Player Matchup

Danzaburou
Danzaburou
Boka5251
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,554 Elo+
Party 1
Ares
Ares
Braun98
Ares
Level 65
God Stats
8W - 6L
1,641 SR
Queue Stats
388W - 358L
1,460 Elo+
Solo
Achilles
Achilles
EskiJoe
Achilles
Level 63
God Stats
9W - 20L
1,198 SR
Queue Stats
39W - 63L
1,280 Elo+
Solo
Ra
Ra
Mikelangelo666
Ra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,562 Elo+
Party 1
Sol
Sol
aidam66
Sol
Level 97
God Stats
1W - 2L
1,366 SR
Queue Stats
77W - 85L
1,468 Elo+
Solo
Team Averages
Level 96
1,441 SR
1,465 Elo+

VS

Team Averages
Level 79
1,570 SR
1,511 Elo+
Poseidon
Poseidon
Junis93
Poseidon
Level 56
God Stats
2W - 1L
1,767 SR
Queue Stats
48W - 57L
1,523 Elo+
Solo
Cthulhu
Cthulhu
KmotrMonty
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,482 Elo+
Solo
Tiamat
Tiamat
Pandorasi
Tiamat
Level 61
God Stats
14W - 6L
1,618 SR
Queue Stats
34W - 22L
1,581 Elo+
Solo
Odin
Odin
Robertino36
Odin
Level 118
God Stats
16W - 15L
1,497 SR
Queue Stats
464W - 489L
1,480 Elo+
Solo
Medusa
Medusa
VeXiLlArIu
Medusa
Level 92
God Stats
1W - 1L
1,466 SR
Queue Stats
28W - 36L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boka5251
Danzaburou
17
7 / 1 / 7
11,696
1,170
15,630
8,522
3,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Braun98
Ares
16
1 / 2 / 12
10,178
1,018
5,885
14,698
18,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
EskiJoe
Achilles
16
3 / 2 / 11
10,258
1,026
12,988
14,357
11,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 1 / 11
9,928
993
12,843
7,377
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
2 / 1 / 10
9,480
948
9,370
8,252
3,372
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

275

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Junis93
Poseidon
14
0 / 0 / 3
8,253
825
1,612
1,454
432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KmotrMonty
Cthulhu
15
0 / 3 / 5
9,200
920
13,794
14,493
16,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Pandorasi
Tiamat
15
1 / 3 / 5
9,328
933
11,743
10,493
8,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 5
9,416
942
5,525
16,307
18,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
VeXiLlArIu
Medusa
15
4 / 4 / 2
10,150
1,015
14,276
16,726
6,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
14
Kills
7
7
Deaths
14
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boka5251
Danzaburou
7
1
7
10.5
W
Ares
Braun98
Ares
1
2
12
3.5
W
Achilles
EskiJoe
Achilles
3
2
11
4.25
L
Poseidon
Junis93
Poseidon
0
0
3
1.5
L
Cthulhu
KmotrMonty
Cthulhu
0
3
5
0.83
W
1
1
11
6.5
L
Tiamat
Pandorasi
Tiamat
1
3
5
1.17
L
2
4
5
1.13
L
Medusa
VeXiLlArIu
Medusa
4
4
2
1.25
W
Sol
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,716
Damage
46,950
53,206
Taken
59,473
39,952
Mitigated
49,907
16,285
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boka5251
Danzaburou
15,630
10,011
0
2,576
8,522
3,819
0
5,007
3,515
0
38,492
W
Ares
Braun98
Ares
5,885
348
0
990
14,698
18,158
0
7,303
7,395
12,193
0
W
Achilles
EskiJoe
Achilles
12,988
4,940
0
3,437
14,357
11,483
0
6,294
8,063
0
22,115
L
Poseidon
Junis93
Poseidon
1,612
355
0
0
1,454
432
0
982
466
7,323
0
L
Cthulhu
KmotrMonty
Cthulhu
13,794
436
0
0
14,493
16,445
0
6,188
7,727
37,484
0
W
12,843
1,032
4,154
2,469
7,377
3,120
0
3,643
3,734
42,355
0
L
Tiamat
Pandorasi
Tiamat
11,743
581
0
876
10,493
8,108
0
5,629
4,534
30,462
0
L
5,525
953
0
0
16,307
18,246
0
6,248
9,574
0
15,136
L
Medusa
VeXiLlArIu
Medusa
14,276
7,402
0
3,120
16,726
6,676
0
8,240
7,988
0
30,846
W
Sol
9,370
1,522
548
2,111
8,252
3,372
0
4,902
3,350
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
46,347
202
Minions Killed
174
9
Camps Cleared
5
992,451
Distance Traveled
817,810
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,696
1,170
57
6
0
190,741
0
W
Ares
10,178
1,018
14
1
0
204,321
1
W
Achilles
10,258
1,026
17
2
5
215,310
0
L
Poseidon
8,253
825
10
1
1
47,724
0
L
Cthulhu
9,200
920
48
5
0
208,792
0
W
Ra
9,928
993
80
8
3
213,205
3
L
Tiamat
9,328
933
33
3
1
183,734
0
L
Odin
9,416
942
30
3
1
204,047
3
L
Medusa
10,150
1,015
53
5
2
173,513
1
W
Sol
9,480
948
34
3
1
168,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role