Player Matchup

Tsukuyomi
Tsukuyomi
Devestator37
Tsukuyomi
Level 146
God Stats
5W - 3L
1,580 SR
Queue Stats
182W - 203L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Garg0yles
Baron Samedi
Level 143
God Stats
19W - 12L
1,663 SR
Queue Stats
156W - 120L
1,642 Elo+
Solo
Horus
Horus
Jr Bacon Deluxe
Horus
Level 89
God Stats
14W - 5L
1,674 SR
Queue Stats
115W - 100L
1,533 Elo+
Solo
Sobek
Sobek
Jslump16
Sobek
Level 109
God Stats
5W - 3L
1,551 SR
Queue Stats
311W - 283L
1,516 Elo+
Solo
Charybdis
Charybdis
Optimalscorcher
Charybdis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,612 Elo+
Solo
Team Averages
Level 126
1,594 SR
1,572 Elo+

VS

Team Averages
Level 105
1,548 SR
1,519 Elo+
Sylvanus
Sylvanus
AbeFromanhere
Sylvanus
Level 89
God Stats
9W - 9L
1,481 SR
Queue Stats
169W - 176L
1,558 Elo+
Solo
Jormungandr
Jormungandr
ArnaldoEloy
Jormungandr
Level 105
God Stats
0W - 1L
1,755 SR
Queue Stats
220W - 200L
1,470 Elo+
Solo
Bacchus
Bacchus
CM JacintoMx
Bacchus
Level 104
God Stats
3W - 3L
1,461 SR
Queue Stats
52W - 49L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
DJDEMOMAN
Tsukuyomi
Level 160
God Stats
3W - 5L
1,561 SR
Queue Stats
119W - 116L
1,536 Elo+
Solo
Xbalanque
Xbalanque
YungSwagg743605
Xbalanque
Level 68
God Stats
36W - 36L
1,485 SR
Queue Stats
50W - 53L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Devestator37
Tsukuyomi
17
9 / 1 / 1
10,470
616
10,492
13,541
10,437
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Garg0yles
Baron Samedi
16
5 / 2 / 5
9,887
582
8,906
10,264
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 10
8,861
521
8,275
12,113
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Jslump16
Sobek
11
1 / 3 / 8
7,831
461
4,736
18,705
14,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Optimalscorcher
Charybdis
13
1 / 3 / 3
8,388
493
4,460
9,250
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbeFromanhere
Sylvanus
15
1 / 4 / 2
9,034
531
8,832
13,456
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
ArnaldoEloy
Jormungandr
10
0 / 3 / 0
6,951
409
4,443
6,901
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
CM JacintoMx
Bacchus
12
2 / 3 / 6
8,062
474
7,489
13,786
15,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
DJDEMOMAN
Tsukuyomi
15
2 / 6 / 2
8,739
514
9,316
14,004
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
YungSwagg743605
Xbalanque
15
5 / 2 / 2
8,688
511
10,004
10,079
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
10
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbeFromanhere
Sylvanus
1
4
2
0.5
L
Jormungandr
ArnaldoEloy
Jormungandr
0
3
0
0
L
Bacchus
CM JacintoMx
Bacchus
2
3
6
1.67
L
Tsukuyomi
DJDEMOMAN
Tsukuyomi
2
6
2
0.5
W
Tsukuyomi
Devestator37
Tsukuyomi
9
1
1
9.5
W
Baron Samedi
Garg0yles
Baron Samedi
5
2
5
3.75
W
2
1
10
7
W
Sobek
Jslump16
Sobek
1
3
8
1.67
W
Charybdis
Optimalscorcher
Charybdis
1
3
3
0.83
L
Xbalanque
YungSwagg743605
Xbalanque
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
40,084
63,873
Taken
58,226
39,002
Mitigated
37,806
25,679
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbeFromanhere
Sylvanus
8,832
2,172
145
3,988
13,456
6,839
0
6,551
6,905
60,139
10,951
L
Jormungandr
ArnaldoEloy
Jormungandr
4,443
1,704
0
1,150
6,901
5,372
0
0
6,901
29,427
0
L
Bacchus
CM JacintoMx
Bacchus
7,489
603
0
890
13,786
15,678
0
3,806
9,980
19,579
0
L
Tsukuyomi
DJDEMOMAN
Tsukuyomi
9,316
2,341
0
4,368
14,004
5,350
21
1,919
12,085
0
64,982
W
Tsukuyomi
Devestator37
Tsukuyomi
10,492
2,339
0
6,088
13,541
10,437
1,040
5,092
8,449
0
60,821
W
Baron Samedi
Garg0yles
Baron Samedi
8,906
865
1,525
4,363
10,264
5,575
680
4,213
6,051
66,319
0
W
8,275
4,243
1,029
4,233
12,113
5,302
613
2,964
9,149
0
40,981
W
Sobek
Jslump16
Sobek
4,736
619
0
6,725
18,705
14,972
306
5,981
12,724
21,897
0
W
Charybdis
Optimalscorcher
Charybdis
4,460
1,834
0
1,716
9,250
2,716
1,363
1,855
7,395
0
49,870
L
Xbalanque
YungSwagg743605
Xbalanque
10,004
3,398
0
3,424
10,079
4,567
1,000
1,522
8,557
0
58,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
41,474
424
Minions Killed
430
0
Camps Cleared
0
1,617,282
Distance Traveled
1,384,454
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,034
531
133
8
0
279,933
0
L
Jormungandr
6,951
409
63
4
0
178,179
5
L
Bacchus
8,062
474
17
1
0
302,402
1
L
Tsukuyomi
8,739
514
106
6
0
326,224
3
W
Tsukuyomi
10,470
616
98
6
0
327,920
2
W
Baron Samedi
9,887
582
127
7
0
288,701
4
W
Horus
8,861
521
62
4
0
375,257
5
W
Sobek
7,831
461
26
2
0
321,175
0
W
Charybdis
8,388
493
111
7
0
304,229
4
L
Xbalanque
8,688
511
111
7
0
297,716
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role