Player Matchup

Jormungandr
Jormungandr
Domivat24
Jormungandr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 175L
1,775 Elo+
Party 1
Tiamat
Tiamat
Zytches
Tiamat
Level 21
God Stats
22W - 9L
1,600 SR
Queue Stats
184W - 74L
1,747 Elo+
Party 1
Medusa
Medusa
pezquenin
Medusa
Level 66
God Stats
1W - 1L
1,578 SR
Queue Stats
336W - 145L
1,731 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,751 Elo+

VS

Team Averages
Level 45
1,565 SR
1,422 Elo+
Tyr
Tyr
Anark10
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,418 Elo+
Solo
Ra
Ra
Jetex13
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,497 Elo+
Solo
Ullr
Ullr
TobiasNuk
Ullr
Level 11
God Stats
4W - 3L
1,695 SR
Queue Stats
10W - 15L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Domivat24
Jormungandr
14
8 / 3 / 11
10,493
807
12,801
10,777
8,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Zytches
Tiamat
14
5 / 2 / 11
9,781
752
10,152
9,646
6,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
pezquenin
Medusa
14
7 / 3 / 7
9,620
740
10,544
8,434
3,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
5 / 5 / 1
9,969
767
9,719
14,703
14,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 9 / 2
8,920
686
5,637
11,996
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
0 / 6 / 4
7,656
589
4,689
11,971
4,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
8
8
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
5
5
1
1.1
W
Jormungandr
Domivat24
Jormungandr
8
3
11
4.5
L
3
9
2
0.44
L
Ullr
0
6
4
0.33
W
Tiamat
Zytches
Tiamat
5
2
11
5.25
W
Medusa
pezquenin
Medusa
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
20,045
28,857
Taken
38,670
18,445
Mitigated
23,307
4,386
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,719
950
0
3,072
14,703
14,717
0
8,450
5,889
0
22,801
W
Jormungandr
Domivat24
Jormungandr
12,801
4,771
0
484
10,777
8,465
789
4,251
6,526
40,073
0
L
5,637
754
959
2,163
11,996
4,568
24
7,457
4,189
35,759
0
L
Ullr
4,689
1,600
0
248
11,971
4,022
0
5,985
5,639
0
10,787
W
Tiamat
Zytches
Tiamat
10,152
345
251
2,363
9,646
6,574
381
1,743
7,903
23,151
0
W
Medusa
pezquenin
Medusa
10,544
2,770
0
1,288
8,434
3,406
572
325
8,109
0
33,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
26,545
174
Minions Killed
112
10
Camps Cleared
0
707,733
Distance Traveled
713,181
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,969
767
33
3
0
274,963
0
W
Jormungandr
10,493
807
51
4
4
218,625
1
L
Ra
8,920
686
65
5
0
217,558
0
L
Ullr
7,656
589
14
1
0
220,660
0
W
Tiamat
9,781
752
50
4
5
253,538
2
W
Medusa
9,620
740
73
6
1
235,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role