Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Kampfunky
Danzaburou
Level 112
God Stats
3W - 1L
1,758 SR
Queue Stats
66W - 53L
1,597 Elo+
Party 1
Thor
Thor
Parasympathicus
Thor
Level 149
God Stats
9W - 4L
1,674 SR
Queue Stats
103W - 92L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skaeli
Morgan Le Fay
Level 64
God Stats
13W - 13L
1,546 SR
Queue Stats
308W - 325L
1,566 Elo+
Party 3
Tiamat
Tiamat
Sympathikus
Tiamat
Level 149
God Stats
34W - 38L
1,604 SR
Queue Stats
85W - 94L
1,498 Elo+
Party 1
Team Averages
Level 124
1,616 SR
1,538 Elo+

VS

Team Averages
Level 78
1,557 SR
1,552 Elo+
Sylvanus
Sylvanus
BeyondStark
Sylvanus
Level 156
God Stats
0W - 2L
1,681 SR
Queue Stats
188W - 121L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
Guillearqt
Ah Puch
Level 68
God Stats
25W - 22L
1,502 SR
Queue Stats
125W - 87L
1,476 Elo+
Party 2
Susano
Susano
KirgShenryu
Susano
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,605 Elo+
Party 2
Chernobog
Chernobog
loriem
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
meeel9
Aphrodite
Level 27
God Stats
78W - 41L
1,601 SR
Queue Stats
128W - 65L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 0 / 13
10,722
1,072
5,934
14,823
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Kampfunky
Danzaburou
17
6 / 1 / 9
11,194
1,119
16,970
10,170
4,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 12
10,069
1,007
19,453
8,533
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Skaeli
Morgan Le Fay
17
3 / 0 / 12
10,087
1,009
17,059
8,356
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
17
4 / 1 / 9
10,449
1,045
18,116
11,288
10,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeyondStark
Sylvanus
15
0 / 2 / 3
9,987
999
7,437
21,546
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Guillearqt
Ah Puch
15
2 / 5 / 1
9,684
968
15,292
11,895
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
0 / 4 / 2
8,511
851
7,769
14,774
6,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
loriem
Chernobog
15
1 / 5 / 2
9,227
923
11,404
19,623
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
meeel9
Aphrodite
15
0 / 1 / 3
8,881
888
4,531
12,704
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
17
Kills
3
3
Deaths
17
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
13
7.5
L
Sylvanus
BeyondStark
Sylvanus
0
2
3
0.75
L
Ah Puch
Guillearqt
Ah Puch
2
5
1
0.5
W
Danzaburou
Kampfunky
Danzaburou
6
1
9
10.5
L
Susano
0
4
2
0.25
W
3
1
12
9
W
Morgan Le Fay
Skaeli
Morgan Le Fay
3
0
12
9
W
Tiamat
4
1
9
8.5
L
Chernobog
loriem
Chernobog
1
5
2
0.4
L
Aphrodite
meeel9
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,532
Damage
46,433
53,170
Taken
80,542
47,688
Mitigated
50,167
14,959
Healing
24,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,934
917
4,934
4,576
14,823
23,134
0
9,119
5,704
10,213
0
L
Sylvanus
BeyondStark
Sylvanus
7,437
1,351
1,576
6,945
21,546
25,235
0
10,471
10,205
20,382
0
L
Ah Puch
Guillearqt
Ah Puch
15,292
227
0
266
11,895
4,377
0
5,025
6,540
53,169
0
W
Danzaburou
Kampfunky
Danzaburou
16,970
6,278
0
1,070
10,170
4,622
0
4,309
4,853
0
39,856
L
Susano
7,769
596
0
339
14,774
6,133
0
7,654
6,747
0
15,844
W
19,453
2,334
0
0
8,533
5,038
0
3,149
5,384
0
31,345
W
Morgan Le Fay
Skaeli
Morgan Le Fay
17,059
1,099
0
1,323
8,356
4,352
0
5,747
2,609
35,292
0
W
Tiamat
18,116
440
321
2,735
11,288
10,542
0
4,936
6,352
37,978
0
L
Chernobog
loriem
Chernobog
11,404
4,708
0
1,173
19,623
7,130
0
9,679
9,479
0
25,861
L
Aphrodite
meeel9
Aphrodite
4,531
154
9,034
5,452
12,704
7,292
0
6,006
6,462
17,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
46,290
228
Minions Killed
218
9
Camps Cleared
7
1,015,583
Distance Traveled
985,501
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,722
1,072
18
2
0
197,585
4
L
Sylvanus
9,987
999
30
3
1
183,532
2
L
Ah Puch
9,684
968
95
10
0
210,596
2
W
Danzaburou
11,194
1,119
81
8
2
184,095
0
L
Susano
8,511
851
12
1
1
202,871
1
W
Thor
10,069
1,007
15
2
5
194,944
0
W
Morgan Le Fay
10,087
1,009
55
6
0
214,958
1
W
Tiamat
10,449
1,045
59
6
2
224,001
0
L
Chernobog
9,227
923
42
4
3
178,028
0
L
Aphrodite
8,881
888
39
4
2
210,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role