Player Matchup

Aphrodite
Aphrodite
ASTHARIATH
Aphrodite
Level 21
God Stats
3W - 3L
1,895 SR
Queue Stats
74W - 79L
1,559 Elo+
Party 1
Rama
Rama
ImYourArthas
Rama
Level 29
God Stats
14W - 6L
1,968 SR
Queue Stats
149W - 70L
1,818 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quagzilla
Cu Chulainn
Level 26
God Stats
0W - 2L
1,338 SR
Queue Stats
31W - 40L
1,533 Elo+
Solo
Ares
Ares
RaggedyRager
Ares
Level 23
God Stats
0W - 3L
1,222 SR
Queue Stats
74W - 77L
1,608 Elo+
Solo
Da Ji
Da Ji
Wahrley
Da Ji
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
55W - 62L
1,537 Elo+
Party 1
Team Averages
Level 26
1,545 SR
1,611 Elo+

VS

Team Averages
Level 40
1,525 SR
1,577 Elo+
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
KusanagiTsurugi
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,547 Elo+
Solo
Neith
Neith
LukasPol28
Neith
Level 11
God Stats
10W - 7L
1,624 SR
Queue Stats
19W - 20L
1,479 Elo+
Solo
Ares
Ares
RonGüisli
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,845 Elo+
Party 2
Zeus
Zeus
serzhik2
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ASTHARIATH
Aphrodite
12
3 / 5 / 6
8,131
508
6,650
14,651
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 0
8,411
526
8,193
11,064
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Quagzilla
Cu Chulainn
14
6 / 5 / 1
8,632
540
8,793
16,280
12,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 5 / 5
7,001
438
6,352
14,224
8,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Wahrley
Da Ji
14
3 / 3 / 3
8,883
555
8,298
12,539
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
11 / 0 / 5
11,379
711
18,758
12,042
5,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
13
1 / 2 / 5
7,852
491
4,074
11,719
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
4 / 3 / 4
8,758
547
7,380
9,192
3,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 8
9,021
564
11,640
15,822
18,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
12
1 / 9 / 6
7,737
484
6,494
9,315
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
16
Kills
22
22
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
0
5
13.5
L
Aphrodite
ASTHARIATH
Aphrodite
3
5
6
1.2
L
3
4
0
0.75
W
Ao Kuang
1
2
5
1.75
W
Neith
4
3
4
2
L
Cu Chulainn
Quagzilla
Cu Chulainn
6
5
1
1.3
L
1
5
5
0.7
W
5
3
8
3
L
Da Ji
Wahrley
Da Ji
3
3
3
1.5
W
Zeus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
48,346
68,758
Taken
58,090
38,438
Mitigated
34,598
24,055
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,758
11,341
0
5,316
12,042
5,125
3,412
2,240
9,802
0
110,233
L
Aphrodite
ASTHARIATH
Aphrodite
6,650
1,222
5,061
7,290
14,651
10,231
112
8,167
6,484
27,560
0
L
8,193
5,101
0
2,343
11,064
2,878
154
1,372
9,692
0
65,774
W
Ao Kuang
4,074
1,287
0
1,199
11,719
4,245
105
2,435
9,138
46,791
0
W
Neith
7,380
3,735
0
3,415
9,192
3,223
1,013
1,617
7,208
0
39,297
L
Cu Chulainn
Quagzilla
Cu Chulainn
8,793
1,785
0
3,929
16,280
12,156
61
5,227
11,053
5,614
33,620
L
6,352
110
225
1,557
14,224
8,083
65
3,456
10,768
24,889
0
W
11,640
795
0
3,539
15,822
18,870
0
3,842
11,593
30,795
0
L
Da Ji
Wahrley
Da Ji
8,298
2,559
0
3,650
12,539
5,090
0
3,986
8,553
0
64,831
W
Zeus
6,494
1,085
0
446
9,315
3,135
566
4,381
4,752
38,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
44,747
395
Minions Killed
441
0
Camps Cleared
0
1,519,209
Distance Traveled
1,440,282
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,379
711
178
11
0
335,947
3
L
Aphrodite
8,131
508
46
3
0
284,651
1
L
Rama
8,411
526
120
8
0
299,068
5
W
Ao Kuang
7,852
491
74
5
0
300,535
7
W
Neith
8,758
547
83
5
0
242,170
0
L
Cu Chulainn
8,632
540
70
4
0
315,955
0
L
Ares
7,001
438
41
3
0
295,891
0
W
Ares
9,021
564
32
2
0
287,812
4
L
Da Ji
8,883
555
118
7
0
323,644
2
W
Zeus
7,737
484
74
5
0
273,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role