Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
 
Chaac
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
DHMY
Vulcan
Level 27
God Stats
47W - 32L
1,466 SR
Queue Stats
96W - 101L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Peps1m
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,264 Elo+
Party 1
Izanami
Izanami
qtr1212
Izanami
Level 32
God Stats
20W - 20L
1,500 SR
Queue Stats
242W - 273L
1,385 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,411 Elo+

VS

Team Averages
Level 13
1,456 SR
1,293 Elo+
Ah Muzen Cab
Ah Muzen Cab
DonKare
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,543 SR
Queue Stats
162W - 135L
1,600 Elo+
Solo
Ravana
Ravana
Hakuvak
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 2
Yemoja
Yemoja
Mvsi
Yemoja
Level 7
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 14L
1,197 Elo+
Party 2
Loki
Loki
jsuistamere
Loki
Level 15
God Stats
10W - 15L
1,431 SR
Queue Stats
23W - 36L
1,327 Elo+
Party 3
Geb
Geb
jsuistonpapa
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,060 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
16 / 1 / 25
13,113
1,311
21,235
7,984
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
 
Chaac
19
9 / 0 / 30
12,018
1,202
20,041
12,661
14,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
DHMY
Vulcan
17
8 / 0 / 18
10,260
1,026
16,469
2,924
1,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Peps1m
Gilgamesh
18
8 / 1 / 24
10,959
1,096
9,496
7,543
5,865
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
qtr1212
Izanami
17
3 / 3 / 21
10,190
1,019
12,332
12,824
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonKare
Ah Muzen Cab
14
2 / 9 / 1
9,573
957
18,512
17,733
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Hakuvak
Ravana
14
1 / 12 / 1
8,781
878
3,314
19,070
7,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Mvsi
Yemoja
14
0 / 5 / 1
8,449
845
4,454
13,558
15,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 13 / 2
8,998
900
9,224
20,210
6,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 1
8,041
804
2,090
16,079
12,739
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
11
44
Kills
5
5
Deaths
45
118
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
16
1
25
28.5
W
Chaac
 
Chaac
9
0
30
24
W
Vulcan
DHMY
Vulcan
8
0
18
17
L
Ah Muzen Cab
DonKare
Ah Muzen Cab
2
9
1
0.28
L
Ravana
Hakuvak
Ravana
1
12
1
0.13
L
Yemoja
Mvsi
Yemoja
0
5
1
0.1
W
Gilgamesh
Peps1m
Gilgamesh
8
1
24
20
L
2
13
2
0.23
L
0
6
1
0.08
W
Izanami
qtr1212
Izanami
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,573
Damage
37,594
43,936
Taken
86,650
28,497
Mitigated
48,304
15,809
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
21,235
5,342
0
308
7,984
2,822
0
898
7,086
42,183
0
W
Chaac
 
Chaac
20,041
4,683
0
9,024
12,661
14,475
0
1,469
11,192
9,609
28,709
W
Vulcan
DHMY
Vulcan
16,469
3,892
182
884
2,924
1,210
0
959
1,965
20,113
0
L
Ah Muzen Cab
DonKare
Ah Muzen Cab
18,512
6,859
0
3,809
17,733
6,253
0
7,987
9,245
0
58,258
L
Ravana
Hakuvak
Ravana
3,314
978
0
777
19,070
7,486
0
9,520
9,550
0
22,990
L
Yemoja
Mvsi
Yemoja
4,454
311
1,185
0
13,558
15,285
0
7,382
6,056
21,200
0
W
Gilgamesh
Peps1m
Gilgamesh
9,496
1,884
0
1,284
7,543
5,865
0
1,387
6,156
5,215
13,400
L
9,224
1,689
0
0
20,210
6,541
0
10,916
9,294
0
20,466
L
2,090
429
0
0
16,079
12,739
0
8,156
7,923
9,974
0
W
Izanami
qtr1212
Izanami
12,332
9,532
0
4,127
12,824
4,125
0
1,831
10,993
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,540
Gold Earned
43,842
200
Minions Killed
190
7
Camps Cleared
4
956,998
Distance Traveled
813,429
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,113
1,311
53
5
1
187,365
0
W
Chaac
12,018
1,202
43
4
3
215,194
0
W
Vulcan
10,260
1,026
5
1
0
201,139
0
L
Ah Muzen Cab
9,573
957
92
9
1
189,142
1
L
Ravana
8,781
878
41
4
0
160,585
2
L
Yemoja
8,449
845
29
3
0
144,948
1
W
Gilgamesh
10,959
1,096
31
3
1
189,929
0
L
Loki
8,998
900
22
2
2
159,484
0
L
Geb
8,041
804
6
1
1
159,270
0
W
Izanami
10,190
1,019
68
7
2
163,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role