Player Matchup

Jormungandr
Jormungandr
PepC5073
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,485 Elo+
Solo
Sol
Sol
Shibilinski
Sol
Level 17
God Stats
2W - 4L
1,368 SR
Queue Stats
27W - 24L
1,465 Elo+
Solo
Izanami
Izanami
Th3Fr3nch Dz
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 16L
1,651 Elo+
Solo
Kukulkan
Kukulkan
imtrollsmite
Kukulkan
Level 25
God Stats
2W - 2L
1,721 SR
Queue Stats
81W - 79L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
kratos_DIOSKINGS
Ao Kuang
Level 22
God Stats
2W - 0L
1,784 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,526 Elo+

VS

Team Averages
Level 23
1,627 SR
1,499 Elo+
Artemis
Artemis
Frantopocho123
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 112L
1,372 Elo+
Party 1
Mercury
Mercury
SILVERofWIND
Mercury
Level 18
God Stats
6W - 5L
1,623 SR
Queue Stats
35W - 32L
1,497 Elo+
Solo
Olorun
Olorun
Topolay
Olorun
Level 10
God Stats
1W - 1L
1,465 SR
Queue Stats
5W - 4L
1,542 Elo+
Solo
Cerberus
Cerberus
alv_prro_clia
Cerberus
Level 21
God Stats
1W - 1L
1,668 SR
Queue Stats
41W - 34L
1,533 Elo+
Party 1
Bellona
Bellona
l94Sniper
Bellona
Level 28
God Stats
13W - 18L
1,880 SR
Queue Stats
101W - 105L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PepC5073
Jormungandr
12
4 / 1 / 3
7,996
500
5,576
10,322
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 2
9,735
608
9,358
7,852
2,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Th3Fr3nch Dz
Izanami
17
2 / 1 / 1
10,616
664
4,136
8,464
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
imtrollsmite
Kukulkan
18
1 / 1 / 2
10,739
671
3,254
6,359
2,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,909
494
1,314
9,577
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
5,547
347
2,001
2,593
593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
SILVERofWIND
Mercury
12
0 / 3 / 0
6,880
430
2,559
10,310
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Topolay
Olorun
10
0 / 4 / 0
6,235
390
2,900
9,122
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
alv_prro_clia
Cerberus
8
2 / 3 / 0
6,118
382
2,579
8,876
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
l94Sniper
Bellona
15
1 / 1 / 0
8,782
549
6,109
8,677
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Jormungandr
PepC5073
Jormungandr
4
1
3
5.5
L
Mercury
SILVERofWIND
Mercury
0
3
0
0
W
4
0
2
5
W
Izanami
Th3Fr3nch Dz
Izanami
2
1
1
2.5
L
Olorun
Topolay
Olorun
0
4
0
0
L
Cerberus
alv_prro_clia
Cerberus
2
3
0
0.67
W
Kukulkan
imtrollsmite
Kukulkan
1
1
2
2
W
1
1
1
1.5
L
Bellona
l94Sniper
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
16,148
42,574
Taken
39,578
21,170
Mitigated
18,846
12,969
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,001
449
0
464
2,593
593
0
973
1,489
0
13,694
W
Jormungandr
PepC5073
Jormungandr
5,576
2,245
0
1,192
10,322
10,102
312
2,664
7,580
19,596
0
L
Mercury
SILVERofWIND
Mercury
2,559
340
0
550
10,310
3,250
0
4,666
5,359
0
39,034
W
9,358
2,516
0
3,766
7,852
2,401
2,351
1,319
6,409
73,148
0
W
Izanami
Th3Fr3nch Dz
Izanami
4,136
3,052
0
3,671
8,464
2,845
2,730
966
7,307
0
97,533
L
Olorun
Topolay
Olorun
2,900
1,206
13
2,104
9,122
3,332
0
5,969
2,713
25,819
3,255
L
Cerberus
alv_prro_clia
Cerberus
2,579
337
0
2,014
8,876
5,845
0
3,549
4,837
23,113
0
W
Kukulkan
imtrollsmite
Kukulkan
3,254
339
0
3,600
6,359
2,634
0
0
6,359
83,740
0
W
1,314
190
0
740
9,577
3,188
516
0
9,577
35,683
0
L
Bellona
l94Sniper
Bellona
6,109
1,798
0
3,674
8,677
5,826
0
2,860
5,678
0
61,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
33,562
611
Minions Killed
349
0
Camps Cleared
0
1,526,427
Distance Traveled
1,290,984
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,547
347
28
2
0
113,015
0
W
Jormungandr
7,996
500
30
2
0
295,516
1
L
Mercury
6,880
430
68
4
0
365,034
0
W
Sol
9,735
608
142
9
0
318,829
2
W
Izanami
10,616
664
172
11
0
281,107
4
L
Olorun
6,235
390
46
3
0
258,271
0
L
Cerberus
6,118
382
65
4
0
202,425
0
W
Kukulkan
10,739
671
200
13
0
332,340
3
W
Ao Kuang
7,909
494
67
4
0
298,635
0
L
Bellona
8,782
549
142
9
0
352,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role