Player Matchup

Ullr
Ullr
JMM26
Ullr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 138L
1,359 Elo+
Solo
Thoth
Thoth
The_big_D1g
Thoth
Level 29
God Stats
5W - 11L
1,467 SR
Queue Stats
203W - 251L
1,440 Elo+
Party 1
Fenrir
Fenrir
hippig_opa
Fenrir
Level 104
God Stats
5W - 5L
1,728 SR
Queue Stats
411W - 426L
1,532 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,444 Elo+

VS

Team Averages
Level 60
1,520 SR
1,434 Elo+
Artio
Artio
CupQuakeOfDeath
Artio
Level 67
God Stats
1W - 0L
1,436 SR
Queue Stats
16W - 13L
1,526 Elo+
Solo
Scylla
Scylla
OnVeutUnFilm
Scylla
Level 26
God Stats
3W - 0L
1,625 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
PiedBalle
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JMM26
Ullr
15
3 / 4 / 10
11,170
621
11,379
16,450
7,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 6 / 9
11,938
663
14,056
12,644
5,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
hippig_opa
Fenrir
16
8 / 5 / 8
12,859
714
13,592
26,655
32,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
11,999
667
10,132
23,560
31,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
15
4 / 5 / 7
11,770
654
9,114
13,022
5,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
PiedBalle
Hachiman
17
9 / 9 / 5
13,830
768
29,160
17,969
7,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
17
Kills
15
15
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Ullr
JMM26
Ullr
3
4
10
2
W
Scylla
4
5
7
1.5
W
Hachiman
PiedBalle
Hachiman
9
9
5
1.28
L
6
6
9
1.75
L
Fenrir
hippig_opa
Fenrir
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,027
Damage
48,406
55,749
Taken
54,551
45,794
Mitigated
43,921
12,167
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,132
1,088
2,527
5,126
23,560
31,053
166
6,827
16,493
38,144
0
L
Ullr
JMM26
Ullr
11,379
7,848
422
2,500
16,450
7,454
746
5,099
11,351
0
50,426
W
Scylla
9,114
1,821
0
1,568
13,022
5,690
0
3,523
9,499
22,166
0
W
Hachiman
PiedBalle
Hachiman
29,160
20,180
0
3,687
17,969
7,178
2,147
4,935
13,034
0
71,595
L
14,056
1,370
291
1,671
12,644
5,449
234
4,470
8,174
40,660
0
L
Fenrir
hippig_opa
Fenrir
13,592
4,195
0
7,283
26,655
32,891
0
10,532
16,123
0
25,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
37,599
190
Minions Killed
151
8
Camps Cleared
6
840,601
Distance Traveled
942,187
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,999
667
55
3
3
334,473
5
L
Ullr
11,170
621
100
6
5
284,767
0
W
Scylla
11,770
654
17
1
0
310,464
0
W
Hachiman
13,830
768
79
4
3
297,250
3
L
Thoth
11,938
663
61
3
1
246,714
1
L
Fenrir
12,859
714
29
2
2
309,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role