Player Matchup

Anubis
Anubis
BetoJugadorLoco
Anubis
Level 129
God Stats
3W - 2L
1,524 SR
Queue Stats
81W - 91L
1,377 Elo+
Party 1
Chaac
Chaac
Mr_Smoke45
Chaac
Level 10
God Stats
4W - 0L
1,661 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 1
Freya
Freya
TigreVolador151
Freya
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,383 Elo+
Solo
Charybdis
Charybdis
Zach50book
Charybdis
Level 28
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 11L
1,450 Elo+
Solo
Loki
Loki
iiDrax9157
Loki
Level 29
God Stats
9W - 11L
1,524 SR
Queue Stats
74W - 79L
1,452 Elo+
Solo
Team Averages
Level 45
1,548 SR
1,422 Elo+

VS

Team Averages
Level 24
1,602 SR
1,406 Elo+
Yemoja
Yemoja
Boubou08
Yemoja
Level 19
God Stats
4W - 2L
1,770 SR
Queue Stats
34W - 55L
1,338 Elo+
Solo
Nike
Nike
CrisisAtHand
Nike
Level 29
God Stats
2W - 3L
1,546 SR
Queue Stats
186W - 170L
1,582 Elo+
Solo
Hel
Hel
RIBaX RiM
Hel
Level 29
God Stats
10W - 12L
1,577 SR
Queue Stats
78W - 86L
1,440 Elo+
Solo
Ratatoskr
Ratatoskr
dinglbery_the_lV
Ratatoskr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,245 Elo+
Solo
Ra
Ra
zcvbghytu78iolds
Ra
Level 29
God Stats
9W - 7L
1,617 SR
Queue Stats
141W - 164L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 8 / 3
11,962
570
24,322
20,429
10,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
1 / 3 / 8
9,870
470
6,784
16,129
11,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 4
9,676
461
5,758
14,167
4,327
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Zach50book
Charybdis
20
8 / 1 / 3
13,497
643
11,158
13,669
5,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 5 / 3
10,021
477
6,188
14,601
4,652
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Boubou08
Yemoja
15
3 / 2 / 6
9,933
473
5,753
16,821
16,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
9 / 2 / 8
10,903
519
13,756
21,456
15,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
2 / 7 / 4
8,899
424
6,106
15,342
4,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
11
0 / 11 / 6
7,546
359
3,693
15,741
5,340
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 7 / 9
11,211
534
18,443
17,577
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
28
Kills
22
22
Deaths
29
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
8
3
1.81
L
Yemoja
Boubou08
Yemoja
3
2
6
3
L
9
2
8
6.5
W
Chaac
1
3
8
1.67
L
2
7
4
0.57
W
2
5
4
0.8
W
Charybdis
Zach50book
Charybdis
8
1
3
9.5
L
Ratatoskr
0
11
6
0.27
W
4
5
3
1.1
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
47,751
78,995
Taken
86,937
35,387
Mitigated
46,387
25,129
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,322
361
383
8,823
20,429
10,048
959
8,684
11,417
79,879
0
L
Yemoja
Boubou08
Yemoja
5,753
1,032
1,581
334
16,821
16,595
0
4,321
12,500
34,909
0
L
13,756
2,593
0
3,776
21,456
15,201
0
10,479
10,977
0
62,316
W
Chaac
6,784
1,331
0
3,611
16,129
11,097
248
8,663
6,989
0
33,654
L
6,106
449
3,298
4,814
15,342
4,498
471
8,621
6,721
46,271
0
W
5,758
2,202
0
5,618
14,167
4,327
1,239
5,686
8,123
35,699
0
W
Charybdis
Zach50book
Charybdis
11,158
5,719
122
4,501
13,669
5,263
5,144
2,552
10,944
0
115,994
L
Ratatoskr
3,693
620
0
748
15,741
5,340
130
6,055
9,686
0
33,469
W
6,188
954
0
2,071
14,601
4,652
426
4,321
10,153
0
63,995
L
18,443
2,233
1,724
4,200
17,577
4,753
185
8,265
9,312
68,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
48,492
466
Minions Killed
366
0
Camps Cleared
0
1,800,056
Distance Traveled
1,857,873
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,962
570
113
5
0
318,684
1
L
Yemoja
9,933
473
44
2
0
347,510
1
L
Nike
10,903
519
92
4
0
426,693
4
W
Chaac
9,870
470
52
2
0
346,122
0
L
Hel
8,899
424
74
4
0
392,260
8
W
Freya
9,676
461
55
3
0
353,143
0
W
Charybdis
13,497
643
173
8
0
366,543
3
L
Ratatoskr
7,546
359
43
2
0
335,521
4
W
Loki
10,021
477
73
3
0
415,564
0
L
Ra
11,211
534
113
5
0
355,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role