Player Matchup

Hercules
Hercules
Fascinus167
Hercules
Level 26
God Stats
2W - 8L
1,188 SR
Queue Stats
67W - 69L
1,577 Elo+
Solo
Scylla
Scylla
IWickerZz
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 116L
1,592 Elo+
Solo
Neith
Neith
LukasPol28
Neith
Level 12
God Stats
10W - 7L
1,661 SR
Queue Stats
19W - 20L
1,514 Elo+
Solo
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 25
God Stats
56W - 37L
1,621 SR
Queue Stats
59W - 42L
1,537 Elo+
Solo
Arachne
Arachne
SVILENSVEN
Arachne
Level 28
God Stats
8W - 7L
1,330 SR
Queue Stats
117W - 145L
1,511 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,546 Elo+

VS

Team Averages
Level 19
1,499 SR
1,598 Elo+
Loki
Loki
Capowa1
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,429 Elo+
Solo
Vulcan
Vulcan
CrCraul
Vulcan
Level 17
God Stats
0W - 1L
1,589 SR
Queue Stats
6W - 6L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Leothehero2110
Cthulhu
Level 26
God Stats
2W - 2L
1,233 SR
Queue Stats
8W - 6L
1,712 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotAntaga
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 65L
1,594 Elo+
Solo
Thanatos
Thanatos
Penguin555
Thanatos
Level 6
God Stats
9W - 3L
1,672 SR
Queue Stats
10W - 5L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fascinus167
Hercules
11
3 / 1 / 8
7,492
576
5,471
7,854
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
IWickerZz
Scylla
14
8 / 2 / 0
8,608
662
6,617
5,115
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
11
3 / 2 / 1
6,784
522
3,808
6,942
1,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 1
7,729
595
5,124
8,914
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SVILENSVEN
Arachne
14
8 / 0 / 5
8,416
647
7,844
6,294
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Capowa1
Loki
7
0 / 8 / 1
5,059
389
2,466
8,535
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
CrCraul
Vulcan
12
1 / 5 / 1
6,890
530
3,556
7,824
3,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
5,393
415
2,752
8,079
4,902
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
NotAntaga
Ah Muzen Cab
12
1 / 5 / 1
7,032
541
6,822
9,758
3,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Penguin555
Thanatos
11
5 / 5 / 0
7,232
556
6,525
10,679
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
27
Kills
7
7
Deaths
27
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
Capowa1
Loki
0
8
1
0.06
L
Vulcan
CrCraul
Vulcan
1
5
1
0.3
W
Hercules
Fascinus167
Hercules
3
1
8
7
W
Scylla
IWickerZz
Scylla
8
2
0
4
L
0
4
1
0.13
W
Neith
3
2
1
1.75
L
Ah Muzen Cab
NotAntaga
Ah Muzen Cab
1
5
1
0.3
L
Thanatos
Penguin555
Thanatos
5
5
0
1
W
5
2
1
2.75
W
Arachne
SVILENSVEN
Arachne
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
22,121
35,119
Taken
44,875
15,353
Mitigated
18,373
15,752
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Capowa1
Loki
2,466
920
0
1,194
8,535
2,176
0
2,615
5,896
0
16,520
L
Vulcan
CrCraul
Vulcan
3,556
898
0
1,756
7,824
3,191
0
3,053
4,583
39,073
0
W
Hercules
Fascinus167
Hercules
5,471
1,317
0
1,946
7,854
5,864
196
2,768
5,086
0
20,901
W
Scylla
IWickerZz
Scylla
6,617
428
0
1,270
5,115
1,636
0
2,291
2,824
47,722
0
L
2,752
544
0
1,674
8,079
4,902
0
906
7,167
15,667
0
W
Neith
3,808
2,249
0
3,073
6,942
1,711
338
1,007
5,935
0
31,453
L
Ah Muzen Cab
NotAntaga
Ah Muzen Cab
6,822
1,706
0
2,825
9,758
3,993
374
3,298
6,460
0
50,650
L
Thanatos
Penguin555
Thanatos
6,525
1,827
0
8,284
10,679
4,111
0
1,623
9,028
0
38,824
W
5,124
2,492
191
5,489
8,914
2,981
288
0
8,914
42,389
0
W
Arachne
SVILENSVEN
Arachne
7,844
5,889
0
3,783
6,294
3,161
0
242
6,052
0
57,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
31,606
389
Minions Killed
321
0
Camps Cleared
0
1,263,192
Distance Traveled
1,197,216
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,059
389
41
3
0
239,590
0
L
Vulcan
6,890
530
90
7
0
240,223
2
W
Hercules
7,492
576
41
3
0
284,220
4
W
Scylla
8,608
662
92
7
0
250,314
5
L
Cthulhu
5,393
415
23
2
0
254,537
7
W
Neith
6,784
522
55
4
0
210,383
1
L
Ah Muzen Cab
7,032
541
102
8
0
229,817
5
L
Thanatos
7,232
556
65
5
0
233,049
7
W
Olorun
7,729
595
108
8
0
228,051
2
W
Arachne
8,416
647
93
7
0
290,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role