Player Matchup

Danzaburou
Danzaburou
TheSoup101
Danzaburou
Level 11
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
Zerikaii-Syraii
Hades
Level 107
God Stats
3W - 1L
1,725 SR
Queue Stats
47W - 66L
1,393 Elo+
Party 1
Nike
Nike
natsu100drake
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 71L
1,202 Elo+
Solo
Team Averages
Level 42
1,661 SR
1,365 Elo+

VS

Team Averages
Level 105
1,674 SR
1,422 Elo+
Jormungandr
Jormungandr
JxTheClown
Jormungandr
Level 109
God Stats
8W - 6L
1,721 SR
Queue Stats
268W - 277L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
OG_WickedClown
Ah Puch
Level 100
God Stats
20W - 11L
1,649 SR
Queue Stats
177W - 191L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
Sabeleye
Heimdallr
Level 105
God Stats
6W - 3L
1,650 SR
Queue Stats
300W - 389L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheSoup101
Danzaburou
12
2 / 10 / 3
10,489
617
8,304
19,457
7,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 5 / 2
13,183
775
21,486
24,180
14,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 11 / 7
10,508
618
1,013
17,273
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JxTheClown
Jormungandr
16
9 / 4 / 16
13,037
767
17,198
22,612
20,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 5 / 13
12,479
734
19,426
11,883
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Sabeleye
Heimdallr
16
8 / 3 / 13
12,207
718
15,957
14,091
6,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
25
26
Deaths
12
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JxTheClown
Jormungandr
9
4
16
4.25
W
8
5
13
2.9
W
Heimdallr
Sabeleye
Heimdallr
8
3
13
4.83
L
Danzaburou
TheSoup101
Danzaburou
2
10
3
0.35
L
10
5
2
2.2
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
52,581
60,910
Taken
48,586
29,174
Mitigated
31,945
12,121
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JxTheClown
Jormungandr
17,198
4,949
0
1,255
22,612
20,332
243
6,286
16,326
43,455
0
W
19,426
458
1,773
3,807
11,883
4,689
870
6,769
5,114
51,740
0
W
Heimdallr
Sabeleye
Heimdallr
15,957
6,920
0
1,166
14,091
6,924
1,452
8,831
5,260
0
44,654
L
Danzaburou
TheSoup101
Danzaburou
8,304
3,879
0
1,421
19,457
7,174
616
12,206
7,251
0
25,429
L
21,486
603
335
9,784
24,180
14,239
530
14,395
9,783
60,351
0
L
1,013
260
0
581
17,273
7,761
148
10,811
6,462
0
6,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
37,723
162
Minions Killed
186
6
Camps Cleared
7
908,666
Distance Traveled
902,240
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,037
767
42
2
3
314,436
0
W
Ah Puch
12,479
734
91
5
3
297,872
1
W
Heimdallr
12,207
718
53
3
1
289,932
1
L
Danzaburou
10,489
617
41
2
1
300,863
0
L
Hades
13,183
775
103
6
5
354,007
3
L
Nike
10,508
618
18
1
0
253,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role