Player Matchup

Yemoja
Yemoja
JGabriel1090
Yemoja
Level 8
God Stats
4W - 0L
1,863 SR
Queue Stats
6W - 6L
1,382 Elo+
Solo
Nike
Nike
LvY--Aixs
Nike
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 47L
1,309 Elo+
Party 2
Scylla
Scylla
MoMoF_13
Scylla
Level 6
God Stats
5W - 6L
1,157 SR
Queue Stats
42W - 53L
1,096 Elo+
Party 2
Hou Yi
Hou Yi
Sombrart
Hou Yi
Level 29
God Stats
3W - 2L
1,191 SR
Queue Stats
109W - 142L
1,327 Elo+
Solo
Bakasura
Bakasura
Xeros_Zeyac
Bakasura
Level 43
God Stats
10W - 7L
1,437 SR
Queue Stats
115W - 136L
1,369 Elo+
Party 2
Team Averages
Level 20
1,430 SR
1,297 Elo+

VS

Team Averages
Level 27
1,497 SR
1,440 Elo+
Ymir
Ymir
ARKHAUS1909
Ymir
Level 69
God Stats
0W - 1L
1,605 SR
Queue Stats
25W - 28L
1,362 Elo+
Party 1
Xing Tian
Xing Tian
FezzBomb4135
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Scylla
Scylla
Mat18cav03
Scylla
Level 29
God Stats
1W - 2L
1,240 SR
Queue Stats
16W - 14L
1,398 Elo+
Party 1
Hercules
Hercules
Th3Puncher31
Hercules
Level 29
God Stats
0W - 1L
1,495 SR
Queue Stats
13W - 14L
1,386 Elo+
Party 1
Artemis
Artemis
gablo2189_03
Artemis
Level 8
God Stats
4W - 2L
1,646 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 6 / 8
10,045
419
4,869
15,804
8,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nike
18
7 / 2 / 3
11,940
498
11,491
15,080
10,853
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
MoMoF_13
Scylla
15
2 / 9 / 1
10,256
427
7,589
15,925
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Sombrart
Hou Yi
20
13 / 1 / 2
14,164
590
15,395
17,718
7,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Xeros_Zeyac
Bakasura
20
12 / 3 / 4
13,830
576
18,982
21,919
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 3
12,311
513
21,066
20,428
11,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FezzBomb4135
Xing Tian
8
0 / 8 / 2
7,981
333
515
12,578
8,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Mat18cav03
Scylla
17
7 / 10 / 2
11,247
469
18,703
16,837
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Th3Puncher31
Hercules
16
1 / 4 / 1
10,189
425
4,549
21,591
14,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
gablo2189_03
Artemis
16
1 / 8 / 2
9,907
413
4,263
12,438
4,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
34
Kills
19
21
Deaths
34
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
4
3
2.88
L
Xing Tian
FezzBomb4135
Xing Tian
0
8
2
0.13
W
Yemoja
0
6
8
0.67
W
Nike
7
2
3
4.25
L
Scylla
Mat18cav03
Scylla
7
10
2
0.8
W
Scylla
MoMoF_13
Scylla
2
9
1
0.28
W
Hou Yi
Sombrart
Hou Yi
13
1
2
14
L
Hercules
Th3Puncher31
Hercules
1
4
1
0.38
W
Bakasura
Xeros_Zeyac
Bakasura
12
3
4
4.67
L
Artemis
gablo2189_03
Artemis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,326
Damage
49,096
86,446
Taken
83,872
41,928
Mitigated
45,466
29,435
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,066
6,588
0
4,611
20,428
11,987
0
5,753
13,422
77,849
0
L
Xing Tian
FezzBomb4135
Xing Tian
515
139
0
195
12,578
8,077
0
1,383
10,113
12,882
0
W
Yemoja
4,869
1,033
2,575
1,921
15,804
8,293
1,111
11,941
3,438
34,574
0
W
Nike
11,491
1,282
0
1,796
15,080
10,853
222
5,030
9,986
10,641
47,358
L
Scylla
Mat18cav03
Scylla
18,703
489
0
2,781
16,837
5,970
0
5,165
10,767
55,793
0
W
Scylla
MoMoF_13
Scylla
7,589
1,352
0
1,484
15,925
5,217
920
11,171
4,162
47,191
0
W
Hou Yi
Sombrart
Hou Yi
15,395
7,628
0
9,428
17,718
7,531
4,186
3,138
14,546
0
101,625
L
Hercules
Th3Puncher31
Hercules
4,549
331
0
7,036
21,591
14,518
286
1,948
18,126
4,889
33,780
W
Bakasura
Xeros_Zeyac
Bakasura
18,982
13,188
0
12,231
21,919
10,034
80
8,344
13,541
0
91,728
L
Artemis
gablo2189_03
Artemis
4,263
2,171
0
2,045
12,438
4,914
0
20
12,278
0
50,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,235
Gold Earned
51,635
540
Minions Killed
398
0
Camps Cleared
0
2,179,802
Distance Traveled
1,824,463
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,311
513
129
5
0
421,748
0
L
Xing Tian
7,981
333
16
1
0
244,251
2
W
Yemoja
10,045
419
50
2
0
369,161
1
W
Nike
11,940
498
93
4
0
472,964
0
L
Scylla
11,247
469
89
4
0
346,840
0
W
Scylla
10,256
427
84
4
0
387,101
0
W
Hou Yi
14,164
590
172
7
0
429,927
4
L
Hercules
10,189
425
67
3
0
411,609
0
W
Bakasura
13,830
576
141
6
0
520,649
4
L
Artemis
9,907
413
97
4
0
400,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role