Player Matchup

Awilix
Awilix
Silver II
Lillyen
Awilix
Silver II
Level 146
God Stats
0W - 1L
1,348 SR
Queue Stats
367W - 375L
904 MMR
Solo
Artio
Artio
Silver II
LotusBurst
Artio
Silver II
Level 141
God Stats
2W - 2L
1,833 SR
Queue Stats
94W - 118L
935 MMR
Solo
Artemis
Artemis
Bronze III
PichiSoul
Artemis
Bronze III
Level 69
God Stats
0W - 1L
1,164 SR
Queue Stats
4W - 18L
974 MMR
Solo
Tiamat
Tiamat
Silver II
PohmeI
Tiamat
Silver II
Level 118
God Stats
8W - 8L
1,587 SR
Queue Stats
40W - 48L
1,186 MMR
Solo
Athena
Athena
Silver I
prokiller190
Athena
Silver I
Level 57
God Stats
4W - 5L
1,428 SR
Queue Stats
82W - 90L
1,155 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,472 SR
1,031 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,553 SR
1,096 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
KillerOrXD
Anhur
Silver II
Level 117
God Stats
1W - 1L
1,637 SR
Queue Stats
142W - 154L
881 MMR
Solo
Nu Wa
Nu Wa
Silver V
Qctune
Nu Wa
Silver V
Level 43
God Stats
4W - 6L
1,500 SR
Queue Stats
75W - 80L
976 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Zaxxon
Guan Yu
Silver III
Level 59
God Stats
6W - 6L
1,742 SR
Queue Stats
61W - 77L
914 MMR
Solo
Ymir
Ymir
Silver III
xHydra7x
Ymir
Silver III
Level 43
God Stats
7W - 13L
1,387 SR
Queue Stats
99W - 100L
1,209 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lillyen
Awilix
7
0 / 3 / 0
4,600
460
644
5,733
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
6
0 / 4 / 2
4,389
439
1,974
7,866
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
PichiSoul
Artemis
9
1 / 3 / 1
4,981
498
3,384
4,995
1,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
PohmeI
Tiamat
10
0 / 2 / 0
5,747
575
1,949
4,929
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
1 / 2 / 1
5,459
546
3,131
6,396
3,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneTsukuyomiGilgameshSetSol

VS

Bans
Morgan Le FayAgniThanatosRatatoskrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 0 / 3
7,606
761
5,038
5,016
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
10
2 / 1 / 2
5,733
573
2,206
4,327
934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Qctune
Nu Wa
10
1 / 0 / 3
5,714
571
3,971
3,261
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Zaxxon
Guan Yu
10
1 / 0 / 1
5,825
583
3,090
4,603
2,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ymir
9
4 / 1 / 4
5,972
597
4,625
4,869
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
14
14
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
3
7.5
W
Anhur
2
1
2
3
L
Awilix
Lillyen
Awilix
0
3
0
0
L
Artio
0
4
2
0.25
L
Artemis
PichiSoul
Artemis
1
3
1
0.5
L
Tiamat
PohmeI
Tiamat
0
2
0
0
W
Nu Wa
Qctune
Nu Wa
1
0
3
2.5
W
Guan Yu
Zaxxon
Guan Yu
1
0
1
1.5
L
Athena
1
2
1
0.75
W
Ymir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
18,930
29,919
Taken
22,076
13,343
Mitigated
8,228
10,539
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,038
2,866
0
2,526
5,016
1,940
74
642
4,346
0
52,611
W
Anhur
2,206
764
0
1,704
4,327
934
0
1,297
3,030
0
31,413
L
Awilix
Lillyen
Awilix
644
183
0
2,188
5,733
1,460
0
1,149
4,476
0
20,202
L
Artio
1,974
189
389
3,066
7,866
5,507
0
3,134
4,676
7,662
0
L
Artemis
PichiSoul
Artemis
3,384
1,889
0
1,275
4,995
1,056
0
1,544
3,413
0
24,268
L
Tiamat
PohmeI
Tiamat
1,949
194
0
2,101
4,929
1,729
0
1,695
3,074
36,209
0
W
Nu Wa
Qctune
Nu Wa
3,971
1,038
0
580
3,261
901
702
1,675
1,358
27,018
0
W
Guan Yu
Zaxxon
Guan Yu
3,090
1,062
0
2,404
4,603
2,124
527
2,188
2,415
1,725
18,959
L
Athena
3,131
1,413
0
1,520
6,396
3,591
0
674
5,684
22,493
0
W
Ymir
4,625
1,119
0
1,383
4,869
2,329
243
1,057
3,812
7,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
30,850
273
Minions Killed
288
0
Camps Cleared
0
856,666
Distance Traveled
933,612
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,606
761
112
11
0
198,160
1
W
Anhur
5,733
573
72
7
0
187,745
3
L
Awilix
4,600
460
51
5
0
175,566
6
L
Artio
4,389
439
12
1
0
153,676
1
L
Artemis
4,981
498
49
5
0
168,450
4
L
Tiamat
5,747
575
94
9
0
186,709
3
W
Nu Wa
5,714
571
53
5
0
188,852
4
W
Guan Yu
5,825
583
47
5
0
171,263
0
L
Athena
5,459
546
67
7
0
172,265
2
W
Ymir
5,972
597
4
0
0
187,592
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role