Player Matchup

Ullr
Ullr
SyNeCoR
Ullr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 20L
1,150 Elo+
Solo
Tyr
Tyr
baya5
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 216L
1,440 Elo+
Solo
Skadi
Skadi
jackrages123
Skadi
Level 88
God Stats
2W - 3L
1,342 SR
Queue Stats
229W - 214L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
nasferato13
Sun Wukong
Level 124
God Stats
3W - 2L
1,442 SR
Queue Stats
119W - 122L
1,499 Elo+
Solo
Aphrodite
Aphrodite
nmaiguel
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,423 Elo+

VS

Team Averages
Level 89
1,372 SR
1,471 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heading
Cthulhu
Level 56
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Chang'e
Chang'e
LordEbil
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 76L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
Valheri
Sun Wukong
Level 61
God Stats
4W - 4L
1,195 SR
Queue Stats
324W - 331L
1,422 Elo+
Solo
Ravana
Ravana
ŽanpierPolnaref
Ravana
Level 107
God Stats
4W - 11L
1,363 SR
Queue Stats
762W - 711L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
SyNeCoR
Ullr
20
4 / 1 / 16
11,776
736
19,954
19,185
9,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
baya5
Tyr
15
0 / 7 / 13
9,940
621
10,110
29,054
24,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 2 / 12
12,917
807
36,003
15,826
7,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
nasferato13
Sun Wukong
19
4 / 6 / 15
12,444
778
20,010
30,400
42,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
nmaiguel
Aphrodite
20
9 / 3 / 14
12,917
807
19,715
24,711
20,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 3 / 14
11,100
694
20,186
17,553
8,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Heading
Cthulhu
20
5 / 6 / 11
12,195
762
30,891
28,081
36,670
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
LordEbil
Chang'e
17
6 / 5 / 10
10,672
667
18,939
20,938
13,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Valheri
Sun Wukong
18
5 / 5 / 8
12,451
778
17,344
29,677
30,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 6 / 14
9,842
615
12,363
22,244
14,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
76
25
Kills
19
19
Deaths
25
70
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
14
3
L
Cthulhu
Heading
Cthulhu
5
6
11
1.75
L
Chang'e
LordEbil
Chang'e
6
5
10
2.2
W
Ullr
SyNeCoR
Ullr
4
1
16
12
L
Sun Wukong
Valheri
Sun Wukong
5
5
8
1.8
W
Tyr
baya5
Tyr
0
7
13
0.93
W
8
2
12
7
W
Sun Wukong
nasferato13
Sun Wukong
4
6
15
1.92
W
Aphrodite
nmaiguel
Aphrodite
9
3
14
5.33
L
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,792
Damage
99,723
119,176
Taken
118,493
105,468
Mitigated
104,126
59,518
Healing
61,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,186
6,066
6,550
4,430
17,553
8,323
2,024
3,116
14,437
0
44,535
L
Cthulhu
Heading
Cthulhu
30,891
1,805
4,109
3,301
28,081
36,670
460
6,123
21,958
50,652
0
L
Chang'e
LordEbil
Chang'e
18,939
3,212
16,509
7,373
20,938
13,817
895
6,094
14,844
30,438
0
W
Ullr
SyNeCoR
Ullr
19,954
9,564
3,255
7,381
19,185
9,744
4,281
8,611
10,574
0
37,170
L
Sun Wukong
Valheri
Sun Wukong
17,344
3,284
3,055
11,242
29,677
30,469
548
5,152
24,525
0
26,425
W
Tyr
baya5
Tyr
10,110
1,084
870
8,827
29,054
24,792
19
9,319
19,735
0
18,811
W
36,003
15,114
3,239
3,819
15,826
7,768
1,864
8,444
7,382
0
64,070
W
Sun Wukong
nasferato13
Sun Wukong
20,010
1,397
1,495
4,119
30,400
42,952
448
11,183
19,047
12,705
31,718
W
Aphrodite
nmaiguel
Aphrodite
19,715
4,334
12,837
13,676
24,711
20,212
827
12,103
12,608
39,866
0
L
12,363
2,644
2,678
2,143
22,244
14,847
646
4,735
17,509
0
20,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,994
Gold Earned
56,260
179
Minions Killed
168
0
Camps Cleared
0
1,493,307
Distance Traveled
1,430,324
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,100
694
58
4
0
289,484
0
L
Cthulhu
12,195
762
65
4
0
270,837
3
L
Chang'e
10,672
667
23
1
0
270,510
3
W
Ullr
11,776
736
26
2
0
306,259
0
L
Sun Wukong
12,451
778
10
1
0
303,041
0
W
Tyr
9,940
621
15
1
0
306,368
0
W
Skadi
12,917
807
62
4
0
310,014
0
W
Sun Wukong
12,444
778
40
3
0
292,763
0
W
Aphrodite
12,917
807
36
2
0
277,903
0
L
Ravana
9,842
615
12
1
0
296,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role