Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AstralWarGod
Chronos
Level 94
God Stats
0W - 3L
1,198 SR
Queue Stats
388W - 384L
1,464 Elo+
Solo
Apollo
Apollo
Khaiiri
Apollo
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
135W - 141L
1,527 Elo+
Solo
Thanatos
Thanatos
RIP_KOBE_BEAN824
Thanatos
Level 107
God Stats
6W - 10L
1,500 SR
Queue Stats
613W - 690L
1,509 Elo+
Solo
Anubis
Anubis
WingsoftheNight
Anubis
Level 157
God Stats
13W - 5L
1,681 SR
Queue Stats
312W - 349L
1,475 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,495 Elo+

VS

Team Averages
Level 98
1,563 SR
1,473 Elo+
Chernobog
Chernobog
Akikaga37
Chernobog
Level 160
God Stats
2W - 3L
1,554 SR
Queue Stats
176W - 184L
1,508 Elo+
Solo
Da Ji
Da Ji
EzAimX
Da Ji
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
94W - 92L
1,410 Elo+
Solo
Thoth
Thoth
Labete_Le_Retour
Thoth
Level 67
God Stats
1W - 1L
1,279 SR
Queue Stats
161W - 158L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScaryFoal854175
Tsukuyomi
Level 104
God Stats
13W - 20L
1,380 SR
Queue Stats
1,004W - 1,034L
1,450 Elo+
Solo
Tyr
Tyr
crichris
Tyr
Level 92
God Stats
3W - 2L
1,889 SR
Queue Stats
267W - 243L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 4 / 19
9,971
712
11,402
23,791
18,412
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
AstralWarGod
Chronos
18
4 / 4 / 15
10,724
766
11,813
12,791
5,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Khaiiri
Apollo
18
7 / 5 / 11
11,257
804
11,004
14,834
6,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 5 / 11
11,876
848
12,382
14,568
13,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 12
10,195
728
13,296
14,789
6,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akikaga37
Chernobog
18
2 / 4 / 9
11,102
793
16,271
12,384
4,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
EzAimX
Da Ji
17
4 / 5 / 10
10,840
774
9,642
10,696
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 9 / 8
12,116
865
12,399
12,880
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ScaryFoal854175
Tsukuyomi
20
6 / 2 / 12
11,912
851
20,367
12,730
5,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
5 / 7 / 14
11,288
806
12,400
25,255
19,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
26
Kills
24
24
Deaths
27
68
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
19
2.63
W
Chernobog
Akikaga37
Chernobog
2
4
9
1.63
L
Chronos
AstralWarGod
Chronos
4
4
15
2.88
W
Da Ji
EzAimX
Da Ji
4
5
10
1.8
L
Apollo
Khaiiri
Apollo
7
5
11
2.5
W
7
9
8
1.22
L
11
5
11
3.3
W
Tsukuyomi
ScaryFoal854175
Tsukuyomi
6
2
12
6
L
3
6
12
1.5
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,897
Damage
71,079
80,773
Taken
73,945
50,639
Mitigated
38,881
35,999
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,402
1,619
1,293
8,799
23,791
18,412
610
2,568
21,223
0
22,863
W
Chernobog
Akikaga37
Chernobog
16,271
5,994
874
3,365
12,384
4,530
3,087
5,427
6,957
0
41,965
L
Chronos
AstralWarGod
Chronos
11,813
5,721
2,078
2,045
12,791
5,440
2,098
1,512
11,279
31,119
0
W
Da Ji
EzAimX
Da Ji
9,642
2,778
312
1,127
10,696
5,865
715
1,325
9,371
0
14,850
L
Apollo
Khaiiri
Apollo
11,004
4,326
802
4,424
14,834
6,786
1,505
1,915
12,919
0
29,091
W
12,399
133
595
832
12,880
3,549
348
3,779
9,101
27,956
0
L
12,382
3,972
800
7,972
14,568
13,209
1,027
2,636
11,932
0
15,789
W
Tsukuyomi
ScaryFoal854175
Tsukuyomi
20,367
4,029
2,788
5,059
12,730
5,561
898
3,567
9,163
0
42,448
L
13,296
258
2,038
5,748
14,789
6,792
0
3,768
11,021
23,674
0
W
12,400
2,321
171
7,531
25,255
19,376
0
11,011
14,244
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,023
Gold Earned
57,258
140
Minions Killed
148
0
Camps Cleared
0
1,188,807
Distance Traveled
1,274,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,971
712
10
1
0
270,822
0
W
Chernobog
11,102
793
60
4
0
219,452
0
L
Chronos
10,724
766
43
3
0
236,143
0
W
Da Ji
10,840
774
4
0
0
253,804
0
L
Apollo
11,257
804
40
3
0
222,091
0
W
Thoth
12,116
865
34
2
0
243,649
0
L
Thanatos
11,876
848
8
1
0
251,125
0
W
Tsukuyomi
11,912
851
39
3
0
307,475
0
L
Anubis
10,195
728
39
3
0
208,626
4
W
Tyr
11,288
806
11
1
0
250,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role