Player Matchup

Gilgamesh
Gilgamesh
Carlosvsk_01
Gilgamesh
Level 11
God Stats
2W - 5L
1,587 SR
Queue Stats
21W - 24L
1,398 Elo+
Solo
Izanami
Izanami
Dede et meme
Izanami
Level 7
God Stats
8W - 6L
1,443 SR
Queue Stats
16W - 9L
1,580 Elo+
Solo
Xing Tian
Xing Tian
ferrolho-adiavel
Xing Tian
Level 6
God Stats
2W - 1L
1,516 SR
Queue Stats
3W - 4L
1,352 Elo+
Solo
Fafnir
Fafnir
koollaidman01
Fafnir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Solo
Chang'e
Chang'e
xLa_Real-DaJi_PR
Chang'e
Level 22
God Stats
18W - 12L
1,603 SR
Queue Stats
30W - 31L
1,485 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,501 Elo+

VS

Team Averages
Level 11
1,550 SR
1,482 Elo+
Tiamat
Tiamat
A13164087b55
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Solo
Cerberus
Cerberus
Kabicmsk
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,566 Elo+
Solo
Awilix
Awilix
SevenPeach14458
Awilix
Level 17
God Stats
1W - 3L
1,430 SR
Queue Stats
19W - 18L
1,468 Elo+
Solo
Danzaburou
Danzaburou
TheLilKat
Danzaburou
Level 16
God Stats
10W - 4L
1,692 SR
Queue Stats
69W - 58L
1,422 Elo+
Solo
Ra
Ra
agu_stincito
Ra
Level 13
God Stats
2W - 2L
1,626 SR
Queue Stats
3W - 5L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlosvsk_01
Gilgamesh
17
5 / 3 / 2
11,377
599
8,450
17,686
13,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Dede et meme
Izanami
20
21 / 2 / 1
15,230
802
19,475
15,019
6,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
6
0 / 1 / 0
7,554
398
0
807
265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 7 / 9
10,300
542
1,996
14,666
13,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 5
12,050
634
7,965
13,539
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
2
0 / 3 / 0
5,347
281
135
2,105
351
Cerberus
Kabicmsk
Cerberus
3
0 / 3 / 0
5,512
290
326
4,638
901
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 5 / 1
11,323
596
14,915
19,324
8,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TheLilKat
Danzaburou
14
3 / 12 / 0
8,973
472
10,221
18,036
5,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 9 / 3
8,261
435
2,039
11,113
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
31
Kills
13
15
Deaths
32
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
0
0
W
Gilgamesh
Carlosvsk_01
Gilgamesh
5
3
2
2
W
Izanami
Dede et meme
Izanami
21
2
1
10.75
L
Cerberus
Kabicmsk
Cerberus
0
3
0
0
L
8
5
1
1.7
L
Danzaburou
TheLilKat
Danzaburou
3
12
0
0.25
L
2
9
3
0.39
W
Xing Tian
0
1
0
0
W
0
7
9
0.64
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,886
Damage
27,636
61,717
Taken
55,216
38,142
Mitigated
18,877
25,055
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
135
26
0
62
2,105
351
0
368
1,737
2,152
0
W
Gilgamesh
Carlosvsk_01
Gilgamesh
8,450
1,397
0
4,952
17,686
13,233
563
647
17,039
12,210
61,080
W
Izanami
Dede et meme
Izanami
19,475
15,405
0
8,520
15,019
6,435
10,079
929
14,090
0
143,565
L
Cerberus
Kabicmsk
Cerberus
326
32
0
405
4,638
901
0
0
4,638
5,622
0
L
14,915
6,821
0
1,710
19,324
8,051
0
5,382
13,942
0
84,713
L
Danzaburou
TheLilKat
Danzaburou
10,221
5,019
0
1,164
18,036
5,824
683
2,063
15,973
0
48,786
L
2,039
908
23
548
11,113
3,750
804
3,339
7,774
25,802
0
W
Xing Tian
0
0
0
0
807
265
0
315
492
330
0
W
1,996
565
0
2,704
14,666
13,542
389
694
13,972
28,371
0
W
7,965
441
1,863
7,016
13,539
4,667
3,036
1,514
12,025
59,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,511
Gold Earned
39,416
488
Minions Killed
247
0
Camps Cleared
0
1,375,986
Distance Traveled
1,108,991
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,347
281
1
0
0
99,366
1
W
Gilgamesh
11,377
599
106
6
0
399,689
2
W
Izanami
15,230
802
218
11
0
340,925
1
L
Cerberus
5,512
290
16
1
0
88,682
0
L
Awilix
11,323
596
125
7
0
399,223
1
L
Danzaburou
8,973
472
68
4
0
300,392
0
L
Ra
8,261
435
37
2
0
221,328
0
W
Xing Tian
7,554
398
0
0
0
17,396
0
W
Fafnir
10,300
542
47
2
0
271,490
1
W
Chang'e
12,050
634
117
6
0
346,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role