Player Matchup

Bakasura
Bakasura
Corbicorne
Bakasura
Level 25
God Stats
8W - 3L
1,534 SR
Queue Stats
159W - 159L
1,426 Elo+
Solo
Neith
Neith
HernestoMaquina
Neith
Level 5
God Stats
3W - 2L
1,700 SR
Queue Stats
3W - 3L
1,456 Elo+
Solo
Bellona
Bellona
KazRiaren
Bellona
Level 14
God Stats
1W - 1L
1,270 SR
Queue Stats
9W - 9L
1,470 Elo+
Solo
Vulcan
Vulcan
Optimizationer
Vulcan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,473 Elo+
Solo
Ymir
Ymir
ZeTyOreD
Ymir
Level 18
God Stats
7W - 4L
1,598 SR
Queue Stats
21W - 26L
1,412 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,448 Elo+

VS

Team Averages
Level 35
1,576 SR
1,423 Elo+
Nike
Nike
Ikerdevol
Nike
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 282L
1,549 Elo+
Party 1
Ravana
Ravana
NaKaS9ViKuSi
Ravana
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 77L
1,339 Elo+
Solo
Anubis
Anubis
jabu69xd
Anubis
Level 27
God Stats
21W - 14L
1,639 SR
Queue Stats
135W - 134L
1,416 Elo+
Party 1
Raijin
Raijin
krabby888
Raijin
Level 25
God Stats
16W - 10L
1,560 SR
Queue Stats
39W - 42L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
rajamaja
Danzaburou
Level 16
God Stats
15W - 26L
1,448 SR
Queue Stats
36W - 51L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Corbicorne
Bakasura
15
4 / 0 / 8
9,175
540
4,824
12,982
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 4
8,921
525
7,911
9,643
2,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
KazRiaren
Bellona
14
2 / 2 / 4
8,271
487
4,202
9,957
7,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
15 / 1 / 3
11,057
650
23,788
9,780
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 5 / 8
7,266
427
3,918
13,403
6,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 3 / 1
7,767
457
9,570
13,097
7,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
11
1 / 8 / 0
7,168
422
3,117
10,973
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jabu69xd
Anubis
14
5 / 4 / 3
8,989
529
13,920
12,049
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
krabby888
Raijin
12
0 / 7 / 3
7,562
445
5,611
12,864
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
rajamaja
Danzaburou
9
2 / 5 / 2
6,547
385
5,618
8,959
2,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
11
11
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Corbicorne
Bakasura
4
0
8
8
W
4
3
4
2
L
Nike
3
3
1
1.17
W
Bellona
KazRiaren
Bellona
2
2
4
2
L
Ravana
1
8
0
0.13
W
15
1
3
16.5
W
Ymir
1
5
8
1
L
Anubis
jabu69xd
Anubis
5
4
3
1.63
L
Raijin
krabby888
Raijin
0
7
3
0.21
L
Danzaburou
rajamaja
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
37,836
55,765
Taken
57,942
23,873
Mitigated
24,912
14,124
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Corbicorne
Bakasura
4,824
3,968
0
4,811
12,982
4,057
1,110
4,014
8,703
0
39,110
W
7,911
4,319
0
2,809
9,643
2,362
700
4,030
5,569
0
52,127
L
Nike
9,570
1,155
0
2,980
13,097
7,980
394
6,063
7,034
4,611
36,328
W
Bellona
KazRiaren
Bellona
4,202
863
0
2,530
9,957
7,799
768
1,438
8,095
0
33,624
L
Ravana
3,117
620
0
560
10,973
3,644
675
4,589
6,279
0
41,250
W
23,788
6,137
0
2,304
9,780
3,572
1,524
3,884
5,307
94,512
0
W
Ymir
3,918
976
0
1,670
13,403
6,083
64
6,953
6,134
11,041
0
L
Anubis
jabu69xd
Anubis
13,920
917
0
5,897
12,049
6,121
176
5,630
6,023
34,744
0
L
Raijin
krabby888
Raijin
5,611
292
0
2,505
12,864
4,473
446
9,714
2,870
34,277
0
L
Danzaburou
rajamaja
Danzaburou
5,618
2,296
0
2,536
8,959
2,694
240
1,710
7,174
0
28,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
38,033
442
Minions Killed
321
0
Camps Cleared
0
1,589,186
Distance Traveled
1,382,392
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,175
540
98
6
0
362,047
1
W
Neith
8,921
525
100
6
0
268,103
1
L
Nike
7,767
457
81
5
0
319,296
4
W
Bellona
8,271
487
78
5
0
295,867
4
L
Ravana
7,168
422
78
5
0
280,124
0
W
Vulcan
11,057
650
150
9
0
357,464
5
W
Ymir
7,266
427
16
1
0
305,705
0
L
Anubis
8,989
529
32
2
0
282,368
4
L
Raijin
7,562
445
70
4
0
270,918
9
L
Danzaburou
6,547
385
60
4
0
229,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role