Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aurevion
Hun Batz
Level 7
God Stats
4W - 5L
1,075 SR
Queue Stats
8W - 10L
1,273 Elo+
Party 3
Loki
Loki
BoredCoffee
Loki
Level 7
God Stats
5W - 3L
1,585 SR
Queue Stats
8W - 9L
1,326 Elo+
Party 3
Medusa
Medusa
Zandacoss
Medusa
Level 6
God Stats
0W - 2L
1,244 SR
Queue Stats
6W - 11L
1,071 Elo+
Party 2
Olorun
Olorun
klr1
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,071 Elo+
Party 2
Team Averages
Level 11
1,381 SR
1,248 Elo+

VS

Team Averages
Level 32
1,419 SR
1,341 Elo+
Izanami
Izanami
EruzzE
Izanami
Level 31
God Stats
6W - 8L
1,385 SR
Queue Stats
15W - 19L
1,348 Elo+
Solo
Cthulhu
Cthulhu
IJambaaI
Cthulhu
Level 6
God Stats
4W - 1L
1,203 SR
Queue Stats
4W - 1L
1,257 Elo+
Party 1
Freya
Freya
Moskvinsig
Freya
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
QuestionMxrk
Danzaburou
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
82W - 74L
1,501 Elo+
Solo
Zeus
Zeus
ViperBoi
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
1 / 7 / 13
12,269
1,022
10,282
24,548
27,002
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Aurevion
Hun Batz
19
8 / 14 / 6
13,686
1,141
20,611
23,487
9,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 7 / 7
14,063
1,172
18,474
16,539
5,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Zandacoss
Medusa
18
1 / 7 / 9
11,406
951
15,753
17,750
6,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
klr1
Olorun
18
1 / 14 / 8
10,764
897
8,117
20,156
8,140
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EruzzE
Izanami
19
12 / 4 / 13
13,265
1,105
22,563
17,599
6,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
IJambaaI
Cthulhu
20
4 / 4 / 29
12,736
1,061
11,141
15,992
17,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
20
12 / 5 / 21
13,942
1,162
19,000
15,857
6,099
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
QuestionMxrk
Danzaburou
20
6 / 1 / 30
13,870
1,156
21,971
14,630
6,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
15 / 5 / 20
15,041
1,253
19,151
13,207
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
162
19
Kills
49
49
Deaths
19
43
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
13
1.07
L
Hun Batz
Aurevion
Hun Batz
8
14
6
0.79
L
8
7
7
1.64
W
Izanami
EruzzE
Izanami
12
4
13
4.63
W
Cthulhu
IJambaaI
Cthulhu
4
4
29
4.63
W
Freya
12
5
21
4.5
W
Danzaburou
QuestionMxrk
Danzaburou
6
1
30
21
W
Zeus
15
5
20
5
L
Medusa
Zandacoss
Medusa
1
7
9
0.79
L
Olorun
klr1
Olorun
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,237
Damage
93,826
102,480
Taken
77,285
57,374
Mitigated
43,118
7,577
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,282
800
0
3,556
24,548
27,002
0
14,375
10,173
29,335
0
L
Hun Batz
Aurevion
Hun Batz
20,611
4,197
0
0
23,487
9,724
0
11,644
11,843
0
35,178
L
18,474
4,119
0
0
16,539
5,528
0
8,945
7,594
0
46,279
W
Izanami
EruzzE
Izanami
22,563
19,330
0
3,761
17,599
6,692
0
5,359
12,240
0
47,399
W
Cthulhu
IJambaaI
Cthulhu
11,141
1,646
222
0
15,992
17,798
0
3,657
12,335
24,814
0
W
Freya
19,000
7,652
0
3,187
15,857
6,099
0
3,318
12,539
31,678
0
W
Danzaburou
QuestionMxrk
Danzaburou
21,971
8,520
0
2,610
14,630
6,426
0
3,121
11,509
0
42,151
W
Zeus
19,151
4,399
29
3,600
13,207
6,103
0
2,944
10,263
39,991
0
L
Medusa
Zandacoss
Medusa
15,753
7,115
0
1,445
17,750
6,980
0
6,909
10,841
0
44,737
L
Olorun
klr1
Olorun
8,117
2,563
692
1,884
20,156
8,140
0
7,419
12,737
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,188
Gold Earned
68,854
205
Minions Killed
227
5
Camps Cleared
9
1,084,824
Distance Traveled
1,026,285
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,269
1,022
50
4
0
217,503
2
L
Hun Batz
13,686
1,141
28
2
1
209,421
2
L
Loki
14,063
1,172
58
5
2
256,326
0
W
Izanami
13,265
1,105
56
5
4
179,030
0
W
Cthulhu
12,736
1,061
37
3
0
233,955
0
W
Freya
13,942
1,162
30
3
2
194,544
0
W
Danzaburou
13,870
1,156
40
3
2
234,325
1
W
Zeus
15,041
1,253
64
5
1
184,431
0
L
Medusa
11,406
951
52
4
0
200,602
2
L
Olorun
10,764
897
17
1
2
200,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role