Player Matchup

Sun Wukong
Sun Wukong
DieselLord69
Sun Wukong
Level 64
God Stats
2W - 3L
1,469 SR
Queue Stats
118W - 134L
1,506 Elo+
Solo
Merlin
Merlin
RipThisTaint
Merlin
Level 88
God Stats
55W - 52L
1,477 SR
Queue Stats
554W - 574L
1,407 Elo+
Solo
Charybdis
Charybdis
XxTheUnboundxX
Charybdis
Level 155
God Stats
10W - 13L
1,502 SR
Queue Stats
116W - 130L
1,428 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,447 Elo+

VS

Team Averages
Level 109
1,596 SR
1,475 Elo+
Ah Puch
Ah Puch
FilthyGandhi
Ah Puch
Level 109
God Stats
39W - 32L
1,550 SR
Queue Stats
167W - 170L
1,490 Elo+
Party 1
Bastet
Bastet
StillRethalli
Bastet
Level 109
God Stats
1W - 0L
1,540 SR
Queue Stats
57W - 64L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
XxDreadKnightxX
Kuzenbo
Level 108
God Stats
3W - 1L
1,697 SR
Queue Stats
58W - 50L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DieselLord69
Sun Wukong
5
0 / 3 / 2
8,647
412
0
2,306
614
Merlin
18
6 / 3 / 7
14,421
687
16,491
20,646
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
XxTheUnboundxX
Charybdis
19
9 / 8 / 5
14,814
705
23,617
29,397
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FilthyGandhi
Ah Puch
18
7 / 3 / 6
14,996
714
20,491
11,020
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 10
12,873
613
13,290
18,823
5,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 8
14,778
704
14,605
43,017
35,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
14
14
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DieselLord69
Sun Wukong
0
3
2
0.33
W
Ah Puch
FilthyGandhi
Ah Puch
7
3
6
3.33
L
Merlin
6
3
7
3.17
W
2
7
10
1
W
5
5
8
1.8
L
Charybdis
XxTheUnboundxX
Charybdis
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
48,386
52,349
Taken
72,860
18,587
Mitigated
45,078
8,191
Healing
29,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DieselLord69
Sun Wukong
0
0
0
0
2,306
614
0
1,641
665
0
0
W
Ah Puch
FilthyGandhi
Ah Puch
20,491
335
549
3,118
11,020
3,636
1,697
2,696
8,324
76,781
0
L
Merlin
16,491
587
564
2,422
20,646
7,056
607
13,697
6,949
77,454
0
W
13,290
1,898
1,056
5,014
18,823
5,625
361
5,439
13,384
0
56,430
W
14,605
2,987
316
18,993
43,017
35,817
948
9,749
32,410
39,211
0
L
Charybdis
XxTheUnboundxX
Charybdis
23,617
13,152
91
5,114
29,397
10,917
849
20,007
9,390
0
69,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
42,647
251
Minions Killed
236
5
Camps Cleared
13
668,770
Distance Traveled
1,072,992
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,647
412
0
0
0
0
0
W
Ah Puch
14,996
714
143
7
4
334,925
3
L
Merlin
14,421
687
120
6
3
340,846
3
W
Bastet
12,873
613
57
3
7
380,104
3
W
Kuzenbo
14,778
704
36
2
2
357,963
2
L
Charybdis
14,814
705
131
6
2
327,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role