Player Matchup

Tiamat
Tiamat
AllergyLvl9000
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 45L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
ArtoriasWolf98
Sun Wukong
Level 68
God Stats
129W - 144L
1,512 SR
Queue Stats
418W - 485L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Pop Wizard21
Aphrodite
Level 40
God Stats
9W - 9L
1,529 SR
Queue Stats
24W - 51L
1,191 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,297 Elo+

VS

Team Averages
Level 105
1,593 SR
1,438 Elo+
Fenrir
Fenrir
Gwweedswefeerfd
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Agni
Agni
Kickya 92
Agni
Level 155
God Stats
0W - 1L
1,780 SR
Queue Stats
44W - 28L
1,691 Elo+
Solo
Medusa
Medusa
dboi87
Medusa
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
382W - 455L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 11
14,329
573
17,287
27,534
9,163
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ArtoriasWolf98
Sun Wukong
20
14 / 5 / 6
18,251
730
29,657
34,997
45,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Pop Wizard21
Aphrodite
19
5 / 4 / 12
15,938
638
10,290
20,176
12,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
11,279
451
458
6,436
2,024
Agni
19
8 / 7 / 5
15,759
630
35,230
30,842
13,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
dboi87
Medusa
19
8 / 8 / 6
15,787
631
24,973
30,136
13,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
16
17
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
8
11
0.94
W
Sun Wukong
ArtoriasWolf98
Sun Wukong
14
5
6
3.4
L
0
6
3
0.25
L
Agni
8
7
5
1.5
W
Aphrodite
Pop Wizard21
Aphrodite
5
4
12
2.75
L
Medusa
dboi87
Medusa
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,234
Damage
60,661
82,707
Taken
67,414
66,451
Mitigated
29,512
40,053
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,287
1,722
978
3,934
27,534
9,163
356
12,449
15,085
57,877
0
W
Sun Wukong
ArtoriasWolf98
Sun Wukong
29,657
4,321
180
6,533
34,997
45,189
1,509
11,426
23,571
0
62,055
L
458
359
0
98
6,436
2,024
0
2,958
3,478
0
1,860
L
Agni
35,230
1,745
138
8,904
30,842
13,529
268
12,094
18,748
95,825
0
W
Aphrodite
Pop Wizard21
Aphrodite
10,290
469
14,930
13,498
20,176
12,099
997
12,248
7,928
50,108
0
L
Medusa
dboi87
Medusa
24,973
13,443
0
9,055
30,136
13,959
232
13,008
17,128
0
73,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
42,825
244
Minions Killed
235
6
Camps Cleared
8
1,345,717
Distance Traveled
940,400
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,329
573
83
3
2
420,379
0
W
Sun Wukong
18,251
730
73
3
0
494,947
0
L
Fenrir
11,279
451
1
0
0
119,218
0
L
Agni
15,759
630
141
6
5
403,507
3
W
Aphrodite
15,938
638
88
4
4
430,391
0
L
Medusa
15,787
631
93
4
3
417,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role