Player Matchup

Artio
Artio
Silver I
DISTRE
Artio
Silver I
Level 123
God Stats
2W - 1L
1,695 SR
Queue Stats
16W - 16L
1,532 MMR
Solo
Sol
Sol
Gold IV
Lvl1Mew
Sol
Gold IV
Level 121
God Stats
37W - 23L
1,705 SR
Queue Stats
140W - 140L
1,280 MMR
Party 1
Izanami
Izanami
Bronze III
MadaTargaryen
Izanami
Bronze III
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,400 MMR
Party 2
Osiris
Osiris
Bronze III
StraightSweaty
Osiris
Bronze III
Level 115
God Stats
2W - 0L
1,723 SR
Queue Stats
17W - 4L
1,541 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
TroysOnPC
Cabrakan
Platinum V
Level 99
God Stats
16W - 12L
1,817 SR
Queue Stats
339W - 329L
1,707 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,688 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,524 SR
1,499 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Ddraper5
Janus
Gold V
Level 139
God Stats
4W - 9L
1,256 SR
Queue Stats
133W - 138L
1,510 MMR
Solo
Danzaburou
Danzaburou
Gold III
LegendarySaxMan
Danzaburou
Gold III
Level 158
God Stats
10W - 11L
1,528 SR
Queue Stats
196W - 190L
1,523 MMR
Solo
Tyr
Tyr
Gold V
YaBoiPICKLES420
Tyr
Gold V
Level 88
God Stats
4W - 4L
1,503 SR
Queue Stats
33W - 35L
1,465 MMR
Solo
Terra
Terra
Gold III
ijohnson40
Terra
Gold III
Level 129
God Stats
2W - 1L
1,834 SR
Queue Stats
84W - 86L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DISTRE
Artio
12
1 / 2 / 8
8,107
507
4,776
12,949
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
15
1 / 0 / 7
9,148
572
7,074
6,906
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
14
2 / 5 / 6
9,430
589
7,272
10,149
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
13 / 0 / 4
11,000
688
11,451
9,409
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
TroysOnPC
Cabrakan
15
6 / 0 / 4
9,596
600
8,413
7,350
13,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayGilgameshTiamatPersephoneAthena

VS

Bans
SetVulcanCu ChulainnTsukuyomiFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 4 / 1
7,265
454
4,019
8,425
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Ddraper5
Janus
12
0 / 4 / 0
7,245
453
3,952
6,720
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LegendarySaxMan
Danzaburou
13
4 / 5 / 3
8,255
516
8,841
12,779
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
7,735
483
3,929
14,904
11,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
11
0 / 5 / 4
6,786
424
3,850
15,232
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
7
7
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
1
0.88
W
Artio
DISTRE
Artio
1
2
8
2.5
L
Janus
Ddraper5
Janus
0
4
0
0
L
Danzaburou
LegendarySaxMan
Danzaburou
4
5
3
1.1
W
Sol
1
0
7
4.5
W
Izanami
2
5
6
1
W
13
0
4
15
W
Cabrakan
TroysOnPC
Cabrakan
6
0
4
8
L
0
5
0
0
L
Terra
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
24,591
46,763
Taken
58,060
36,454
Mitigated
29,587
13,020
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,019
1,661
0
546
8,425
3,045
0
2,023
6,402
0
44,653
W
Artio
DISTRE
Artio
4,776
841
713
3,021
12,949
10,061
0
2,170
10,725
24,690
0
L
Janus
Ddraper5
Janus
3,952
272
0
727
6,720
1,886
165
3,456
3,264
38,730
0
L
Danzaburou
LegendarySaxMan
Danzaburou
8,841
3,402
0
2,983
12,779
3,916
0
3,498
9,197
0
54,100
W
Sol
7,074
1,911
0
2,838
6,906
2,188
3,338
2,925
3,790
59,194
0
W
Izanami
7,272
4,534
0
985
10,149
3,079
206
978
9,171
0
72,236
W
11,451
4,703
0
3,478
9,409
7,709
0
1,243
8,115
0
76,755
W
Cabrakan
TroysOnPC
Cabrakan
8,413
1,518
0
1,985
7,350
13,417
544
258
7,092
49,756
0
L
3,929
550
0
3,450
14,904
11,709
156
4,298
10,606
0
53,820
L
Terra
3,850
556
1,035
3,935
15,232
9,031
15
6,904
8,328
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
37,286
492
Minions Killed
384
0
Camps Cleared
0
1,621,736
Distance Traveled
1,382,554
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,265
454
85
5
0
273,892
2
W
Artio
8,107
507
38
2
0
309,623
3
L
Janus
7,245
453
83
5
0
261,895
5
L
Danzaburou
8,255
516
86
5
0
275,276
5
W
Sol
9,148
572
119
7
0
322,004
2
W
Izanami
9,430
589
121
8
0
281,144
5
W
Osiris
11,000
688
110
7
0
393,959
7
W
Cabrakan
9,596
600
104
7
0
315,006
3
L
Tyr
7,735
483
107
7
0
266,047
1
L
Terra
6,786
424
23
1
0
305,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role