Player Matchup

Medusa
Medusa
LAPATANTA
Medusa
Level 4
God Stats
2W - 4L
1,255 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ra
Ra
Mariete0
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
illumiTriX
Sun Wukong
Level 14
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 9L
1,124 Elo+
Party 3
Sol
Sol
noahjoel81
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 3
Nemesis
Nemesis
tralalalala75
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Solo
Team Averages
Level 11
1,402 SR
1,309 Elo+

VS

Team Averages
Level 18
1,412 SR
1,194 Elo+
Skadi
Skadi
JustKavil
Skadi
Level 26
God Stats
3W - 3L
1,373 SR
Queue Stats
4W - 8L
1,209 Elo+
Party 1
Pele
Pele
Uzuke555
Pele
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,304 Elo+
Party 1
Nike
Nike
asersone
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
dijqk
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,131 Elo+
Solo
Sol
Sol
nikitaperchik
Sol
Level 8
God Stats
1W - 2L
1,189 SR
Queue Stats
1W - 4L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LAPATANTA
Medusa
6
1 / 8 / 3
5,361
357
2,098
7,324
1,659
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 4
8,056
537
8,417
11,518
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
illumiTriX
Sun Wukong
7
0 / 8 / 3
5,349
357
1,855
8,840
3,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

8
0 / 3 / 0
5,269
351
1,349
6,911
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
13
5 / 8 / 2
8,286
552
6,883
11,660
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JustKavil
Skadi
14
13 / 5 / 10
9,621
641
14,149
9,745
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Pele
14
9 / 0 / 10
9,678
645
7,863
8,459
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
13
3 / 1 / 3
8,570
571
4,172
7,588
3,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
dijqk
Cthulhu
11
4 / 3 / 10
7,675
512
4,909
10,636
11,536
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 2 / 3
7,514
501
1,910
5,213
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
30
32
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
JustKavil
Skadi
13
5
10
3.6
L
Medusa
LAPATANTA
Medusa
1
8
3
0.31
L
4
5
4
1.2
W
Pele
9
0
10
14
W
Nike
3
1
3
4.5
W
Cthulhu
dijqk
Cthulhu
4
3
10
3
L
Sun Wukong
illumiTriX
Sun Wukong
0
8
3
0.19
W
1
2
3
1.25
L
0
3
0
0
L
Nemesis
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
33,003
46,253
Taken
41,641
20,665
Mitigated
23,437
6,176
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
JustKavil
Skadi
14,149
7,720
0
2,609
9,745
3,288
3,442
4,059
5,686
0
52,698
L
Medusa
LAPATANTA
Medusa
2,098
1,438
0
0
7,324
1,659
19
1,549
5,775
0
7,453
L
8,417
1,376
345
1,900
11,518
8,404
374
1,926
9,592
36,758
0
W
Pele
7,863
1,570
0
2,577
8,459
3,546
568
936
7,523
0
54,366
W
Nike
4,172
1,020
0
880
7,588
3,563
1,972
644
6,944
1,330
36,336
W
Cthulhu
dijqk
Cthulhu
4,909
744
309
1,484
10,636
11,536
1,593
3,241
7,271
14,676
0
L
Sun Wukong
illumiTriX
Sun Wukong
1,855
269
0
46
8,840
3,797
0
1,004
7,836
0
17,829
W
1,910
507
0
752
5,213
1,504
4,149
678
4,451
26,892
0
L
1,349
251
0
2,382
6,911
1,545
0
1,050
5,651
16,053
0
L
Nemesis
6,883
2,879
0
1,503
11,660
5,260
0
1,739
9,849
0
41,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
43,058
213
Minions Killed
313
0
Camps Cleared
0
1,130,560
Distance Traveled
1,294,345
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,621
641
91
6
0
240,991
2
L
Medusa
5,361
357
19
1
0
137,524
0
L
Ra
8,056
537
64
4
0
266,910
0
W
Pele
9,678
645
82
5
0
294,676
0
W
Nike
8,570
571
70
5
0
266,684
0
W
Cthulhu
7,675
512
18
1
0
254,723
0
L
Sun Wukong
5,349
357
29
2
0
221,892
0
W
Sol
7,514
501
52
3
0
237,271
0
L
Sol
5,269
351
26
2
0
219,156
0
L
Nemesis
8,286
552
75
5
0
285,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role