Player Matchup

Cthulhu
Cthulhu
I OweeN I
Cthulhu
Level 27
God Stats
0W - 1L
1,364 SR
Queue Stats
39W - 35L
1,536 Elo+
Party 2
Charybdis
Charybdis
Kaonys
Charybdis
Level 92
God Stats
11W - 21L
1,267 SR
Queue Stats
241W - 340L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
xXKeisUXx
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,520 Elo+
Party 2
Team Averages
Level 49
1,377 SR
1,465 Elo+

VS

Team Averages
Level 86
1,662 SR
1,306 Elo+
Hachiman
Hachiman
GoldenComplx
Hachiman
Level 19
God Stats
2W - 1L
1,629 SR
Queue Stats
31W - 31L
1,245 Elo+
Party 1
Vulcan
Vulcan
PARTYDIZZY
Vulcan
Level 96
God Stats
1W - 5L
1,470 SR
Queue Stats
31W - 53L
1,265 Elo+
Solo
Artio
Artio
xXHumps
Artio
Level 143
God Stats
31W - 16L
1,888 SR
Queue Stats
227W - 242L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I OweeN I
Cthulhu
17
10 / 5 / 6
14,258
679
22,058
27,322
27,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Kaonys
Charybdis
17
9 / 3 / 11
14,016
667
25,869
20,650
7,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
xXKeisUXx
Baron Samedi
15
3 / 7 / 11
12,259
584
14,167
19,642
8,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GoldenComplx
Hachiman
18
6 / 6 / 8
14,789
704
18,224
24,101
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
PARTYDIZZY
Vulcan
14
1 / 8 / 5
12,067
575
15,281
13,582
3,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
xXHumps
Artio
19
8 / 8 / 6
16,450
783
24,748
40,270
37,692
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
22
Kills
15
15
Deaths
22
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GoldenComplx
Hachiman
6
6
8
1.67
L
Cthulhu
I OweeN I
Cthulhu
10
5
6
2.6
L
Charybdis
Kaonys
Charybdis
9
3
11
4.83
W
Vulcan
PARTYDIZZY
Vulcan
1
8
5
0.44
W
Artio
xXHumps
Artio
8
8
6
1.38
L
Baron Samedi
xXKeisUXx
Baron Samedi
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,094
Damage
58,253
67,614
Taken
77,953
43,706
Mitigated
48,353
22,202
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GoldenComplx
Hachiman
18,224
9,845
0
8,726
24,101
6,726
2,478
10,177
13,520
0
50,876
L
Cthulhu
I OweeN I
Cthulhu
22,058
1,702
1,021
3,669
27,322
27,673
0
14,237
13,085
59,783
0
L
Charybdis
Kaonys
Charybdis
25,869
15,173
607
8,360
20,650
7,847
1,252
12,831
7,819
0
61,110
W
Vulcan
PARTYDIZZY
Vulcan
15,281
5,223
718
1,133
13,582
3,935
204
7,322
6,181
36,822
0
W
Artio
xXHumps
Artio
24,748
1,445
3,541
16,008
40,270
37,692
159
17,968
21,673
58,897
0
L
Baron Samedi
xXKeisUXx
Baron Samedi
14,167
2,348
3,230
5,315
19,642
8,186
0
13,892
5,750
35,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
43,306
230
Minions Killed
189
7
Camps Cleared
5
1,027,953
Distance Traveled
1,066,085
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,789
704
76
4
1
354,282
3
L
Cthulhu
14,258
679
89
4
4
357,590
2
L
Charybdis
14,016
667
85
4
3
359,823
3
W
Vulcan
12,067
575
65
3
2
323,850
0
W
Artio
16,450
783
48
2
2
387,953
0
L
Baron Samedi
12,259
584
56
3
0
310,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role