Player Matchup

Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
JaDom17
Tyr
Level 105
God Stats
9W - 10L
1,444 SR
Queue Stats
45W - 53L
1,363 Elo+
Party 3
Medusa
Medusa
SK_2778
Medusa
Level 40
God Stats
10W - 13L
1,439 SR
Queue Stats
121W - 126L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
byJosele1
Cu Chulainn
Level 87
God Stats
12W - 9L
1,532 SR
Queue Stats
42W - 45L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
temp-953450
Baron Samedi
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,383 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,411 Elo+

VS

Team Averages
Level 62
1,581 SR
1,371 Elo+
Danzaburou
Danzaburou
SwEspitter
Danzaburou
Level 76
God Stats
8W - 8L
1,428 SR
Queue Stats
251W - 272L
1,423 Elo+
Party 4
Kukulkan
Kukulkan
TheEvil-27
Kukulkan
Level 34
God Stats
84W - 110L
1,405 SR
Queue Stats
119W - 173L
1,321 Elo+
Party 2
Thanatos
Thanatos
Zeblots4
Thanatos
Level 79
God Stats
13W - 12L
1,704 SR
Queue Stats
260W - 301L
1,371 Elo+
Party 4
Bellona
Bellona
deadpool_8443
Bellona
Level 63
God Stats
10W - 8L
1,612 SR
Queue Stats
335W - 337L
1,428 Elo+
Solo
Janus
Janus
jafer_21
Janus
Level 59
God Stats
0W - 2L
1,756 SR
Queue Stats
208W - 281L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 4 / 4
11,108
585
12,486
18,588
12,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
18
9 / 5 / 2
11,269
593
8,574
15,056
10,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SK_2778
Medusa
15
12 / 5 / 2
9,610
506
11,969
14,455
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
byJosele1
Cu Chulainn
16
1 / 2 / 0
9,384
494
11,028
14,510
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
temp-953450
Baron Samedi
15
1 / 2 / 10
8,590
452
4,787
12,389
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SwEspitter
Danzaburou
17
4 / 4 / 1
11,137
586
12,545
11,197
3,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
TheEvil-27
Kukulkan
12
1 / 9 / 3
8,190
431
9,114
13,735
5,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Zeblots4
Thanatos
18
11 / 4 / 3
11,558
608
10,656
14,603
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
16
0 / 3 / 3
9,442
497
10,807
16,639
16,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
jafer_21
Janus
13
2 / 7 / 4
8,826
465
7,035
11,270
4,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
27
Kills
18
18
Deaths
27
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
4
4
1.5
W
Tyr
9
5
2
2
W
Medusa
SK_2778
Medusa
12
5
2
2.6
L
Danzaburou
SwEspitter
Danzaburou
4
4
1
1.13
L
Kukulkan
TheEvil-27
Kukulkan
1
9
3
0.28
L
Thanatos
Zeblots4
Thanatos
11
4
3
3.13
W
Cu Chulainn
byJosele1
Cu Chulainn
1
2
0
0.5
L
Bellona
0
3
3
0.5
L
Janus
jafer_21
Janus
2
7
4
0.57
W
Baron Samedi
temp-953450
Baron Samedi
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,844
Damage
50,157
74,998
Taken
67,444
48,649
Mitigated
35,937
23,531
Healing
24,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,486
1,194
0
10,683
18,588
12,154
984
787
17,801
75,703
0
W
Tyr
8,574
929
0
2,952
15,056
10,716
26
1,237
13,819
0
66,234
W
Medusa
SK_2778
Medusa
11,969
6,197
0
4,364
14,455
5,199
150
9,582
4,873
0
56,304
L
Danzaburou
SwEspitter
Danzaburou
12,545
7,521
0
3,969
11,197
3,589
2,310
7,024
4,173
0
72,817
L
Kukulkan
TheEvil-27
Kukulkan
9,114
963
146
1,420
13,735
5,341
336
3,572
10,163
38,262
0
L
Thanatos
Zeblots4
Thanatos
10,656
3,268
0
11,699
14,603
6,257
0
3,708
10,798
0
66,205
W
Cu Chulainn
byJosele1
Cu Chulainn
11,028
1,579
0
3,098
14,510
12,006
164
2,250
12,260
8,025
56,439
L
Bellona
10,807
2,062
0
5,420
16,639
16,420
0
2,739
12,543
14,083
42,429
L
Janus
jafer_21
Janus
7,035
1,083
99
1,496
11,270
4,330
757
2,303
8,967
37,475
0
W
Baron Samedi
temp-953450
Baron Samedi
4,787
522
102
2,332
12,389
8,574
144
5,413
6,976
41,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,961
Gold Earned
49,153
502
Minions Killed
465
0
Camps Cleared
0
1,741,603
Distance Traveled
1,654,719
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,108
585
142
7
0
335,141
0
W
Tyr
11,269
593
97
5
0
408,657
0
W
Medusa
9,610
506
88
5
0
337,265
0
L
Danzaburou
11,137
586
130
7
0
311,768
3
L
Kukulkan
8,190
431
57
3
0
267,676
1
L
Thanatos
11,558
608
101
5
0
414,753
3
W
Cu Chulainn
9,384
494
116
6
0
368,593
1
L
Bellona
9,442
497
97
5
0
367,339
1
L
Janus
8,826
465
80
4
0
293,183
1
W
Baron Samedi
8,590
452
59
3
0
291,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role