Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Samuso1522
Heimdallr
Level 88
God Stats
35W - 39L
1,470 SR
Queue Stats
647W - 647L
1,552 Elo+
Solo
Olorun
Olorun
niceyifan
Olorun
Level 61
God Stats
2W - 3L
1,427 SR
Queue Stats
129W - 154L
1,447 Elo+
Party 1
Team Averages
Level 113
1,479 SR
1,500 Elo+

VS

Team Averages
Level 85
1,465 SR
1,519 Elo+
Jormungandr
Jormungandr
BlueNova267
Jormungandr
Level 44
God Stats
2W - 9L
1,263 SR
Queue Stats
299W - 325L
1,518 Elo+
Party 2
Arachne
Arachne
Bobsth
Arachne
Level 48
God Stats
8W - 4L
1,329 SR
Queue Stats
140W - 145L
1,488 Elo+
Solo
Nu Wa
Nu Wa
NexusCodeZero
Nu Wa
Level 151
God Stats
26W - 15L
1,708 SR
Queue Stats
154W - 139L
1,517 Elo+
Solo
Danzaburou
Danzaburou
arscuu
Danzaburou
Level 84
God Stats
2W - 3L
1,344 SR
Queue Stats
261W - 252L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
xEridiumx
Gilgamesh
Level 100
God Stats
3W - 2L
1,683 SR
Queue Stats
63W - 64L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 6 / 0
5,245
525
2,936
7,995
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
7
1 / 3 / 0
4,730
473
2,858
6,740
3,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
 
Hel
7
0 / 4 / 0
4,439
444
1,482
5,183
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Samuso1522
Heimdallr
9
0 / 3 / 0
5,021
502
2,133
6,024
1,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
niceyifan
Olorun
7
0 / 2 / 1
4,372
437
2,581
5,937
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueNova267
Jormungandr
8
1 / 0 / 3
4,983
498
2,189
4,467
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Bobsth
Arachne
11
9 / 0 / 2
6,827
683
5,517
6,455
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 3 / 6
6,355
636
7,539
5,375
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
arscuu
Danzaburou
8
2 / 0 / 4
5,220
522
4,143
6,352
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xEridiumx
Gilgamesh
11
2 / 0 / 0
6,391
639
2,041
3,074
1,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
0
0.33
L
Cabrakan
 
Cabrakan
1
3
0
0.33
L
Hel
 
Hel
0
4
0
0
W
Jormungandr
BlueNova267
Jormungandr
1
0
3
2.5
W
Arachne
Bobsth
Arachne
9
0
2
10
W
4
3
6
2.33
L
Heimdallr
Samuso1522
Heimdallr
0
3
0
0
W
Danzaburou
arscuu
Danzaburou
2
0
4
4
L
Olorun
niceyifan
Olorun
0
2
1
0.25
W
Gilgamesh
xEridiumx
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,990
Damage
21,429
31,879
Taken
25,723
12,566
Mitigated
9,860
8,134
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,936
978
263
1,625
7,995
2,857
0
3,476
4,519
19,915
4,375
L
Cabrakan
 
Cabrakan
2,858
332
0
1,439
6,740
3,554
0
2,257
4,444
17,562
0
L
Hel
 
Hel
1,482
37
97
1,829
5,183
2,793
0
664
4,338
16,036
0
W
Jormungandr
BlueNova267
Jormungandr
2,189
325
0
996
4,467
2,095
40
1,608
2,714
17,958
0
W
Arachne
Bobsth
Arachne
5,517
3,611
0
2,903
6,455
2,707
12
1,369
5,046
0
33,587
W
7,539
3,127
0
1,188
5,375
1,766
0
3,749
1,580
36,111
0
L
Heimdallr
Samuso1522
Heimdallr
2,133
1,596
0
1,423
6,024
1,769
0
1,166
4,699
0
29,319
W
Danzaburou
arscuu
Danzaburou
4,143
1,174
0
2,932
6,352
1,717
384
1,141
5,069
0
24,587
L
Olorun
niceyifan
Olorun
2,581
711
327
1,131
5,937
1,593
0
1,844
4,015
16,148
0
W
Gilgamesh
xEridiumx
Gilgamesh
2,041
777
0
1,210
3,074
1,575
195
1,252
1,822
0
28,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
29,776
227
Minions Killed
308
0
Camps Cleared
0
831,012
Distance Traveled
981,219
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,245
525
58
6
0
158,054
3
L
Cabrakan
4,730
473
37
4
0
157,572
0
L
Hel
4,439
444
39
4
0
164,290
3
W
Jormungandr
4,983
498
31
3
0
195,314
2
W
Arachne
6,827
683
70
7
0
220,474
0
W
Nu Wa
6,355
636
70
7
0
171,115
2
L
Heimdallr
5,021
502
57
6
0
183,371
3
W
Danzaburou
5,220
522
42
4
0
197,609
4
L
Olorun
4,372
437
36
4
0
167,725
1
W
Gilgamesh
6,391
639
95
10
0
196,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role