Player Matchup

Zhong Kui
Zhong Kui
Platinum II
Dj-ToMaO_o
Zhong Kui
Platinum II
Level 155
God Stats
1W - 1L
1,644 SR
Queue Stats
125W - 117L
1,928 MMR
Solo
Cthulhu
Cthulhu
Silver I
JIM2990
Cthulhu
Silver I
Level 88
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 3L
1,635 MMR
Solo
Heimdallr
Heimdallr
Gold II
Monfe_19
Heimdallr
Gold II
Level 142
God Stats
0W - 4L
1,226 SR
Queue Stats
276W - 270L
1,631 MMR
Solo
Fenrir
Fenrir
Gold II
x-GabrielX
Fenrir
Gold II
Level 120
God Stats
31W - 25L
1,599 SR
Queue Stats
164W - 162L
1,591 MMR
Party 3
Vulcan
Vulcan
Platinum V
xImJakia-_-
Vulcan
Platinum V
Level 141
God Stats
2W - 5L
1,310 SR
Queue Stats
157W - 152L
1,709 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,503 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,620 SR
1,651 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Creasy2k
Nu Wa
Platinum V
Level 106
God Stats
67W - 63L
1,616 SR
Queue Stats
487W - 490L
1,802 MMR
Party 1
Yemoja
Yemoja
Platinum I
ITS NOT ME gg
Yemoja
Platinum I
Level 121
God Stats
20W - 15L
1,714 SR
Queue Stats
81W - 68L
1,932 MMR
Party 2
Cernunnos
Cernunnos
Gold V
NDrew2k
Cernunnos
Gold V
Level 113
God Stats
2W - 2L
1,399 SR
Queue Stats
634W - 642L
1,408 MMR
Party 1
Osiris
Osiris
Gold IV
Xero9884
Osiris
Gold IV
Level 45
God Stats
3W - 0L
1,870 SR
Queue Stats
26W - 32L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dj-ToMaO_o
Zhong Kui
18
1 / 4 / 0
11,244
489
14,971
20,408
21,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JIM2990
Cthulhu
13
0 / 5 / 2
8,315
362
6,488
17,446
9,961
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Monfe_19
Heimdallr
18
0 / 5 / 0
11,060
481
10,765
16,387
6,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
x-GabrielX
Fenrir
17
6 / 4 / 2
11,118
483
9,459
20,593
11,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
1 / 7 / 3
10,413
453
15,965
16,875
6,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Morgan Le FayPersephoneAthenaTiamatGilgamesh

VS

Bans
SetOdinKaliHerculesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 1 / 10
13,010
566
12,302
30,051
29,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Creasy2k
Nu Wa
19
9 / 4 / 8
12,693
552
18,640
15,094
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 13
11,530
501
9,610
21,006
23,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
NDrew2k
Cernunnos
20
4 / 0 / 1
13,354
581
8,988
16,693
7,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Xero9884
Osiris
20
6 / 3 / 8
13,118
570
11,757
22,538
19,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
25
25
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
10
9
W
Nu Wa
Creasy2k
Nu Wa
9
4
8
3.25
L
Zhong Kui
Dj-ToMaO_o
Zhong Kui
1
4
0
0.25
W
2
0
13
8.5
L
Cthulhu
JIM2990
Cthulhu
0
5
2
0.2
L
Heimdallr
Monfe_19
Heimdallr
0
5
0
0
W
Cernunnos
NDrew2k
Cernunnos
4
0
1
4.5
W
Osiris
Xero9884
Osiris
6
3
8
3.33
L
Fenrir
x-GabrielX
Fenrir
6
4
2
1.75
L
Vulcan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,648
Damage
61,297
91,709
Taken
105,382
55,911
Mitigated
85,037
22,857
Healing
56,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,302
694
0
15,285
30,051
29,507
1,312
14,512
15,539
100,963
0
W
Nu Wa
Creasy2k
Nu Wa
18,640
4,090
0
3,573
15,094
5,155
2,542
9,512
5,582
84,361
0
L
Zhong Kui
Dj-ToMaO_o
Zhong Kui
14,971
2,105
0
6,950
20,408
21,727
891
11,108
8,994
90,221
0
W
9,610
1,962
9,663
9,906
21,006
23,121
854
10,797
10,209
47,125
0
L
Cthulhu
JIM2990
Cthulhu
6,488
467
232
2,100
17,446
9,961
0
7,690
9,571
41,439
0
L
Heimdallr
Monfe_19
Heimdallr
10,765
4,306
0
4,668
16,387
6,321
0
3,114
13,139
0
105,917
W
Cernunnos
NDrew2k
Cernunnos
8,988
4,711
0
11,170
16,693
7,670
2,338
1,259
15,434
0
105,241
W
Osiris
Xero9884
Osiris
11,757
4,684
0
7,275
22,538
19,584
832
5,519
17,019
0
123,419
L
Fenrir
x-GabrielX
Fenrir
9,459
2,048
0
6,052
20,593
11,588
0
7,689
12,628
444
62,582
L
Vulcan
15,965
2,787
0
2,855
16,875
6,314
119
11,127
5,344
87,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
63,705
659
Minions Killed
793
0
Camps Cleared
0
1,926,796
Distance Traveled
2,152,454
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,010
566
222
10
0
413,755
5
W
Nu Wa
12,693
552
148
6
0
424,402
6
L
Zhong Kui
11,244
489
194
8
0
350,356
5
W
Yemoja
11,530
501
70
3
0
426,983
0
L
Cthulhu
8,315
362
37
2
0
342,509
6
L
Heimdallr
11,060
481
180
8
0
386,484
3
W
Cernunnos
13,354
581
188
8
0
405,829
8
W
Osiris
13,118
570
165
7
0
481,485
5
L
Fenrir
11,118
483
101
4
0
439,790
1
L
Vulcan
10,413
453
147
6
0
407,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role