Player Matchup

Chronos
Chronos
Dekishaa
Chronos
Level 16
God Stats
63W - 58L
1,763 SR
Queue Stats
85W - 78L
1,607 Elo+
Solo
Artemis
Artemis
EnriseEx
Artemis
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 19L
1,532 Elo+
Solo
Nike
Nike
GrannyBuster911
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 103L
1,690 Elo+
Solo
Osiris
Osiris
Konefu
Osiris
Level 27
God Stats
7W - 3L
1,638 SR
Queue Stats
55W - 53L
1,541 Elo+
Solo
Sylvanus
Sylvanus
LukasPol28
Sylvanus
Level 12
God Stats
6W - 1L
1,663 SR
Queue Stats
19W - 20L
1,541 Elo+
Solo
Team Averages
Level 18
1,613 SR
1,582 Elo+

VS

Team Averages
Level 18
1,492 SR
1,722 Elo+
Yemoja
Yemoja
DadanIsBack
Yemoja
Level 28
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 1L
1,751 Elo+
Solo
Ao Kuang
Ao Kuang
GMTfinest
Ao Kuang
Level 29
God Stats
3W - 6L
1,389 SR
Queue Stats
130W - 136L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Larito
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,922 Elo+
Solo
Neith
Neith
XXXfEDOT
Neith
Level 17
God Stats
2W - 3L
1,793 SR
Queue Stats
94W - 87L
1,553 Elo+
Solo
King Arthur
King Arthur
xSarabadax
King Arthur
Level 7
God Stats
4W - 2L
1,536 SR
Queue Stats
8W - 2L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dekishaa
Chronos
19
4 / 6 / 12
13,026
620
12,217
15,451
7,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
EnriseEx
Artemis
20
11 / 1 / 0
15,106
719
15,640
12,214
5,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 15
12,509
596
11,121
24,803
30,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
Konefu
Osiris
20
13 / 1 / 8
13,913
663
11,738
15,776
15,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
LukasPol28
Sylvanus
19
8 / 3 / 5
13,693
652
12,894
17,591
19,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 1 / 0
8,146
388
712
6,002
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
GMTfinest
Ao Kuang
17
5 / 12 / 2
10,509
500
10,811
22,685
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Larito
Kukulkan
12
3 / 10 / 1
8,769
418
10,207
13,651
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
XXXfEDOT
Neith
14
0 / 10 / 3
8,247
393
6,511
13,743
3,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
xSarabadax
King Arthur
18
3 / 6 / 2
11,209
534
14,437
21,982
20,422
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
39
Kills
13
13
Deaths
39
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
0
2
W
Chronos
Dekishaa
Chronos
4
6
12
1.67
W
Artemis
EnriseEx
Artemis
11
1
0
11
L
Ao Kuang
GMTfinest
Ao Kuang
5
12
2
0.5
W
3
2
15
5.25
W
Osiris
Konefu
Osiris
13
1
8
17
L
Kukulkan
Larito
Kukulkan
3
10
1
0.35
W
Sylvanus
LukasPol28
Sylvanus
8
3
5
3.5
L
Neith
XXXfEDOT
Neith
0
10
3
0.15
L
King Arthur
xSarabadax
King Arthur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,610
Damage
42,678
85,835
Taken
78,063
77,236
Mitigated
42,158
39,937
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
712
296
1,141
399
6,002
6,230
345
711
5,291
18,511
0
W
Chronos
Dekishaa
Chronos
12,217
3,801
0
4,499
15,451
7,112
6,503
6,295
9,156
89,214
0
W
Artemis
EnriseEx
Artemis
15,640
12,303
0
8,123
12,214
5,211
5,908
4,815
7,399
0
140,857
L
Ao Kuang
GMTfinest
Ao Kuang
10,811
2,889
0
2,380
22,685
7,159
0
5,046
17,639
57,828
0
W
11,121
1,874
256
8,750
24,803
30,654
559
7,497
17,306
0
50,708
W
Osiris
Konefu
Osiris
11,738
4,256
0
8,661
15,776
15,185
1,840
3,101
12,099
0
89,998
L
Kukulkan
Larito
Kukulkan
10,207
399
237
832
13,651
4,486
0
3,439
10,212
46,241
0
W
Sylvanus
LukasPol28
Sylvanus
12,894
4,025
1,854
7,794
17,591
19,074
1,682
1,297
16,294
58,731
15,054
L
Neith
XXXfEDOT
Neith
6,511
2,786
0
848
13,743
3,861
1,461
4,477
9,266
0
39,901
L
King Arthur
xSarabadax
King Arthur
14,437
1,474
0
2,387
21,982
20,422
192
10,191
11,791
264
73,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,247
Gold Earned
46,880
662
Minions Killed
447
0
Camps Cleared
0
1,937,354
Distance Traveled
1,692,796
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,146
388
35
2
0
323,330
4
W
Chronos
13,026
620
129
6
0
388,702
2
W
Artemis
15,106
719
198
9
0
390,736
4
L
Ao Kuang
10,509
500
92
4
0
355,410
2
W
Nike
12,509
596
60
3
0
392,635
2
W
Osiris
13,913
663
132
6
0
437,309
1
L
Kukulkan
8,769
418
80
4
0
317,694
2
W
Sylvanus
13,693
652
143
7
0
327,972
1
L
Neith
8,247
393
82
4
0
327,916
0
L
King Arthur
11,209
534
158
8
0
368,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role