Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Modin11
Rama
Level 106
God Stats
9W - 12L
1,572 SR
Queue Stats
121W - 109L
1,588 Elo+
Solo
Terra
Terra
Zemar12
Terra
Level 157
God Stats
2W - 3L
1,351 SR
Queue Stats
120W - 117L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
mo3gza
Cu Chulainn
Level 149
God Stats
36W - 37L
1,593 SR
Queue Stats
371W - 374L
1,653 Elo+
Solo
Team Averages
Level 139
1,503 SR
1,562 Elo+

VS

Team Averages
Level 149
1,629 SR
1,601 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlphaKC
Ra
Level 155
God Stats
3W - 1L
1,554 SR
Queue Stats
328W - 308L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
FlameLycan
Kumbhakarna
Level 124
God Stats
8W - 4L
1,849 SR
Queue Stats
79W - 75L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
MaximumPleasure
Cernunnos
Level 145
God Stats
4W - 2L
1,801 SR
Queue Stats
144W - 138L
1,581 Elo+
Party 2
Fenrir
Fenrir
无敌铁头功
Fenrir
Level 160
God Stats
6W - 11L
1,439 SR
Queue Stats
213W - 195L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 3 / 0
3,562
712
573
4,118
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
5
0 / 1 / 0
3,334
667
1,256
1,923
734
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Modin11
Rama
5
0 / 3 / 1
3,411
682
1,728
3,824
763
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Zemar12
Terra
5
1 / 1 / 0
3,759
752
1,265
3,845
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
mo3gza
Cu Chulainn
7
2 / 2 / 0
3,729
746
2,086
4,470
1,406
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
4 / 0 / 2
4,350
870
2,395
2,510
698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 3
4,459
892
924
1,630
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
FlameLycan
Kumbhakarna
6
0 / 0 / 5
3,912
782
1,539
3,789
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
MaximumPleasure
Cernunnos
6
5 / 1 / 0
4,070
814
3,539
2,860
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 2 / 1
4,148
830
2,480
3,841
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Olorun
 
Olorun
0
1
0
0
W
Thor
 
Thor
4
0
2
5
W
0
0
3
1.5
W
Kumbhakarna
FlameLycan
Kumbhakarna
0
0
5
2.5
W
Cernunnos
MaximumPleasure
Cernunnos
5
1
0
5
L
Rama
Modin11
Rama
0
3
1
0.17
L
Terra
Zemar12
Terra
1
1
0
1
L
Cu Chulainn
mo3gza
Cu Chulainn
2
2
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,908
Damage
10,877
18,180
Taken
14,630
5,300
Mitigated
4,954
5,237
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
573
136
0
250
4,118
1,055
0
727
3,351
0
15,660
L
Olorun
 
Olorun
1,256
705
55
796
1,923
734
0
377
1,534
12,637
0
W
Thor
 
Thor
2,395
1,063
0
235
2,510
698
0
915
1,595
0
14,796
W
924
299
121
643
1,630
468
0
341
1,289
25,775
0
W
Kumbhakarna
FlameLycan
Kumbhakarna
1,539
264
0
1,832
3,789
1,250
0
827
2,962
8,439
0
W
Cernunnos
MaximumPleasure
Cernunnos
3,539
2,090
0
1,490
2,860
594
23
438
2,422
0
18,055
L
Rama
Modin11
Rama
1,728
1,620
0
1,149
3,824
763
0
1,033
2,791
0
14,102
L
Terra
Zemar12
Terra
1,265
733
38
1,204
3,845
1,342
0
274
3,571
7,000
0
L
Cu Chulainn
mo3gza
Cu Chulainn
2,086
1,275
0
1,745
4,470
1,406
0
0
4,121
0
12,494
W
2,480
636
0
1,718
3,841
1,944
0
0
3,682
0
13,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,795
Gold Earned
20,939
130
Minions Killed
179
0
Camps Cleared
0
517,230
Distance Traveled
558,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,562
712
31
6
0
108,188
2
L
Olorun
3,334
667
31
6
0
70,743
1
W
Thor
4,350
870
44
9
0
125,164
0
W
Ra
4,459
892
62
12
0
104,901
2
W
Kumbhakarna
3,912
782
7
1
0
110,890
0
W
Cernunnos
4,070
814
36
7
0
103,029
1
L
Rama
3,411
682
31
6
0
99,875
0
L
Terra
3,759
752
14
3
0
122,935
1
L
Cu Chulainn
3,729
746
23
5
0
115,489
1
W
Fenrir
4,148
830
30
6
0
114,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role