Player Matchup

Charybdis
Charybdis
CKayn
Charybdis
Level 37
God Stats
16W - 26L
1,340 SR
Queue Stats
124W - 122L
1,395 Elo+
Solo
Yemoja
Yemoja
ITsGosthZ
Yemoja
Level 41
God Stats
10W - 9L
1,623 SR
Queue Stats
152W - 164L
1,412 Elo+
Solo
Izanami
Izanami
ViniPipi
Izanami
Level 61
God Stats
11W - 15L
1,530 SR
Queue Stats
322W - 378L
1,435 Elo+
Solo
Discordia
Discordia
Zapataak
Discordia
Level 103
God Stats
24W - 27L
1,550 SR
Queue Stats
300W - 359L
1,409 Elo+
Party 1
Arachne
Arachne
galo2110
Arachne
Level 87
God Stats
5W - 3L
1,541 SR
Queue Stats
109W - 140L
1,430 Elo+
Party 1
Team Averages
Level 66
1,517 SR
1,416 Elo+

VS

Team Averages
Level 51
1,486 SR
1,481 Elo+
Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EdW7M_zX
Nemesis
Level 46
God Stats
3W - 7L
1,500 SR
Queue Stats
159W - 216L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
Neo Alfa18
Sun Wukong
Level 35
God Stats
2W - 4L
1,551 SR
Queue Stats
9W - 11L
1,530 Elo+
Solo
Xbalanque
Xbalanque
andreschw
Xbalanque
Level 41
God Stats
1W - 3L
1,490 SR
Queue Stats
41W - 51L
1,638 Elo+
Solo
Zeus
Zeus
sarutobi_daora
Zeus
Level 86
God Stats
21W - 30L
1,390 SR
Queue Stats
109W - 133L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CKayn
Charybdis
19
4 / 5 / 11
13,007
520
12,327
18,547
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
ITsGosthZ
Yemoja
19
3 / 3 / 15
13,762
550
12,966
16,914
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ViniPipi
Izanami
20
14 / 1 / 3
17,072
683
22,924
24,672
10,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Zapataak
Discordia
19
7 / 5 / 12
13,788
552
14,085
13,583
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
galo2110
Arachne
20
5 / 2 / 7
15,042
602
10,136
19,717
12,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 8 / 5
9,665
387
4,904
26,224
32,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
EdW7M_zX
Nemesis
18
2 / 9 / 6
11,763
471
16,787
26,223
10,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Neo Alfa18
Sun Wukong
9
1 / 3 / 0
7,974
319
1,814
7,554
2,766
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
andreschw
Xbalanque
20
7 / 4 / 2
12,187
487
18,294
18,206
5,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 9 / 5
10,604
424
13,401
14,579
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
33
Kills
16
16
Deaths
33
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
8
5
0.44
W
Charybdis
CKayn
Charybdis
4
5
11
1.9
L
Nemesis
EdW7M_zX
Nemesis
2
9
6
0.56
W
Yemoja
ITsGosthZ
Yemoja
3
3
15
3.5
L
Sun Wukong
Neo Alfa18
Sun Wukong
1
3
0
0.33
W
Izanami
ViniPipi
Izanami
14
1
3
15.5
W
Discordia
Zapataak
Discordia
7
5
12
2.6
L
Xbalanque
andreschw
Xbalanque
7
4
2
2
W
Arachne
galo2110
Arachne
5
2
7
4.25
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,438
Damage
55,200
93,433
Taken
92,786
49,925
Mitigated
57,137
43,931
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,904
260
1,584
5,205
26,224
32,033
0
8,492
17,732
35,630
0
W
Charybdis
CKayn
Charybdis
12,327
6,280
0
5,476
18,547
6,701
4,654
2,247
16,300
0
85,918
L
Nemesis
EdW7M_zX
Nemesis
16,787
9,456
0
3,126
26,223
10,992
0
4,199
22,024
0
90,639
W
Yemoja
ITsGosthZ
Yemoja
12,966
1,176
2,738
5,988
16,914
14,245
245
7,577
8,959
65,767
0
L
Sun Wukong
Neo Alfa18
Sun Wukong
1,814
294
0
500
7,554
2,766
339
1,047
6,507
0
19,648
W
Izanami
ViniPipi
Izanami
22,924
15,605
0
15,536
24,672
10,813
3,080
3,099
21,573
0
156,229
W
Discordia
Zapataak
Discordia
14,085
1,232
0
4,099
13,583
5,597
600
5,240
8,343
70,367
0
L
Xbalanque
andreschw
Xbalanque
18,294
10,522
0
4,592
18,206
5,839
0
4,707
13,499
0
90,582
W
Arachne
galo2110
Arachne
10,136
6,622
0
10,094
19,717
12,569
4,175
2,157
17,560
0
127,960
L
13,401
808
0
1,262
14,579
5,507
0
8,606
5,973
63,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,671
Gold Earned
52,193
685
Minions Killed
490
0
Camps Cleared
0
2,275,246
Distance Traveled
1,862,524
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,665
387
59
2
0
405,727
1
W
Charybdis
13,007
520
96
4
0
433,214
5
L
Nemesis
11,763
471
130
5
0
465,623
0
W
Yemoja
13,762
550
89
4
0
457,912
6
L
Sun Wukong
7,974
319
41
2
0
204,306
0
W
Izanami
17,072
683
208
8
0
431,325
2
W
Discordia
13,788
552
112
4
0
447,103
5
L
Xbalanque
12,187
487
148
6
0
451,157
1
W
Arachne
15,042
602
180
7
0
505,692
2
L
Zeus
10,604
424
112
4
0
335,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role