Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DavidCat767
Izanami
Level 45
God Stats
4W - 3L
1,261 SR
Queue Stats
11W - 27L
1,177 Elo+
Party 1
Hercules
Hercules
DavidCat767
Hercules
Level 58
God Stats
7W - 9L
1,545 SR
Queue Stats
241W - 294L
1,314 Elo+
Party 1
Team Averages
Level 87
1,435 SR
1,330 Elo+

VS

Team Averages
Level 33
1,599 SR
1,470 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Border_hopper8
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Taeh_yung_
Jing Wei
Level 25
God Stats
5W - 4L
1,798 SR
Queue Stats
25W - 31L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 4 / 7
11,342
756
15,069
11,990
2,010
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
DavidCat767
Izanami
13
3 / 6 / 8
10,368
691
7,376
10,855
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
DavidCat767
Hercules
16
9 / 2 / 9
11,677
778
15,155
20,428
24,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 5 / 7
10,296
686
10,410
16,458
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 6 / 1
11,526
768
13,446
13,473
5,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Taeh_yung_
Jing Wei
11
0 / 9 / 6
8,776
585
6,253
17,166
5,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
20
Kills
12
12
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
7
2.88
L
Danzaburou
 
Danzaburou
2
5
7
1.1
L
10
6
1
1.75
W
Izanami
DavidCat767
Izanami
3
6
8
1.17
W
Hercules
DavidCat767
Hercules
9
2
9
6.75
L
Jing Wei
Taeh_yung_
Jing Wei
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
30,109
43,273
Taken
47,097
29,671
Mitigated
17,922
14,783
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,069
3,704
0
3,147
11,990
2,010
2,044
516
11,474
42,772
0
L
Danzaburou
 
Danzaburou
10,410
3,663
0
2,005
16,458
6,275
0
6,364
10,094
0
34,705
L
13,446
2,878
0
336
13,473
5,696
0
3,359
10,114
0
38,408
W
Izanami
DavidCat767
Izanami
7,376
3,365
53
1,525
10,855
3,180
1,189
0
10,855
0
29,976
W
Hercules
DavidCat767
Hercules
15,155
4,505
0
10,058
20,428
24,481
88
93
20,335
0
34,661
L
Jing Wei
Taeh_yung_
Jing Wei
6,253
5,507
0
1,751
17,166
5,951
0
5,902
11,264
0
16,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
30,598
167
Minions Killed
134
4
Camps Cleared
6
799,584
Distance Traveled
723,107
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,342
756
50
3
3
271,739
4
L
Danzaburou
10,296
686
52
3
3
250,547
2
L
Thor
11,526
768
56
4
3
235,263
2
W
Izanami
10,368
691
70
5
0
227,535
0
W
Hercules
11,677
778
47
3
1
300,310
0
L
Jing Wei
8,776
585
26
2
0
237,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role