Player Matchup

Odin
Odin
Adventureman777
Odin
Level 17
God Stats
5W - 1L
1,843 SR
Queue Stats
71W - 38L
1,766 Elo+
Solo
Sol
Sol
Dennisguti
Sol
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 83L
1,389 Elo+
Party 2
Fenrir
Fenrir
MoMoHappyxD
Fenrir
Level 29
God Stats
36W - 18L
1,661 SR
Queue Stats
229W - 237L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
SheroStallion
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,417 Elo+
Party 1
Artemis
Artemis
i4umu
Artemis
Level 34
God Stats
15W - 5L
1,798 SR
Queue Stats
101W - 107L
1,448 Elo+
Party 1
Team Averages
Level 27
1,660 SR
1,494 Elo+

VS

Team Averages
Level 16
1,436 SR
1,557 Elo+
Bellona
Bellona
As-a-seins
Bellona
Level 27
God Stats
13W - 23L
1,414 SR
Queue Stats
258W - 271L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chocharr
Morgan Le Fay
Level 15
God Stats
3W - 3L
1,790 SR
Queue Stats
248W - 186L
1,610 Elo+
Solo
Nemesis
Nemesis
KILLER MG1
Nemesis
Level 12
God Stats
2W - 3L
1,476 SR
Queue Stats
6W - 6L
1,565 Elo+
Solo
Apollo
Apollo
Lycane-
Apollo
Level 18
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 6L
1,591 Elo+
Solo
Tiamat
Tiamat
Prozach76Jnr
Tiamat
Level 10
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 4L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 2
10,896
681
11,380
8,270
9,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 5 / 5
8,270
517
10,883
11,749
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
9 / 2 / 2
9,163
573
6,653
10,925
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
SheroStallion
Xing Tian
13
2 / 4 / 6
7,592
475
7,286
14,528
11,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
i4umu
Artemis
15
3 / 5 / 3
8,628
539
5,934
10,457
3,252
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
As-a-seins
Bellona
13
1 / 4 / 3
7,396
462
4,961
10,405
8,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Chocharr
Morgan Le Fay
12
4 / 6 / 2
7,569
473
7,675
12,912
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KILLER MG1
Nemesis
8
1 / 9 / 3
6,469
404
3,261
12,539
5,664
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
Lycane-
Apollo
16
9 / 5 / 2
9,941
621
17,349
16,201
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
7
0 / 7 / 2
5,236
327
589
5,438
2,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
29
Kills
15
16
Deaths
31
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Bellona
As-a-seins
Bellona
1
4
3
0.63
L
Morgan Le Fay
Chocharr
Morgan Le Fay
4
6
2
0.83
W
6
5
5
1.7
L
Nemesis
KILLER MG1
Nemesis
1
9
3
0.28
L
Apollo
Lycane-
Apollo
9
5
2
2
W
Fenrir
9
2
2
5
L
Tiamat
0
7
2
0.14
W
Xing Tian
SheroStallion
Xing Tian
2
4
6
1.25
W
Artemis
i4umu
Artemis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
33,835
55,929
Taken
57,495
35,198
Mitigated
26,643
13,913
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,380
3,628
0
2,172
8,270
9,155
1,192
191
8,079
0
83,092
L
Bellona
As-a-seins
Bellona
4,961
2,235
0
1,380
10,405
8,886
0
583
9,822
0
36,647
L
Morgan Le Fay
Chocharr
Morgan Le Fay
7,675
1,780
79
2,107
12,912
3,780
792
6,411
6,501
36,701
0
W
10,883
3,286
0
4,906
11,749
4,196
148
4,498
6,743
36,437
4,926
L
Nemesis
KILLER MG1
Nemesis
3,261
2,094
0
2,491
12,539
5,664
0
3,373
9,166
0
25,609
L
Apollo
Lycane-
Apollo
17,349
11,487
0
6,167
16,201
6,140
1,258
4,535
11,666
0
74,416
W
Fenrir
6,653
863
0
2,068
10,925
6,900
0
969
9,876
150
43,769
L
Tiamat
589
371
0
84
5,438
2,173
0
2,547
2,891
2,506
0
W
Xing Tian
SheroStallion
Xing Tian
7,286
1,495
0
1,352
14,528
11,695
58
1,882
12,510
28,269
0
W
Artemis
i4umu
Artemis
5,934
3,514
0
3,415
10,457
3,252
908
0
10,457
0
46,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
36,611
431
Minions Killed
300
0
Camps Cleared
0
1,420,543
Distance Traveled
1,303,511
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,896
681
173
11
0
282,974
4
L
Bellona
7,396
462
74
5
0
277,003
2
L
Morgan Le Fay
7,569
473
66
4
0
253,839
4
W
Sol
8,270
517
67
4
0
243,201
2
L
Nemesis
6,469
404
41
3
0
281,334
3
L
Apollo
9,941
621
113
7
0
267,154
0
W
Fenrir
9,163
573
79
5
0
346,922
1
L
Tiamat
5,236
327
6
0
0
224,181
0
W
Xing Tian
7,592
475
31
2
0
291,068
2
W
Artemis
8,628
539
81
5
0
256,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role