2
0
145,744
0
L
Artemis
4,559
414
31
3
0
113,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role